Skills
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Frenzy Maniac
- Frenzy
Generate: 4 Fury per attack
Swing for 220% weapon damage. Frenzy's attack speed increases by 15% for 4 seconds with each swing. This effect stacks up to 5 times.- Maniac
Each Frenzy effect also increases your damage by 2.5%.
Frenzy's damage turns into Fire. -
Avalanche Glacier
- Avalanche
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.- Glacier
Giant blocks of ice hit enemies for 2400% weapon damage as Cold and Freeze them.
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War Cry Impunity
- War Cry
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 100 yards by 20% for 120 seconds.- Impunity
Increase resistance to all elements by 20% while affected by War Cry.
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Threatening Shout Falter
- Threatening Shout
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.- Falter
Enemies instead take 25% increased damage for 6 seconds.
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Battle Rage Into the Fray
- Battle Rage
Cost: 20 Fury
Enter a rage which increases your damage by 10% and Critical Hit Chance by 3%. Lasts 120 seconds.- Into the Fray
Gain 1% Critical Hit Chance for each enemy within 10 yards while under the effects of Battle Rage.
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Wrath of the Berserker Insanity
- Wrath of the Berserker
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 20 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%- Insanity
While active, gain 50% increased damage.
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Superstition
- Superstition
Reduce all non-Physical damage by 20%. When you take damage from a ranged or elemental attack, you have a chance to gain 2 Fury.
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Berserker Rage
- Berserker Rage
You deal 25% additional damage while near maximum Fury.
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Brawler
- Brawler
As long as there are 3 enemies within 12 yards, all of your damage is increased by 20%.
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Rampage
- Rampage
Increase Strength by 1% for 8 seconds after killing or assisting in killing an enemy. This effect stacks up to 25 times.
Items
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- Skull of Savages
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. Feared enemies take double damage.
- (4) Set: Each Frenzy stack reduces damage taken by 5%.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Spines of Savages
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. Feared enemies take double damage.
- (4) Set: Each Frenzy stack reduces damage taken by 5%.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Golden Gorget of Leoric
Legendary Amulet- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
- +91 - 100 Resistance to All Elements
- Secondary Stats
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- After earning a massacre bonus, 4 - 6 Skeletons are summoned to fight by your side for 10 seconds.
- + 2 Random Magic Properties
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- Markings of Savages
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. Feared enemies take double damage.
- (4) Set: Each Frenzy stack reduces damage taken by 5%.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Promise of Glory
Legendary Bracers- 158 - 178 Armor
- Primary Stats
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- Critical Hit Chance Increased by 4.5 - 6%
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- 4 - 6% chance to spawn a Nephalem Glory globe when you Blind an enemy.
- + 3 Random Magic Properties
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- Claws of Savages
Set Gloves- 42 - 55 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. Feared enemies take double damage.
- (4) Set: Each Frenzy stack reduces damage taken by 5%.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- The Undisputed Champion
Legendary Mighty Belt- 75 - 86 Armor
- Primary Stats
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- +416 - 500 Strength
- +91 - 100 Resistance to All Elements
- Secondary Stats
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- Frenzy gains the effect of every rune and deals 300 - 400% increased damage.
- + 3 Random Magic Properties
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- Leggings of Savages
Set Pants- 33 - 38 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. Feared enemies take double damage.
- (4) Set: Each Frenzy stack reduces damage taken by 5%.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Heel of Savages
Set Boots- 30 - 35 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
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- Horde of the Ninety Savages
- Skull of Savages
- Spines of Savages
- Markings of Savages
- Leggings of Savages
- Heel of Savages
- Claws of Savages
- (2) Set: Double the effectiveness of shouts. Feared enemies take double damage.
- (4) Set: Each Frenzy stack reduces damage taken by 5%.
- (6) Set: Frenzy deals 1000% increased damage per stack.
- + 4 Random Magic Properties
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- Focus
Set Ring- Primary Stats
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- Sockets (1)
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
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- Restraint
Set Ring- Primary Stats
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- Sockets (1)
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
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- Bastions of Will
- Focus
- Restraint
- (2) Set: When you hit with a resource-generating attack or primary skill, deal 50% increased damage for 5 seconds.
- + 4 Random Magic Properties
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- In-geom
Legendary Sword- 4.2 Damage Per Second
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- Your skill cooldowns are reduced by 8 - 10 seconds for 15 seconds after killing an elite pack.
- One of 8 Magic Properties (varies)
- +5 - 8% Damage
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 2 Random Magic Properties
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- Neanderthal
Legendary Mace- 124.8 Damage Per Second
- Primary Stats
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- Monster kills grant +140 - 200 experience.
- +5334 - 7696 Thorns Damage
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 2 Random Magic Properties
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Head
- Skull of Savages
- Stat Priority: None
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Shoulders
- Spines of Savages
- Stat Priority: None
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Amulet
- Golden Gorget of Leoric
- Stat Priority: None
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Torso
- Markings of Savages
- Stat Priority: None
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Wrists
- Promise of Glory
- Stat Priority: None
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Hands
- Claws of Savages
- Stat Priority: None
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Waist
- The Undisputed Champion
- Stat Priority: None
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Legs
- Leggings of Savages
- Stat Priority: None
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Feet
- Heel of Savages
- Stat Priority: None
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Rings
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Weapon
- In-geom
- Stat Priority: None
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Offhand
- Neanderthal
- Stat Priority: None
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Legendary Gems
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Powerful
- Bane of the Powerful
Gem- Secondary Stats
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- Gain 20% increased damage for 30 seconds after killing an elite pack.
- No Gem Selected
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Bane of the Stricken
Kanai's Cube
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- The Furnace
Legendary Two-Handed Mace- 15.75 Damage Per Second
- Primary Stats
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- +946 - 1125 Strength
- +946 - 1125 Dexterity
- +946 - 1125 Intelligence
- Secondary Stats
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- Increases damage against elites by 40 - 50%.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Depth Diggers
Legendary Pants- 398 - 472 Armor
- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
- Secondary Stats
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- Primary skills that generate resource deal 80 - 100% additional damage.
- + 3 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Critical Hit Chance Increased by 4.5 - 6%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Attack Speed |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Life |
Armor |
Resist All |
Life Regeneration |
Area Damage |
Resource Cost Reduction |
Life on Hit |
Gold Find |
Comments