Rip bones from nearby enemies, dealing 125% weapon damage as Physical, and create armor that reduces damage taken by 3% per enemy hit up to a maximum of 10 enemies. Lasts for 60 secs.
After cumulatively losing 100% of your maximum Life, all ability cooldowns are reduced by 20%. This effect cannot reduce an ability's cooldown more than once for each time that ability is used.
When you take lethal damage, you are sustained preventing all damage for 4 seconds. In addition, you consume minions to heal for 10% of your Life per minion. This effect cannot occur more than once every 60 seconds.
15% chance on hit to smite a nearby enemy for 3000% weapon damage as Holy and heal yourself for 3% of your maximum Life.
Smite a nearby enemy every 3 seconds. (Requires Rank 25)
Kanai's Cube
Reilena's Shadowhook
Legendary Two-Handed Scythe
1687.4 Damage Per Second
Secondary Stats
Every point of Maximum Essence increases your damage by 0.5% and Bone Spikes generates 2 - 5 additional Essence for each enemy hit.
One of 2 Magic Properties (varies)
+66 - 132 Minimum Damage
+88 - 176 Maximum Damage
+ 3 Random Magic Properties
Reilena's Shadowhook
Boots of Disregard
Legendary Boots
30 - 35 Armor
Primary Stats
+78 - 83 Vitality
+176 - 190 Armor
Regenerates 100 - 115 Life per Second
Secondary Stats
Gain 10000 Life regeneration per Second for each second you stand still. This effect stacks up to 4 times.
+ 2 Random Magic Properties
Boots of Disregard
Krysbin's Sentence
Legendary Ring
Primary Stats
Attack Speed Increased by 5 - 6%
Secondary Stats
You deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
Comments