Summon bone spikes that erupt from the ground, Stunning enemies for 2 seconds and dealing 1300 damage. Charging longer increases range, and damage up to 1639.
Slash with a summoned scythe, dealing 1293 damage to all enemies in front of you. Each enemy hit generates a corpse, up to a maximum of 2. Maximum 2 charges.
Your attacks deal 6.00% increased damage for every 2 yards between you and the enemy hit. Maximum increase of 24% at 8 yards. In addition, your attacks have a 1.2% chance to slow enemy Movement Speed by 35% for 3 seconds.
Your critical hits inflict agony, dealing 30% base damage + 122 every second for 6 seconds. Each nearby enemy afflicted with agony increases your Attack Speed by 6%. Each enemy cannot be affected by this more often than once every 20 seconds.
Power and Command alternates states every 9 seconds. Power increases your Primary Attack damage by 24%. Command increases all other skill damage by 24%. Each time these states alternate, you have a 30% chance to dispel a harmful effect from yourself.
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