Skills
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Spectral Blade Barrier Blades
- Spectral Blade
This is a Signature spell. Signature spells are free to cast.
Summon a spectral blade that strikes all enemies up to 15 yards in front of you for 168% weapon damage as Arcane.- Barrier Blades
With each cast, gain a protective shield for 3 seconds that absorbs 4% of your Life in damage.
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Blizzard Lightning Storm
- Blizzard
Cost: 40 Arcane Power
Call down shards of ice that deal 1075% weapon damage as Cold over 6 seconds to enemies in a 12 yard radius. Multiple casts in the same area from the same caster do not stack.- Lightning Storm
Enemies affected by Blizzard take 15% increased damage from Lightning.
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Familiar Sparkflint
- Familiar
Cost: 20 Arcane Power
Summon a Familiar that attacks your enemies for 240% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies. Lasts 10 minutes.- Sparkflint
Summon a fiery Familiar that grants you 10% increased damage.
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Teleport Safe Passage
- Teleport
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.- Safe Passage
For 5 seconds after you Teleport, you will take 25% less damage.
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Ice Armor Frozen Storm
- Ice Armor
Cost: 25 Arcane Power
Surround yourself in a barrier of ice that reduces damage from melee attacks by 12%. Melee attackers are either Chilled or Frozen for 3 seconds. Lasts 10 minutes.
Only one Armor may be active at a time.- Frozen Storm
A whirling storm of ice builds around you, dealing 80% weapon damage as Cold every second.
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Slow Time
- Slow Time
Cooldown: 15 seconds
Invoke a bubble of warped time and space at your target location up to 60 yards away for 15 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the speed of enemy projectiles by 90%.
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Audacity
- Audacity
You deal 30% additional damage to enemies within 15 yards.
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Elemental Exposure
- Elemental Exposure
Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks for 5 seconds. Each different damage type applies a stack, stacking up to 4 times.
Elemental damage from your weapon contributes to Elemental Exposure. -
Galvanizing Ward
- Galvanizing Ward
As long as you have not taken damage in the last 5 seconds you gain a protective shield that absorbs the next 60% of your Life in damage.
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Illusionist
- Illusionist
When you take more than 15% of your maximum Life in damage within 1 second, the cooldowns on Mirror Image, Slow Time, and Teleport are reset.
When you use Mirror Image, Slow Time, or Teleport, your movement speed is increased by 30% for 3 seconds.
Items
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- Shrouded Mask
Set Helm- 21 - 24 Armor
- Primary Stats
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- Sockets (1)
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 12500% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Dashing Pauldrons of Despair
Set Shoulders- 59 - 68 Armor
- Primary Stats
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- +176 - 190 Armor
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Tal Rasha's Allegiance
Set Amulet- Primary Stats
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- Critical Hit Damage Increased by 51.0–100.0%
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+330–524 Dexterity
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+330–524 Strength
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+330–524 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Harness of Truth
Set Chest Armor- 51 - 68 Armor
- Primary Stats
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- Sockets (1)
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Ashnagarr's Blood Bracer
Legendary Bracers- 17 - 19 Armor
- Primary Stats
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- Critical Hit Chance Increased by 1%
- Secondary Stats
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- Increases the potency of your shields by 75 - 100%.
- + 3 Random Magic Properties
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- Fierce Gauntlets
Set Gloves- 42 - 55 Armor
- Primary Stats
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- Critical Hit Chance Increased by 6 - 6.5%
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Tal Rasha's Brace
Set Belt- Primary Stats
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- +81–85 Resistance to All Elements
- +4 Random Magic Properties
- One of 3 Magic Properties (varies)
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+220–349 Dexterity
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+220–349 Strength
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+220–349 Intelligence
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- Tal Rasha's Elements
- Tal Rasha's Unwavering Glare
- Tal Rasha's Guise of Wisdom
- Tal Rasha's Relentless Pursuit
- Tal Rasha's Brace
- Tal Rasha's Allegiance
- Tal Rasha's Stride
- Tal Rasha's Grasp
- (2) Set: Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type.
- (4) Set: Arcane, Cold, Fire, and Lightning attacks each increase all of your resistances by 25% for 8 seconds.
- (6) Set: Attacks increase your damage by 750% for 8 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack. At 4 stacks, each different elemental attack extends the duration by 2 seconds, up to a maximum of 8 seconds.
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- Leg Guards of Mystery
Set Pants- 33 - 38 Armor
- Primary Stats
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- Sockets (1)
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- Delsere's Magnum Opus
- Shrouded Mask
- Dashing Pauldrons of Despair
- Harness of Truth
- Leg Guards of Mystery
- Striders of Destiny
- Fierce Gauntlets
- (2) Set: Casting Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, or Wave of Force reduces the cooldown of Slow Time by 3 seconds.
- (4) Set: You take 60% reduced damage while you have a Slow Time active. Allies inside your Slow Time gain half benefit.
- (6) Set: Enemies affected by your Slow Time and for 5 seconds after exiting take 3800% increased damage from your Arcane Orb, Energy Twister, Explosive Blast, Magic Missile, Shock Pulse, Spectral Blade, and Wave of Force abilities.
- + 4 Random Magic Properties
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- Nilfur's Boast
Legendary Boots- 309 - 366 Armor
- Primary Stats
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- +51 - 60 Resistance to All Elements
- Secondary Stats
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- Increase the damage of Meteor by 600%. When your Meteor hits 3 or fewer enemies, the damage is increased by 675 - 900%.
- + 3 Random Magic Properties
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- Convention of Elements
Legendary Ring- Primary Stats
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- Critical Hit Chance Increased by 3.5%
- Sockets (1)
- Secondary Stats
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- Gain 150 - 200% increased damage to a single element for 4 seconds. This effect rotates through the elements available to your class in the following order: Arcane, Cold, Fire, Holy, Lightning, Physical, Poison.
- + 2 Random Magic Properties
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- Halo of Arlyse
Legendary Ring- Primary Stats
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- Sockets (1)
- Secondary Stats
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- Your Ice Armor now reduces damage from melee attacks by 50 - 60% and automatically casts Frost Nova whenever you take 10% of your Life in damage.
- + 3 Random Magic Properties
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- Aether Walker
Legendary Wand- 9.8 Damage Per Second
- Secondary Stats
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- Teleport no longer has a cooldown but costs 25 Arcane Power.
- One of 2 Magic Properties (varies)
- +66 - 132 Minimum Damage
- +88 - 176 Maximum Damage
- + 3 Random Magic Properties
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- Tal Rasha's Lidless Eye
Set Source- Primary Stats
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- +1 - 193 Maximum Damage
- +130 - 149 Vitality
- Secondary Stats
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- Critical Hits grant 5 - 6 Arcane Power
- Increases 0.05 - 0.11 Damage by 5 - 11%
- One of 1 Magic Properties (varies)
- +24 - 72 Minimum Damage
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- Tal Rasha's Wrappings
- Tal Rasha's Lidless Eye
- Tal Rasha's Horadric Crest
- Tal Rasha's Guardianship
- Tal Rasha's Finespun Cloth
- Tal Rasha's Adjudication
- (2) Set: Adds 3% to Fire Damage
- (3) Set: Adds 3% to Lightning Damage
- (4) Set: Adds 3% to Cold Damage
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Head
- Shrouded Mask
- Stat Priority: None
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Shoulders
- Dashing Pauldrons of Despair
- Stat Priority: None
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Amulet
- Tal Rasha's Allegiance
- Stat Priority: None
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Torso
- Harness of Truth
- Stat Priority: None
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Wrists
- Ashnagarr's Blood Bracer
- Stat Priority: None
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Hands
- Fierce Gauntlets
- Stat Priority: None
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Waist
- Tal Rasha's Brace
- Stat Priority: None
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Legs
- Leg Guards of Mystery
- Stat Priority: None
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Feet
- Nilfur's Boast
- Stat Priority: None
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Rings
- Convention of Elements
- Halo of Arlyse
- Stat Priority: None
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Weapon
- Aether Walker
- Stat Priority: None
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Offhand
- Tal Rasha's Lidless Eye
- Stat Priority: None
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Legendary Gems
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Bane of the Trapped
- Bane of the Trapped
Gem- Secondary Stats
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- Increase damage against enemies under the effects of control-impairing effects by 15%.
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Bane of the Stricken
- Bane of the Stricken
Gem- Secondary Stats
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- Each attack you make against an enemy increases the damage it takes from your attacks by 0.8%.
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Gogok of Swiftness
- Gogok of Swiftness
Gem- Secondary Stats
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- Gain Swiftness with every attack, increasing your Attack Speed by 1% and Dodge by 0.5% for 4 seconds. This effect stacks up to 15 times.
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Bane of the Trapped
Kanai's Cube
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- The Smoldering Core
Legendary Staff- 12.5 Damage Per Second
- Primary Stats
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- Sockets (1)
- Secondary Stats
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- Lesser enemies are now lured to your Meteor impact areas.
- One of 7 Magic Properties (varies)
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+(132 - 308) Physical Damage
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+(132 - 308) Fire Damage
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+(132 - 308) Lightning Damage
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+(132 - 308) Cold Damage
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+(132 - 308) Poison Damage
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+(132 - 308) Arcane Damage
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+(132 - 308) Holy Damage
- + 2 Random Magic Properties
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- Crown of the Primus
Legendary Wizard Hat- 30 - 35 Armor
- Primary Stats
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- Sockets (1)
- Secondary Stats
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- Slow Time gains the effect of every rune.
- + 3 Random Magic Properties
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- Ring of Royal Grandeur
Legendary Ring- Primary Stats
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- Attack Speed Increased by 5 - 6%
- +152 - 224 Life per Hit
- Secondary Stats
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- Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
- + 2 Random Magic Properties
Paragon Priorities
Primary Stat |
Vitality |
Movement Speed |
Maximum Resource |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Armor |
Life |
Resist All |
Life Regeneration |
Resource Cost Reduction |
Area Damage |
Life on Hit |
Gold Find |
Comments