Items
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Head
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Shoulders
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Amulet
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Torso
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Wrists
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Hands
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Waist
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Legs
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Feet
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Rings
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Weapon
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Offhand
Kanai's Cube
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Dawn
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The Cloak of the Garwulf
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Ring of Royal Grandeur
GEMS
Helm: Diamond (CDR)
Chest & Pants: Diamond (All Resist / Toughness) or Emerald (Dexterity / Damage). Emeralds are preferred as you will have a permanent 94.75% flat damage reduction from the combination of items and permanent vengeance.
Weapon: Emerald (Crit Damage)
Paragon Priorities
Core
Movement Speed
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Primary Stat
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Maximum Resource
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Vitality
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Offense
Cooldown Reduction
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Critical Hit Chance
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Critical Hit Damage
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Attack Speed
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Defense
Resist All
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Life
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Armor
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Life Regeneration
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Utility
Area Damage
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Life on Hit
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Resource Cost Reduction
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Gold Find
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Core: Movement Speed is important as usual, followed by Dexterity, the other two choices are not relevant to this build.
Offense: CDR is the most important for 100% uptime on Vengeance, followed by Crit Chance and Crit Damage, Attack Speed is lowest in relevance.
Defense: Resist All is most important, followed by Life, Armor, and then Regen.
Utility: Area Damage is most important, then LoH. RCR and Gold Find are not really relevant.
Build Guide
This is an experimental build trying to improve on the S2M2 FoK build found on Icy Veins. I decided to utilize RoRG and go with a 4 piece shadow bonus and incorporate the new Aughild's set into the build. Damage mitigation is not a problem (my DH currently has 750M toughness and 150M recovery when using this setup, excluding Endless Walk set bonus). Dealing damage is a problem with this set still (T16/GR75 is slow and requires timing).
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