Cause an enemy to Bleed for 1200% weapon damage as Physical over 9 seconds. If the enemy dies while bleeding, it explodes and deals 2770% weapon damage as Physical damage to all nearby enemies.
Impending Doom
Exploding Palm no longer causes the enemy to bleed, but if the enemy dies while affected by Exploding Palm, they explode for 6305% weapon damage as Cold.
Have an Epiphany, increasing your Spirit Regeneration per Second by 20 and enabling your melee attacks to instantly dash to your target for 15 seconds.
Desert Shroud
Infuse yourself with sand, reducing damage taken by 50%.
Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
Kanai's Cube
The Flow of Eternity
Legendary Daibo
140.8 Damage Per Second
Secondary Stats
Increase the damage of Seven-Sided Strike by 100% and reduce the cooldown of Seven-Sided Strike by 45 - 60%.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
The Flow of Eternity
Spirit Guards
Legendary Bracers
8 - 10 Armor
Primary Stats
Critical Hit Chance Increased by 1%
Secondary Stats
Your Spirit Generators reduce your damage taken by 45 - 60% for 3 seconds.
+ 3 Random Magic Properties
Spirit Guards
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 3.5%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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