Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
Thy Flesh Sustained
Cost:20% Health
Increases your Life per Second by 10% per target hit.
Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Blood Golem
Active: The Golem sacrifices itself healing you for 25% of your health and reconstructs at the targeted location. As the Golem reconstructs, veiny tendrils damage nearby enemies for 450% weapon damage as Physical.
Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
Kanai's Cube
Spear of Jairo
Legendary Spear
60.6 Damage Per Second
Secondary Stats
Your Thorns is increased by 10 - 15% for every enemy afflicted by one of your curses.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 4 Random Magic Properties
Spear of Jairo
Heart of Iron
Legendary Chest Armor
87 - 107 Armor
Primary Stats
+130 - 149 Vitality
+812 - 1242 Thorns Damage
Secondary Stats
Gain Thorns equal to 250 - 300% of your Vitality.
+ 2 Random Magic Properties
Heart of Iron
Convention of Elements
Legendary Ring
Primary Stats
Critical Hit Chance Increased by 3.5%
Sockets (1)
Secondary Stats
Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
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