Rating
+1

NEW XP META FOR SEASON 16?!

Seasonal
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Skills

  • Shield Glare Divine Verdict
  • Provoke Too Scared to Run
  • Judgment Resolved
  • Laws of Valor Critical
  • Condemn Reciprocate
  • Akarat's Champion Prophet
  • Heavenly Strength
  • Long Arm of the Law
  • Finery
  • Indestructible

Items

More Details
  • Legendary Gems

    • Bane of the Trapped
    • Bane of the Powerful
    • Gogok of Swiftness

Kanai's Cube

  • Blade of Prophecy
  • Hexing Pants of Mr. Yan
  • Convention of Elements

Hellfire amulet: Any of the four + Holy Cause as the 5th passive, because it adds 10% damage.


Reapers wraps: only way to keep up wrath. This build requires a globe support for constant condemn spamming.


Fire damage: With a pull monk or barbarian, you don't need the Vacuum rune. Support uses Strongarm and Nemesis bracers.


Legendary gems: Going for high burst damage and extra cooldown. Stricken might be better than Gogok if you have enough cooldown.

Paragon Priorities

Core

Movement Speed
Maximum Resource
Primary Stat
Vitality

Offense

Cooldown Reduction
Critical Hit Chance
Critical Hit Damage
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Cooldown and Area Damage are most important. Attack speed doesn't matter in this build, because it doesn't affect Condemn cast time.

Build Guide

Introducing the LoN Fire Condemn Crusader!


After theorycrafting for a while with many builds, this is the one that MIGHT outperform Charge barbs in the upcoming XP group meta.


Coming patch 2.6.4, the LoN set bonus is increased to 750%, meaning a maximum of 9750% damage bonus. With the help of additional damage multipliers such as the CoE, this build more than TRIPLES the damage of the standard Akkhan Condemn build. With Area damage, Condemn will shred trash mobs in high density maps in ways the Rat necro never could!


This build will only perform well in groups, and here's the group comp that comes to mind:


- 2x Condemn Crusaders (damage dealers)

-Globe and utility barb (whirlwinding, spawning and picking up health globes for the Crusaders to help maintain Wrath, and granting movement speed and damage reduction for the group)

-Pull monk (grouping enemies in range for the Condemn while running through) Monk should be a little ahead of the Crusaders, so enemies are grouped up in time.


Thoughts for improvement:

A Globe Necro could be an alternative to barb, where the Brittle Touch rune from Corpse Lance gives a higher critt chance and combines well with the Laws of Valor - Critical rune. A downside to this might be that it's harder to pull mobs when they're frozen, and the lack of speed buffs to the group.


Another idea is swapping the fire rune for Shattering Explosion, giving a larger Condemn radius.


All in all, this is all theorycrafting and needs proper testing. Please leave a comment with suggestions for improvement. Can't wait to see if the LoN set finally has a chance for a place in the Meta!^_^


Link to build: https://www.d3planner.com/170834407 (note that the LoN bonus here is at 100%, and 500% on PTR version).