This site works best with JavaScript enabled. Please enable JavaScript to get the best experience from this site.
25% multiplicative team damage bonus for every different class in group.
What's the point? Less Monks? It's coincidence that multiple endgame-viable specs are cumulated on one class.
You'd only create an even worse gap between group and solo play.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Go play WoW. =))
25% multiplicative team damage bonus for every different class in group.
What's the point? Less Monks? It's coincidence that multiple endgame-viable specs are cumulated on one class.
You'd only create an even worse gap between group and solo play.
http://eu.battle.net/d3/en/profile/Sol77-2972/hero/66110450
Go play WoW. =))