Uliana Speed Build 2.6.10
Skills
Items
-
Head
- Uliana's Spirit
- Stat Priority: Skill: EP CHC
-
Shoulders
- Uliana's Strength
- Stat Priority: CDR Skill: SSS Reduced Resource Cost
-
Amulet
- Squirt's Necklace
- The Flavor of Time
- Stat Priority: CHD CHC Cold %
-
Torso
- Uliana's Heart
- Stat Priority: Skill: SSS
-
Wrists
- Gungdo Gear
- Stat Priority: Cold % CHC
-
Hands
- Uliana's Fury
- Stat Priority: CDR CHD CHC Reduced Resource Cost
-
Waist
- Captain Crimson's Silk Girdle
- Stat Priority: AR Life
-
Legs
- Captain Crimson's Thrust
- Stat Priority: AR
-
Feet
- Uliana's Destiny
- Stat Priority: Skill: EP AR
-
Rings
-
Weapon
-
Offhand
- The Fist of Az'Turrasq
- Stat Priority: CDR LOH
-
Legendary Gems
Kanai's Cube
Fourth Slot: Nemesis Bracers
Hardcore:
Swap in Mantra of Salvation Agility
Cheat Death for Determination
Harmony over Relentless
You can find all my builds on the website: https://www.bluddshed.com/work/studio-vega-mh9zx
Paragon Priorities
Movement Speed |
Maximum Resource |
Primary Stat |
Vitality |
Cooldown Reduction |
Critical Hit Chance |
Critical Hit Damage |
Attack Speed |
Resist All |
Life |
Armor |
Life Regeneration |
Area Damage |
Life on Hit |
Gold Find |
Resource Cost Reduction |
In my experience you will be comfortable in TX and can do gr60 with really good gear/paragon.
I also normally cube the ingeom and keep lion's claw on. Doesn't make a ton of difference either way, but with ingeom you don't need Flow of Eternity to have 1 second CD SSS spam. Meanwhile, Lion's claw provides damage reduction via the belt, and more dps per SSS (which, again, doesn't matter much when it has no cd)
I guess it really depends on if you get a Ingeom that is better than your Lion's claw. Use the better one and cube accordingly.
Question on your thoughts; I got Az'Tur in the cube, no other copy as of right now with me. Got In-Geom and Lion's Claw as weapons, would that work decently instead of having the flow of eternity in the cube?
I also have the LTK set, but really did enjoy the "netflix and chill" approach a lot more than having to keep sweeping wind active at all times, and I'll be going with the 5Inna2Rainment Gen for GR pushes, just wanted a farm build for hopefully T12-13, and to PL alts. Think this could do that kind of push?
So are these items still viable in season 11 or only for 2.6.1?
Y not an advarice band instead of a unity
You already have infinite dash thanks to ingeom and 55%+ CD, so the movement speed with avarice + boon is kind of redundant.
Binding of the Lost provides enough dmg reduction for Goldwrap to be unnecessary as well.
It's just not needed.
If you're looking for a speedfarm build that runs avarice + boon, bells might better suit you.
RoRG season (S16):
If you're struggling to survive with this copy/pasta build from a previous season, you can trade out Momentum for The Guardian's Path, and you can trade out Determination for Near Death Experience.
I did this and it allowed me to survive in higher difficulty normal rifts and allowed me to solo higher GRs as well.
Also, with my hellfire amulet, I went with "Sixth Sense", which also reduces non-physical damage taken by 25%.
Exalted Soul is nice if you're struggling to maintain spirit, if you're not, go with a damage reduction skill. If you're not struggling to survive, go with a damage increase skill.
If none of the above skills are an issue for you, go for Fleet Footed for the increased movement speed.
If you want a tad stronger build for pushing higher Grifts, here is my build from Season 14 (just switch out the Wuko's for Innas for S16): https://www.diablofans.com/builds/100036-s14-monk-wol-speed-t13-grift-key-bounties-farm
Current monk build for Season 16: https://us.diablo3.com/en/profile/Majeye-11582/hero/107939795