Rating
+13

[S9] UE Multishot - Fastest T10-13

Regular
Hybrid
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Skills

  • Evasive Fire Focus
  • Multishot Arsenal
  • Preparation Invigoration
  • Companion Wolf Companion
  • Vault Tumble
  • Vengeance Dark Heart
  • Tactical Advantage
  • Blood Vengeance
  • Ballistics
  • Ambush

Items

More Details
  • Legendary Gems

    • Boon of the Hoarder
    • Zei's Stone of Vengeance
    • Bane of the Powerful

Kanai's Cube

  • Pride's Fall
  • Avarice Band

The cubed weapon should be Dawn, which does not exist here. On bad gear levels a cubed Convention instead of Avarice is fine, too.

Paragon Priorities

Core

Movement Speed
Primary Stat
Maximum Resource
Vitality

Offense

Critical Hit Damage
Critical Hit Chance
Cooldown Reduction
Attack Speed

Defense

Resist All
Life
Armor
Life Regeneration

Utility

Area Damage
Resource Cost Reduction
Life on Hit
Gold Find

Build Guide

Overview

This build is nothing really new, but still remains the core of DH torment farming. It’s fairly easy to gear for and to play, and properly optimized for endgame, you can expect to complete T13 rifts in 2-3 minutes on average. With some variations, you can also use this build for pushing solo (up to low 90s) or farm lower GRs (up to Tier 75).

Itemization

We need the full Unhallowed Essence set, Focus and Restraint, Yang’s Recurve, and Dead Man’s Legacy to get the build going properly. To push it further, a good Hellfire Amulet, Nemesis Bracers and Harrington Waistguard are optimal. It is very important to get maximum discipline as a secondary on your bow, quiver and cloak. Also make sure you get critical hit damage / chance and elemental damage on every piece possible, roll CDR on three pieces (preferably shoulders, gloves, quiver), and maybe get some attack speed or resource cost reduction if you can. Multishot damage on boots is really good, on helm you can decide if you want to trade it for vitality or not.

Optimal item rolls: http://www.d3planner.com/928827419

Playstyle

The playstyle is fairly simple. Use your generator every 5sec to keep up Focus + Restraint, use your Vengeance on cooldown, use Wolf whenever you feel like you need some damage. Keep an eye out for corpses, chests and floor tiles you can click for your Harrington buff, it’s a strong damage boost and you always want to have it up. Multishot down everything, most trash should die in 1-2 hits and most elites in 2-5sec, and RG in maybe 10sec (if you don’t have Harrington buff or Oculus). If stuff lives longer than this, try to optimize your belt uptime or discipline management, or go a torment difficulty lower until you are strong enough.

Variations

If you don’t have all the items yet, you can also make good use of something like a cubed Cindercoat or Obsidian ring, especially at low paragon. If you are too lazy to use Harrington Waistguard, the Witching Hour is the best replacement, but prepare to go one torment lower then. For GRs, don’t worry about resource cost reduction and go with more defense, also cube Visage of Gunes and use Vengeance – Seethe, Wraps of Clarity and Convention of Elements.