Skills
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Ground Stomp Wrenching Smash
- Ground Stomp
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 14 yards for 4 seconds.- Wrenching Smash
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
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Leap Death from Above
- Leap
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 180% weapon damage to all enemies within 10 yards of your destination and slowing their movement speed by 60% for 3 seconds.- Death from Above
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
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Avalanche Glacier
- Avalanche
Cooldown: 30 seconds
Cause a massive avalanche of rocks to fall on an area dealing 2400% weapon damage to all enemies caught in its path.
Cooldown is reduced by 1 second for every 25 Fury you spend.- Glacier
Giant blocks of ice hit enemies for 2400% weapon damage as Cold and Freeze them.
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Earthquake Chilling Earth
- Earthquake
Cost: 25 Fury
Cooldown: 60 seconds
Shake the ground violently, dealing 4800% weapon damage as Fire over 8 seconds to all enemies within 18 yards.- Chilling Earth
Create an icy patch, causing Earthquake to Freeze all enemies hit and deal Cold damage.
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Threatening Shout Terrify
- Threatening Shout
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.- Terrify
Enemies are severely demoralized. Each enemy has a 100% chance to flee in Fear for 3 seconds.
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Seismic Slam Rumble
- Seismic Slam
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 620% weapon damage to enemies up to 50 yards in front of you.- Rumble
Expend all remaining Fury to cause the ground to shudder after the initial strike, damaging enemies in the area for 15% weapon damage for every point of Fury expended as Physical over 2 seconds.
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Earthen Might
- Earthen Might
Gain 30 Fury when Avalanche or Earthquake is triggered.
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Juggernaut
- Juggernaut
The duration of control-impairing effects on you are reduced by 50%. In addition, whenever a Stun, Freeze, Fear, or Immobilize is cast on you, you have a chance to recover 20% of your maximum Life.
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Brawler
- Brawler
As long as there are 3 enemies within 12 yards, all of your damage is increased by 20%.
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Nerves of Steel
- Nerves of Steel
Fatal damage instead reduces you to 15% Life. For 3 seconds afterward, you take 95% reduced damage and are immune to all control-impairing effects.
This effect may occur once every 60 seconds.
Items
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- Eyes of the Earth
Set Helm- 21 - 24 Armor
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Sockets (1)
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Spires of the Earth
Set Shoulders- 59 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +91 - 100 Resistance to All Elements
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- The Ess of Johan
Legendary Amulet- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Reduces cooldown of all skills by 4 - 7%.
- Secondary Stats
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- Chance on hit to pull in enemies toward your target and Slow them by 60%.
- + 3 Random Magic Properties
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- Spirit of the Earth
Set Chest Armor- 51 - 68 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Nemesis Bracers
Legendary Bracers- Primary Stats
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- +4 Random Magic Properties
- Secondary Stats
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- Shrines and Pylons will spawn an enemy champion.
- One of 3 Magic Properties (varies)
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+85–108 Dexterity
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+85–108 Strength
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+85–108 Intelligence
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- Pull of the Earth
Set Gloves- 42 - 55 Armor
- Primary Stats
-
- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Critical Hit Chance Increased by 7 - 10%
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Dread Iron
Legendary Mighty Belt- 200 - 226 Armor
- Primary Stats
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- +416 - 500 Vitality
- +416 - 500 Strength
- Secondary Stats
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- Increases 1.5 - 2 Damage by 150 - 200%
- Ground Stomp causes an Avalanche.
- + 3 Random Magic Properties
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- Weight of the Earth
Set Pants- 33 - 38 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Sockets (1)
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- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Foundation of the Earth
Set Boots- 30 - 35 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- +416 - 500 Vitality
-
- Might of the Earth
- Pull of the Earth
- Eyes of the Earth
- Weight of the Earth
- Spires of the Earth
- Spirit of the Earth
- Foundation of the Earth
- (2) Set: Reduce the cooldown of Earthquake, Avalanche, Leap, and Ground Stomp by 1 second for every 30 Fury you spend with an attack.
- (4) Set: Leap causes an Earthquake when you land. Additionally, Leap gains the effect of the Iron Impact rune and the rune's effect and duration are increased by 150%.
- (6) Set: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 20000%.
- + 4 Random Magic Properties
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- Obsidian Ring of the Zodiac
Legendary Ring- Primary Stats
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- Attack Speed Increased by 4.0–5.0%
- Critical Hit Chance Increased by 4.5–6.0%
- Reduces cooldown of all skills by 4.0–7.0%.
- Reduces all resource costs by 5.0–7.0%.
- +1 Random Magic Properties
- Secondary Stats
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- Ignores Durability Loss
- Reduce the remaining cooldown of one of your skills by 1 seconds when you hit with a resource-spending attack.
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- Band of Might
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 4.5 - 6%
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- After casting Furious Charge, Ground Stomp, or Leap, take 60 - 80% reduced damage for 8 seconds.
- + 3 Random Magic Properties
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- Fjord Cutter
Legendary Mighty Weapon- 31.2 Damage Per Second
- Primary Stats
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- 7.5 - 10% Chance to Freeze on Hit
- +626 - 750 Strength
- Secondary Stats
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- Seismic Slam attacks 50% faster and also deals 100 - 150% increased damage against Slowed or Chilled enemies.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
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+(1199 - 1490) Holy Damage
- + 2 Random Magic Properties
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- Rimeheart
Legendary Sword- 4.2 Damage Per Second
- Primary Stats
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- +626 - 750 Strength
- +626 - 750 Dexterity
- +626 - 750 Intelligence
- Secondary Stats
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- 20% chance on hit to instantly deal 10000% weapon damage as Cold to enemies that are Frozen.
- One of 7 Magic Properties (varies)
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+(1199 - 1490) Physical Damage
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+(1199 - 1490) Fire Damage
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+(1199 - 1490) Lightning Damage
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+(1199 - 1490) Cold Damage
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+(1199 - 1490) Poison Damage
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+(1199 - 1490) Arcane Damage
-
+(1199 - 1490) Holy Damage
- + 3 Random Magic Properties
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Head
- Eyes of the Earth
- Stat Priority: None
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Shoulders
- Spires of the Earth
- Stat Priority: None
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Amulet
- The Ess of Johan
- Stat Priority: None
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Torso
- Spirit of the Earth
- Stat Priority: None
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Wrists
- Nemesis Bracers
- Bracers of Destruction
- Stat Priority: None
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Hands
- Pull of the Earth
- Stat Priority: None
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Waist
- Dread Iron
- Stat Priority: None
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Legs
- Weight of the Earth
- Stat Priority: None
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Feet
- Foundation of the Earth
- Stat Priority: None
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Rings
- Obsidian Ring of the Zodiac
- Band of Might
- Stat Priority: None
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Weapon
- Fjord Cutter
- Stat Priority: None
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Offhand
- Rimeheart
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Primary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15.00%.
- Gain an aura that reduces the movement speed of enemies within 15 yards by 30%. (Requires Rank 25)
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Iceblink
- Iceblink
Gem- Primary Stats
-
- Your Cold skills now apply Chill effects and your Chill effects now Slow enemy movement by an additional 5.0%.
- Enemies you Chill have a 10% increased chance to be Critically Hit. (Requires Rank 25)
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Bane of the Stricken
- Bane of the Stricken
Gem- Primary Stats
-
- Each attack you make against an enemy increases the damage it takes from your attacks by 0.80%.
- Gain 25% increased damage against bosses and Rift Guardians. (Requires Rank 25)
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Bane of the Trapped
Kanai's Cube
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- Blade of the Tribes
Legendary Two-Handed Mighty Weapon- 15.5 Damage Per Second
- Primary Stats
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- +946 - 1125 Strength
- Secondary Stats
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- Increases 1.5 - 2 Damage by 150 - 200%
- War Cry and Threatening Shout cause an Avalanche and Earthquake.
- One of 7 Magic Properties (varies)
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+(1439 - 1788) Physical Damage
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+(1439 - 1788) Fire Damage
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+(1439 - 1788) Lightning Damage
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+(1439 - 1788) Cold Damage
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+(1439 - 1788) Poison Damage
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+(1439 - 1788) Arcane Damage
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+(1439 - 1788) Holy Damage
- + 3 Random Magic Properties
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- Lut Socks
Legendary Boots- 44 - 57 Armor
- Primary Stats
-
- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Secondary Stats
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- Leap can be cast up to three times within 2 seconds before the cooldown begins.
- + 4 Random Magic Properties
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- Krysbin's Sentence
Legendary Ring- Primary Stats
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- +416 - 500 Strength
- +416 - 500 Dexterity
- +416 - 500 Intelligence
- Attack Speed Increased by 5 - 6%
- Secondary Stats
-
- You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
- + 3 Random Magic Properties
Paragon Priorities
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Attack Speed |
Cooldown Reduction |
Critical Hit Damage |
Critical Hit Chance |
Life Regeneration |
Resist All |
Armor |
Life |
Life on Hit |
Resource Cost Reduction |
Area Damage |
Gold Find |
Comments