Help Register Sign In Back to Mobile View

DiabloFans

  • Forums
  • Create Build
    • D4 Build
    • D3 Build
    • D2 Build
    • DI Build
  • Builds
    • D4 Builds
    • D3 Builds
    • D2 Builds
    • DI Builds
  • Diablo 4
    • World Map
    • Builds
    • Create Build
    • Items
  • Immortal
    • Builds
    • Items
    • Maps
    • Model Viewer
    • Paragon
    • Spells
  • Items
    • D3
    • DI
    • D2
Desktop View
Tracker
Recent

Blue Posts

  • 0

    [US] HOTFIX 2 - December 8, 2023 - 1.3.2a

    • By DiabloFans Dec 8, 2023
  • 0

    [US] HOTFIX 2 - December 8, 2023 - 1.2.3a

    • By DiabloFans Dec 8, 2023
  • 0

    [EU] 22 Nights of Terror Holiday Event Returns!

    • By DiabloFans Dec 8, 2023
  • 0

    [US] 22 Nights of Terror Holiday Event Returns!

    • By DiabloFans Dec 8, 2023
  • 0

    [US] The plans for Hotfix 2 on December 8th

    • By DiabloFans Dec 7, 2023
  • 0

    [US] HOTFIX 1 - December 7, 2023 - 1.3.2

    • By DiabloFans Dec 7, 2023

Recent Forum Posts

  • 217

    Season Journey Tracker

    • Diablo III General Discussion
    • by Voidcaster2915 Dec 5, 2023
  • 1

    New member

    • Introduction
    • by ReneG Nov 23, 2023
  • 1

    Join sinz last breath

    • Clans [NA] [PC]
    • by Sinz last breath Nov 4, 2023
  • 1

    Why don't I get items I've paid the gold, reusable parts and arcane dust to get forged?

    • Diablo III General Discussion
    • by Dunadd Oct 24, 2023
  • 1

    Diablo 2 Server Mod Ladder Reset on 27 October 2023

    • Diablo II
    • by Nurroxya Oct 11, 2023
  • 1

    Club Dead star / EU - peace warders is recruiting

    • Clans [NA] [PC]
    • by Dark Lady Oct 7, 2023
Forum Filters Go To Forums
  • Diablo II: Resurrected Ladder Season 5 Coming Soon

    • By chaud Sep 14, 2023
    • Category IconNews
    • 1

    Diablo II: Resurrected Ladder Season 5 Coming Soon

    Originally Posted by Blizzard (Official Post)

    Diablo II: Resurrected Ladder Season 5 Coming Soon

     

    We knew you would return traveler…and so did Hell’s minions.

     

    Countless demons have met their timely demise at the end of your weapon, yet their onslaught doesn’t relent. Sanctuary needs its savior! Return on September 28 to wreak havoc among the Burning Hells’ ranks in Ladder Season 5! Read further to glean pertinent information about the Season.


    Ladder Season 5

     

    Our previous Ladder Seasons for Diablo II: Resurrected have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.

    Ladder Season 5 will begin on September 28, ushering in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.

     

    Ladder Season 5 Launch Timing:

     

    North America

    September 28, 2:00 p.m. PDT

    Europe

    September 28, 11:00 p.m. CEST

    Asia

    September 29, 6:00 a.m. KST

     

    As with previous seasons, Ladder Season 5 will feature different modes:

     

    Version Description
    Pre-Expansion Ladder The standard version of Ladder play that encompasses only the original four acts.
    Pre-Expansion Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses only the original four acts.
    Ladder The standard version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content.
    Hardcore Ladder The hardcore (only one life) version of Ladder play that encompasses five acts, as it includes the “Lord of Destruction” expansion content.

     

    For those new to Ladder Seasons, you might be wondering what happens to your Shared Stash loot once the current season ends.

     

     

    Once Ladder Season 4 ends, all Ladder characters will be transferred to their respective non-ladder group. All items in that character group's Shared Stash go into a new Withdraw Only set of Shared Stash tabs, denoted by a check marked Past box. Any items from Ladder Season 3 stored in the Withdraw Only tabs will be lost at this time. You will have all of Ladder Season 5 to withdraw any items you would like to keep from Season 4. When Ladder Season 5 ends, this withdraw only set of Stash Tabs will be overridden with any items in the Ladder Season 5 Shared Stash. Be sure to get any items out before then or they will be forever lost!

     

    May your Ladder race be filled with fiends to eviscerate and bountiful loot.


    -The Diablo II: Resurrected Team

    1 latest comment by iwaelchi Jump to Comment
  • Season 29 Visions of Enmity – Preview

    • By chaud Sep 8, 2023
    • Category IconNews
    • 1

    Season 29 Visions of Enmity – Preview

    Originally Posted by Blizzard (Official Post)

    Time unravels before your very eyes in Season 29 Visions of Enmity, which goes live on September 15 at 5 p.m. PDT/CET/KST. For an in-depth look at the seasonal theme, addition of the Solo Self Found single player mode, Paragon Ceiling changes, and quality-of-life updates, take a gander below.

    What the Future Holds: A Message from the Diablo III Team

    Valiant Nephalem have hack-and-slashed hordes through Seasons introducing gameplay-alerting themes, experience-defining quality-of-life updates, and hellastic events for the last 11 years. Diablo III will continue to burn bright in Season 29 and beyond—this Season sets the bedrock for the game’s future and introduces our final brand-new theme.

     

    Season 30 will bring fresh gameplay balances and bug fixes to reinvigorate your adventures but introduce no new theme. Instead, this Season will usher in the permanent return of a community-favorite theme, Rites of Sanctuary, which will be playable across all modes. Following Season 30, iconic themes and features from Seasons past will be reintroduced roughly every 3 months, ensuring there will never be a shortage of twisted obstacles to overcome and demonic blood to spill

    .

     


    Season 29 Theme

    There it is. Out of thin air it appeared, flashing a welcoming gleam accompanied by a whirring hum...and yet it vanished as quickly as it arrived. This isn’t the first portal you’ve encountered before, Nephalem, but is it innocuous in nature or a ploy by your adversaries? There is only one way to be certain: muster the courage to step into the unknown. Temper both your body and mind to blossom into an unrelenting force.

     

    Season 29 introduces the new theme Visions of Enmity. Curious portals known as Diabolical Fissures have sprung up across Sanctuary’s wilderness, and entering them triggers both dangerous memories from your past, and even more dangerous emissaries of Hell to slaughter.

     


    Season Cosmetic Rewards

    Long-forgotten treasures see daylight once more in Season 29. Let the Old Growth pet extend you a branch of fortitude in these uncertain times, ride the cosmos using the Galactic Wings, and steep yourself in mythos with the Greyhollow portrait.

     

    Two new End of Journey cosmetic rewards will drop into Sanctuary with Season 29 as well. Soar through the darkness with the majestic Quoth pet at your side, and proudly display your allegiance to Leoric with the Mad King’s Favor portrait.

     

     


    Season Journey Rewards

    If you’ve been diligently slaying demons for the past few Seasons and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:

     

    • Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII within five minutes.
    • Gem of My Life: Level three Legendary Gems to level 55.
    • All I Do Is Win: Complete two Conquests this Season.
    • Show Me What You Got: Kill Diablo at level 70 in under 1 minute and 30 seconds on Torment XIII difficulty.
    • Money Ain’t a Thang: Slay Greed on Torment XIII difficulty.
    • Take U There: Reach Greater Rift level 60 Solo.
    • Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem.
    • Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item.

    Seasonal Conquest

    Feast your eyes on returning Seasonal Conquest challenges! Do you have enough fire in your heart to complete them all?

    • Avarice: Complete a 50 million Gold streak while outside of The Vault and The Inner Sanctum.
    • Avaritia: Complete a 50 million Gold streak while outside of The Vault and The Inner Sanctum in Hardcore mode.
    • Dynasty: Reach Greater Rift Level 55 Solo with the full bonuses of six of the following Clan Sets in Hardcore mode.
    • Masters of Sets: Master 8 of the following Set Dungeons in Hardcore mode.
    • Masters of the Universe: Master 8 of the following Set Dungeons.
    • Speed Racer: Complete Acts I through V at max Level in under 1 hour in Hardcore mode.
    • Sprinter: Complete Acts I through V at max Level in under 1 hour.
    • Super Human: Reach Greater Rift Level 45 Solo without any Set Items equipped in Hardcore Mode.
    • The Thrill: Reach Greater Rift Level 45 Solo without any Set Items equipped.
    • Years of War: Reach Greater Rift 55 Solo with the full bonuses of six of the following Clan Sets.

    Haedrig’s Gift

    It’s that time again! The Class Sets rewarded for completing certain chapters of the Season Journey, courtesy of Haedrig’s Gift, have rotated once more.

     

    Completing Chapters II, III, and IV of the Season Journey will reward you with three of Haedrig’s Gifts. Each Gift contains a few pieces from one of your Class Sets. Players can only unlock 1 Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely.

    The set you receive depends on the Class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character.

     

    The sets granted by Haedrig’s Gift in Season 29 are:

     

    • Barbarian: Might of the Earth
    • Crusader: Thorns of the Invoker
    • Demon Hunter: The Shadow’s Mantle
    • Monk: Monkey King’s Garb
    • Necromancer: Grace of Inarius
    • Witch Doctor: Raiment of the Jade Harvester
    • Wizard: Firebird’s Finery

     


    Patch Notes

    Below you’ll find patch notes for the upcoming update to Diablo III: Patch 2.7.6. It goes live on September 12.

     

    Note: All changes apply to all versions of Diablo III, including PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC unless otherwise indicated.

    Solo Self Found

     

    Demon slayers seeking to up the intensity of their journey through Sanctuary can try out the new Solo Self Found mode. In this mode, you’ll only have yourself to rely on to overcome the hordes from Hell. That’s right, it’s a single player experience. If you’d like to up the ante even more, a Hardcore version of this mode is available.

     

    We decided to bring Solo Self Found, an officially supported single player mode, to Diablo III. Without the experience bonus from being in a Party, or other players to protect your back as you carve through demonic legions, this mode will test you. To celebrate the accomplishments of those brave enough to roll a character in this mode, we have also created specific Leaderboards for Solo Self Found, which function like those for other modes.

     

    To create a character in Solo Self Found, select the Solo Hero option in the character creation screen. You’ll still be able to play the Campaign and Adventure Mode just as you would in other modes, but only the Private Game option will be available to use. Challenge Rifts can be completed with a Party while the mode is seasonal. Solo Self Found is a solitary journey, so you will be unable to start this mode while in a Party or access Multiplayer aspects of Diablo III, such as trading. Rebirthing is available for Solo Self Found.

     

    The Season 29 Visions of Enmity theme and the other components of Patch 2.7.6 were designed with Solo Self Found in mind. Please let us know your thoughts—we encourage feedback about your experience.

    Season 29 Visions of Enmity

     

    The nefarious machinations of the Burning Hells have permeated every corner of Sanctuary, warping reality in the process. This disturbance has given way to Visions of Enmity, pocket dimensions accessed by stepping through Diabolical Fissures.

     

     

    Nephalem Level 1 or higher have a chance at encountering a Diabolical Fissure by slaying demons in the open world. Should your smiting of hellspawn trigger a Fissure, press onward into a Vision of Enmity—what horrors await on the other side are unknown, but these instances are rich in rewards. The Visions are quite unstable and have the potential to produce additional Fissures after enemies are dispatched inside—keep an eye out for these opportunities to maximize your chance of earning useful gear.

    New Monster Affixes

    Watch your health, Nephalem! New powers originating from the Burning Hells have been bestowed upon all enemies inside the Visions, making them more lethal than before. These Affixes are only available in Visions of Enmity.

    • Enervating: Creates an area of effect around the monster that reduces the player’s Movement Speed by 65% and Cooldown Reduction by 50% if the player is in the vicinity of the monster.
    • Necrotic: The player's healing is reduced by 65%. Monsters have a damage-over-time effect that deals 180% of the player’s max health over 30 seconds. This effect is removed if the player is healed above 95%.
    Paragon Ceiling

    We are introducing changes to Paragon Points to work in tandem with Solo Self Found and the Season 29 theme. You can now assign a total of 800 Paragon Points to your solo Self Found character. Previously, you were only able to assign a total of 50 Paragon Points to each attribute within the Core, Defense, Offense, and Utility categories, but now you can assign up to 200 in each attribute. Each category can only have 200 Paragon Points placed into them.

     

    This change is exclusive to Season 29.

     

    Developer's Note: We understand that Paragon was king in terms of character power. With the change this Season, we wanted to shift that power from Main Stat grinding to gameplay knowledge and gear hunting. We chose 800 as our initial starting point and would appreciate your feedback on this cap. There are a few changes within the Paragon system to keep in mind:
    • Movement Speed: We changed Movement Speed to 0.125% per point because the old value would have provided players with 100% Movement Speed, which was too much. Players now have the option to place points into this stat, allowing them to surpass 25% Movement Speed from item bonuses.
    • Area Damage: Area Damage should perform the same, if not a bit better, and with substantial improvements to performance.

    Community-Led Changes

    With each Patch and Season, the community has communicated quality-of-life improvements they would like to see added to Diablo III. We always take the time to review and evaluate the feedback we receive, and implement changes that align with our design principles for the game. Below is a series of highly requested quality of life updates that are included in the Patch 2.7.6 PTR. Thank you for your continued feedback over the years!

     

    Orek’s Dream

    • Dark Berserker (Monster Set 1) and Toxic Lurker (Monster Set 8) have been removed. Hellions (Monster Set 19), Vile Swarm (Monster Set 23), and Savage Beast (Monster Set 33) have been added in their place.

    Monk

    • Added a buff icon when proccing the legendary item Flying Dragon.
    • Moving your mouse underneath the character while casting Tempest Rush Flurry stacks should no longer reset randomly.

    Necromancer

    • Haunted Visions used to remove Skeletal Mages from the Simulacrums only if the player had Grim Scythe on their action bar, now it will remove Skeletal Mages regardless.
    • Requiem Cereplate was not calculating the correct amount of Essence and was adding way too much overflow excess Essence per tick. This has been fixed.

    Miscellaneous

    • Removed Mastermind from the Champion portion of the seasonal journey. This means you no longer need to master a Set Dungeon. Instead, it has been replaced with Overcoming the Trials, which asks you to complete an Echoing Nightmare.
    • Due to the unique animation of how Hamelin dies, there were many issues with how it rewards kill credit. Hamelin now rewards kill credit to the closest player on death.
    • Corrupted Angels and all variations would sometimes do an attack that does double damage without any indication that it was a unique move. This has been changed to deal the same damage as normal attacks.
    • Added Greater Rift map checkpoints to Battlefields and Boneyards.
    • Corvus, Ice Caves, and Spider Caves maps can no longer spawn in Greater Rifts.
    • Orek's Dream versions of Desolate Sands and Shrouded Moors have had their monster densities increased.

    Class Balance Changes

    The Patch 2.7.6 PTR introduces various balance changes for the Crusader, Demon Hunter, and Witch Doctor classes. We can’t wait to see how certain builds change for each Class because of these adjustments. For reference, the text in red font denotes the old effect description, while green font denotes the new effect description.

    Crusader
    • Akkhan's Leniency:
      • Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 35-40% for 3 seconds.
      • Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 35-40% for 6 seconds. Stacks up to 100 times (No more individual stacks).
    • Vigilante Belt:
      • No previous bonus.
      • While riding your war horse, Fist of the Heavens deals increased damage equal to your movement speed, and is automatically called down on a random nearby enemy at an interval based on your attack speed if it is on your action bar.
    Demon Hunter
    • Gears of Dreadlands:
      • Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. Your Primary skills deal 10% increased damage per second of Momentum.
      • Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. This duration begins counting down after a delay of 5 seconds after each application. Your Primary skills deal 10% increased damage per second of Momentum.
    Developer's Note: We wanted Gears of Dreadlands to be easier to play optimally, and had to forego the visual indicator that showed stacks.
    Witch Doctor
    • Cluckeye:
      • 25-50% chance to cluck when attacking.
      • Casting Hex - Angry Chicken turns all your pets into exploding chickens. Chickens deal 150-200% increased damage, and Angry Chicken deals 50% more damage per exploded chicken.
    • Cluckeye now only drops for Witch Doctors.
      • As a result, Cluckeye no longer spawns with the Max Discipline secondary attribute.
    • Cluckeye has been updated in Djank Mi’em’s Follower Items bag.
    • Manajuma's Way:
      • Your Hex - Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100%.
      • While you are an angry chicken, you spawn a chicken every second that seeks enemies and deals 25% of your Angry Chicken explosion damage.
      • Your Hex - Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100% while gaining 75% damage reduction and for 5 seconds after.
      • While you are an angry chicken, you spawn a chicken every half second that seeks enemies and deals 100% of your Angry Chicken explosion damage.

    Bug Fixes

    Diabolical Fissures
    • Diabolical Fissures now denote on screen and in the chat box once spawned.
    • Diabolical Fissures can no longer spawn in Greed's Realm.
    • The placeholder text for the Chest at the end of a Diabolical Fissure has been replaced with a name.
    • Slightly increased the number of Greater Rift keys that can potentially drop inside a Diabolical Fissure.
    • Fixed the collision on Diabolical Chests and removed the collision that was present upon opening them.
    Gameplay
    • Fixed an issue where the Witch Doctor’s Angry Chicken skill was not dealing as much damage as indicated in the description.
    Stability
    • Fixed a crash that could occur when players opened achievements.
    • Fixed an issue where interacting with Mail at the end of a Season had the potential to cause a crash.
    • Fixed a game crash that occurred when Demon Hunters utilized specific Item and Skill combinations.

    UI

    • Fixed an issue where the number of Wizard Mirror Images were barely visible on the game icon.
    • Fixed an issue with some icons in the Altar of Rites having hard edges.

    May the Diabolical Fissures provide you with powerful boons!


    -The Diablo III Development Team

    1 latest comment by imacejkovic Jump to Comment
  • Season of Blood is Dripping into Sanctuary

    • By chaud Aug 22, 2023
    • Category IconNews
    • 0

    Season of Blood is Dripping into Sanctuary

    Originally Posted by Blizzard (Official Post)

    A fanged threat emerges from the shadows in our second Season, Wanderer. At Gamescom: Opening Night Live, the Diablo IV development team announced Season of Blood will begin on October 17.

     

    At the behest of their dark master, a newly turned army of ravenous vampires has set their sights on Sanctuary. The master’s sinister plot remains a shrouded mystery but their pursuit for the blood of innocents has caused an uproar. You must learn to hunt the hunter—your fate depends on it.

    Season of Blood will introduce a new Questline for you to uncover, Vampiric Powers to wield against their originators, 5 additional endgame bosses with the ability to target specific Unique and Uber Unique items as a drop, and more.

     

     

    Additionally, we will introduce some community-requested quality-of-life updates with Season of Blood:

     

    • More efficient Inventory management for Gems.
    • Paragon Points, Skill Points, Potion Charges, and Obol capacity upgrades will now carry over into a new Season once achieved with an Eternal or previous Seasonal Realm character.
    • Changes to the functionality of status effects such as Vulnerable, Overpower, Critical Strike Damage and also Elemental Resistances.

    The updates in the above bullet and the ability to target specific Unique and Ultra Unique items as a drop will be available in both Seasonal and Eternal Realms.

     

     

    Watch the trailer below to meet Erys, a vampire hunter who stalks these blood leeches throughout Sanctuary, voiced by actress and producer Gemma Chan.

     

     

    What we’ve shared today is just a slice of what’s in store for wanders in Season of Blood. We’ll share more details about Season of the Blood as we approach its release date.

    0
  • Shorter Wait Between Diablo Titles Moving Forward

    • By chaud Aug 15, 2023
    • Category IconNews
    • 1

    Shorter Wait Between Diablo Titles Moving Forward

    Mike Ybarra took to Twitter to let everyone know that there is lots coming for Diablo 4 and beyond. He also mentioned that the next title will have a shorter wait time.

     

    Thanks @DMC_Ryan - we're glad you liked it. And going forward, you won't have to wait so long between titles. We have a lot more coming to Diablo 4 and beyond!

    — Mike Ybarra (@Qwik) August 14, 2023
    1 latest comment by RockyBalb Jump to Comment
  • Diablo III PTR 2.7.6 Preview

    • By chaud Aug 14, 2023
    • Category IconNews
    • 1

    Diablo III PTR 2.7.6 Preview

    Originally Posted by Blizzard (Official Post)

    Huzzah, Nephalem!

     

    We welcome you to the Diablo III Patch 2.7.6 PTR. From August 15–August 29, we’ll need your help in testing the new Solo Self Found mode, Visions of Enmity seasonal theme, Paragon Ceiling feature, Class balance updates, and more.

     

    Please note that this is a preview for PTR content, which is subject to change.

    PTR Focus and Details

    We’ll be conducting the Patch 2.7.6 PTR starting Tuesday, August 15. During this time there may be periodic maintenances, outages, hotfixes, or minor patches.

    • Solo Self Found: This is a new single player mode with unique Leaderboards where you can create a character and play the latest seasonal content. A hardcore version of this mode is available as well. We heavily recommend players experience the PTR in this mode if they are seeking a more challenging experience. Read on for more information about Solo Self Found.
    • New Season Theme Testing: We're looking to gather feedback on the Visions of Enmity seasonal theme.
    • Class Balance: To ensure that the most significant class changes receive an ample amount of attention, we'd love for you to focus testing and feedback on the balance changes to the Crusader, Demon Hunter, and Witch Doctor class.
    • PTR-unique buffs will be active to help you on your journey: increased experience gains, and double Blood Shard drops. You can also buy new gear for testing from the special PTR vendor, Djank Mi'em, who will exchange Blood Shards for class-specific bags full of Legendary Items that we'd love for you to test!

    So that we can efficiently review your posts, please provide feedback in the PTR Feedback forum and bug reports in the PTR Bug Report forum.

    PTR Testing Tips

    As with our previous PTRs, this testing period is short, so it's best to hit the ground running. Whether you’re a PTR veteran or newcomer, we thought we’d pass along a few tips to get you started.

    • Because of the limited duration of this PTR, we ask that participants pick a particular portion of this update to focus on testing.
    • For example, if you’re primarily a Witch Doctor player, consider what changes impact the Witch Doctor specifically. What you like best, what you think may still need adjustment, and what you’d want to see in the future (even if that may be beyond the scope of this patch) are all good questions to ask yourself before submitting feedback.
    • Try to break things! Just tell us when you do so we can make sure that the patch’s launch is as smooth as possible.
    • When providing feedback, focus less on a solution and more on your experience. How did the changes make you feel? Did something seem incorrect or insufficient? Suggestions are always welcome but identifying the issues themselves is most important.

    Solo Self Found

    Demon slayers seeking to up the intensity of their journey through Sanctuary can try out the new Solo Self Found mode. In this mode, you’ll have only yourself to rely on to overcome the hordes from Hell. That’s right, it’s a single player experience. If you’d like to up the ante even more, a Hardcore version of this mode is available.

     

    We decided to bring Solo Self Found to Diablo III after years of players requesting an officially supported single player mode. Without the experience bonus from being in a Party, or other players to protect your back as you carve through demonic legions, this mode will temper you. To celebrate the accomplishments of those brave enough to roll a character in this mode, we have also created specific Leaderboards for Solo Self Found. These Leaderboards function like those for other modes.

     

    To create a character in Solo Self Found, select the Solo Hero option in the character creation screen. You’ll still be able to play the Campaign and Adventure Mode just as you would in other modes, but only the Private Game option will be available to use. Challenge Rifts can be completed with a Party while the mode is seasonal. Solo Self Found is a solitary journey, so you will be unable to start this mode while in a Party or access Multiplayer aspects of Diablo III, such as trading. Rebirthing is available for Solo Self Found.

     

    The Season 29 Visions of Enmity theme and the other components of Patch 2.7.6 were designed with Solo Self Found in mind. We urge you to test it out and give us feedback about your experience.

    Season 29: Visions of Enmity

     

    The nefarious machinations of the Burning Hells have permeated every corner of Sanctuary, warping reality in the process. This disturbance has given way to Visions of Enmity, pocket dimensions that are accessed by stepping through Diabolical Fissures.

     

     

    Nephalem Level 1 or higher have a chance at encountering a Diabolical Fissure by slaying demons in the open world. Should your smiting of hellspawn trigger a Fissure, press onward and into a Vision of Enmity—what horrors await on the other side are unknown, but these instances are rich in rewards. The Visions are quite unstable and have the potential to produce additional Fissures after enemies are dispatched inside—keep an eye out for these opportunities to maximize your chance of earning useful gear.

    New Monster Affixes

    Watch your health, Nephalem! New powers originating from the Burning Hells have been bestowed upon all enemies inside the Visions, making them more lethal than before. These Affixes are only available in Visions of Enmity.

    • Enervating: Creates an area of effect around the monster that reduces the player’s Movement Speed by 65% and Cooldown Reduction by 50% if the player is in the vicinity of the monster.
    • Necrotic: The player's healing is reduced by 65%. Monsters have a damage-over-time effect that deals 180% of the player’s max health over 30 seconds. This effect is removed if the player is healed above 95%.
    • Resource Leech: Hitting a player removes 65% of their maximum resource.

    Paragon Ceiling

    We are introducing changes to Paragon Points to work in tandem with Solo Self Found and the Season 29 theme. You can only assign a total of 800 Paragon Points to your character. Previously, you were only able to assign a total of 50 Paragon Points to each attribute within the Core, Defense, Offense, and Utility categories, but now you can assign up to 200 in each attribute. Each category can only have 200 Paragon Points placed into them.

     

    This change is exclusive to Season 29.

     

    Developer's Note: We understand that Paragon was king in terms of character power. With the change this Season, we wanted to shift that power from Main Stat grinding to gameplay knowledge and gear hunting. We chose 800 as our initial starting point and would appreciate your feedback on this cap. There are a few changes within the Paragon system to keep in mind:
    • Movement Speed: We changed Movement Speed to 0.125% per point because the old value would have provided players with 100% Movement Speed, which was too much. Players now have the option to place points into this stat, allowing them to surpass 25% Movement Speed from item bonuses.
    • Area Damage: Area Damage should perform the same, if not a bit better, and with substantial improvements to performance

    Community-Led Changes

    With each Patch and Season, the community has communicated quality-of-life improvements they would like to see added to Diablo III. We always take the time to review the feedback we receive, evaluate it, and implement changes that align with our design principles for the game. Below is a series of highly requested quality-of-life updates that are included in the Patch 2.7.6 PTR. Thank you for your continued feedback over the years!

    Greater Rift Monsters
    • Greater Rift Monster Set 8: Removed Toxic Lurkers and added Vile Swarms.
    • Greater Rift Monster Set 10: Removed Dark Berserkers and added Savage Beasts.
    Monk
    • Added a buff icon when proccing the legendary item Flying Dragon.
    • Moving your mouse underneath the character while casting Tempest Rush Flurry stacks should no longer reset randomly.
    Necromancer
    • Haunted Visions used to remove Skeletal Mages from the Simulacrums only if the player had Grim Scythe on their action bar, now it will remove Skeletal Mages regardless.
    • Requiem Cereplate was not calculating the correct amount of Essence and was adding way too much overflow excess Essence per tick. This has been fixed.
    Miscellaneous
    • Removed Mastermind from the Champion portion of the seasonal journey. This means you no longer must master a Set Dungeon. Instead, it has been replaced with Overcoming the Trials, which asks you to complete an Echoing Nightmare.
    • Due to the unique animation of how Hamelin dies, there were many issues with how it rewards kill credit. Hamelin now rewards kill credit to the closest player on death.
    • Corrupted Angels and all variations would sometimes do an attack that does double damage without any indication that it was a unique move. This has been changed to deal the same damage as normal attacks.
    • Added Greater Rift map checkpoints to Battlefields and Boneyards.
    • Corvus, Ice Caves, and Spider Caves maps can no longer spawn in Greater Rifts.
    • Orek's Dream versions of Desolate Sands and Shrouded Moors have had their monster densities increased.

    Class Balance Changes

    The Patch 2.7.6 PTR introduces various balance changes for the Crusader, Demon Hunter, and Witch Doctor classes. We can’t wait to see how certain builds change for each Class because of these adjustments. For reference, the text in red font denotes the old effect description, while green font denotes the new effect description.

    Crusader
    • Akkhan's Leniency:
      • Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 35-40% for 3 seconds.
      • Each enemy hit by your Blessed Shield increases the damage of your Blessed Shield by 35-40% for 6 seconds. Stacks up to 100 times (No more individual stacks).
    • Vigilante Belt:
      • No previous bonus.
      • While riding your war horse, Fist of the Heavens deals increased damage equal to your movement speed, and is automatically called down on a random nearby enemy at an interval based on your attack speed if it is on your action bar.
    Demon Hunter
    • Gears of Dreadlands:
      • Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. Your Primary skills deal 10% increased damage per second of Momentum.
      • Gain 4 seconds of Momentum when attacking with a Primary skill, at a maximum duration of 20 seconds. This duration begins counting down after a delay of 5 seconds after each application. Your Primary skills deal 10% increased damage per second of Momentum.
    Developer's Note: We wanted Gears of Dreadlands to be easier to play optimally. However, we had to forgo the visual indicator that showed stacks.
    Witch Doctor
    • Cluckeye:
      • 25-50% chance to cluck when attacking.
      • Casting Hex - Angry Chicken turns all your pets into exploding chickens. Chickens deal 150-200% increased damage, and Angry Chicken deals 50% more damage per exploded chicken.
    • Manajuma's Way:
      • Your Hex - Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100%.
      • While you are an angry chicken, you spawn a chicken every second that seeks enemies and deals 25% of your Angry Chicken explosion damage.
      • Your Hex - Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100% while gaining 75% damage reduction and for 5 seconds after.
      • While you are an angry chicken, you spawn a chicken every half second that seeks enemies and deals 100% of your Angry Chicken explosion damage.

    Bug Fixes

    • Fixed an issue where interacting with Mail at the end of a Season had the potential to cause a crash.
    • Fixed a game crash that occurred when Demon Hunters utilized specific Item and Skill combinations.
    • Fixed an issue where the Witch Doctor’s Angry Chicken skill was not dealing as much damage as indicated in the description.
    • Fixed an issue where the number of Wizard Mirror Images were barely visible on the game icon.
    • Fixed an issue with some icons in the Altar of Rites having hard edges.

    How to Participate in the PTR

    To participate in the public test, you must have a Diablo III game license attached to a Battle.net account in good standing (i.e. one that hasn't been suspended or banned). In addition, you will also need to download and install the Blizzard Battle.net desktop app if you have not already done so.

     

    Step 1: Restart the Battle.net desktop app.

     

    Step 2: Navigate to the Diablo III tab on the left-hand menu.

     

    Step 3: On the Diablo III screen, there is a drop-down menu right above the "Play" button (note that this may say "Install" if you do not have Diablo III currently installed). Select "PTR: Diablo III" from this drop-down menu before proceeding.

     

    Step 4: Click Install to begin the installation process.

     

    Your PTR account will be created automatically if you do not already have one. The PTR is available in all supported languages, and accounts from all regions are eligible to participate. For additional assistance with installing and launching the PTR, click here.

    PTR Character Copy

    The option to copy your existing Diablo III characters from your live account to the PTR will be available and can be done directly through the PTR client. However, only one region per account can be copied at a time. So, if you choose to copy characters from your account in a different region, any previously copied PTR characters will be lost.

     

    Step 1: Log into the live game and then log out.

     

    Step 2: Log into PTR client and create a level 1 character. After you're done, return to the main character screen.

     

    Step 3: Click on the "PTR Copy" button located in the upper right-hand corner. (The PTR Copy button will not appear in-game until you have created a new level 1 character.)

     

    Step 4: Select your region.

     

    Step 5: Click "Copy." This will copy all characters on your account from the selected region.

     

    Step 6: You will be disconnected from the PTR client.

     

    Step 7: Log back in. Your copied characters will be available for play.

     

    Please note that you can only copy characters from one gameplay region at a time. If you choose to copy characters from a different region, any previously copied PTR characters will be lost. In addition, you can only copy characters over to your PTR account once every 24 hours. Attempting to copy characters before this cooldown is up will result in an error.

     

    As this is a test server, please anticipate uneven game performance, and note that restarts and downtime may occur without warning. Thank you, and we look forward to your feedback!

     

    We hope you enjoy the PTR!


    -The Diablo III Development Team

    1 latest comment by halleberryz Jump to Comment
  • Older Articles
  • Newer Articles

Social Media

Services

Sign In

Help

Advertise

Resources

Terms of Service

Privacy Policy

Our Communities

  • MMO-Champion
  • BlueTracker
  • HearthPwn
  • Minecraft Forum
  • Minecraft Station
  • Overframe
  • MTG Salvation
  • DiabloFans

MOBAFire Network

  • MOBAFire.com
  • Leaguespy.gg
  • CounterStats.net
  • Teamfight Tactics
  • WildRiftFire.com
  • RuneterraFire.com
  • SMITEFire.com
  • DOTAFire.com
  • ArtifactFire.com
  • HeroesFire.com
  • VaingloryFire.com
  • MMORPG.com

© 2023 Magic Find, Inc. All rights reserved.

Mobile View