Can anyone copy my initial thread here and paste it into the suggestions forum on Blizzard? I'm not sure why but I can no longer access their forums... My account doesn't even seem to exsist anymore!
Maybe I'll try it then after I finish Requiem of Sorrow.
Anyway, to answer your question which I forgot earlier, a toolset would be wonderful, but it's not going to happen for D2, simply because right now there is no such thing, and it would require immense work on behalf of employees to make it, especially considering taht so few that actually did it are no longer there, so the new people would have to re-learn everything first.
Secondly, the Warcraft III editor, or so I heard, was used by the developers when they did the campaigns. As such, the world editor was an integral part of the game from the beginning, as apart from Diablo 2 where something mish-mashed would have to be scrambled together for a relatively small community.
However, I very much hope they will inlcude one for D3. Such a thing would be of great benefit to the fan-base, and wouldn't alienate mods so much from most fans.
map/world editors, they releave the bordom, there is only so many time you can get 7 chars to lvl 99, before you have to mod or cheat or edit in some way, Blizzard making an editor just means they can capitalise on the modding market.
creating your own monsters, items, levels, dungeons, chars, missions, campaigns, spells its all fun.
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
Well any support for my thread concering the world editor in the battle.net forums would be greatly appreciated, "we'd like to see one" and "why we'd like to see one" and if a world editor isn't possible in any form, then "what blizzard could do to improve modding capabilities" such as more features and less hardcoded obstacles.
And an editor for games like these are not unheard of... Dungeon Siege and the newly released Titan's Quest are hack n slash rpg's, both have editors... Titan's Quest is literally a Diablo 2 clone, decently fun and less known but they released a decent map editor with that game and DS had a world editor as well... The editors just weren't overly great or user friendly, but that seems to be normal when it comes to most non-blizzard companies... Even the NWN's map editors are needlessly complicated.
For Diablo2 open my friend and I got a program and we just make our own equipment and characters. We make ourselves invisible and make rediculous names for our items. It's all fun because open play is not as serious as regular battlenet. Making a tool kit would just advance on the idea of a more fun network and it would make people play open more.
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T.O.N.
Total Ownage of Noobs
Refering to all the people that wish that they were me. AKA Everyone!:cool: jk
Even the NWN's map editors are needlessly complicated.
Very powerful, but useless unless you know how to code [whatever coding language they use] it's useless.
Quote from "Knuckle$2132" »
For Diablo2 open my friend and I got a program and we just make our own equipment and characters. We make ourselves invisible and make rediculous names for our items. It's all fun because open play is not as serious as regular battlenet. Making a tool kit would just advance on the idea of a more fun network and it would make people play open more.
Yes, there is such a program. It's called a Hero editor. But what tha does is it allows you to change you character withing the game parameters, not changing the parameters themselves.
We want to add new models, monsters, sounds, levels, quests, items, skills, gameplay rules and anything you can come up with without having to dig ourselves into the game files and manually change what we can and experiencing endless crashes and bugs. Just look at World Edit in WC 3, and tha includes pretty muh everything you can ask for.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
yeh diablo editors or rather diablo player character editors, allow you to rework skills/stats/Merc/levels/items but it is done within the game parameters, i.e you cant make a Sorc who looks like the Barb or a Barb that looks like a Necro, like you can in say Baldur's Gate II with its editor (shadow Keeper)
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-Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange. In those days, we really believed that to be the world's one, and only, truth.
Yes, but Shadowkeeper is still a Character Editor. And although that one is very good, it isn't perfect. For example, you cannot make a Sorceror/Monk/Thief Multiclass, because of classes not being able to be in a multiclass without changing game constanst, which are hardcoded.
Not so in World Edit though. Some things you cannot change, but they are very few, and generally will have no big impact on the map itself. The biggest thing I've ever encountered is skills. You can make auras, you can make damage spells, you can make healing spells, but you cannot make one spell that does it all. But, that can be worked around with Triggers, so it's more of a practical problem.
PlugY for Diablo II allows you to reset skills and stats, transfer items between characters in singleplayer, obtain all ladder runewords and do all Uberquests while offline. It is the only way to do all of the above. Please use it.
Supporting big shoulderpads and flashy armor since 2004.
Just read that the developer said support for mods and map editor is difficult due to the random nature of diablo III... I am guessing this means they wont haveny official tools for modding or any kind of editor like warcraft abd starcraft? that'll be a huge dissappointment. Or does it simple state that any modding tools or map editors they release for diablo 3 they wont be able to provide any tech support for them?
Why having an editor for Diablo??? Its already randomized, and how exciting to play a dungeon you have deisgned yourself - NOT
Median 2007/2008 is a great mod, and at's superbly diverse skills, and items. The skills in median are much, much, much more fun to use than the ones in Diablo 2.
I think it be awesome if they did. Though it depends if it's sticking strictly to D2's methodology of having you jus tcreate the game and it's the storyline only or if they go above n' beyond and make it more omni-decisive. (By this, i mean make your own storyline or make your own dungeon for people to play or for you to explore, not DotA or Sheeptag).
Voice your opinions ;p
Sorry for the mispelling of the title, only damned thing I did mispell..oh well y'all get the point.
(spelling corrected in title -- Mod)
Wth are you talking about? this is no warcraft i dont think there will be mods.. in fact if they do add world editor people will think even more that diablo is becoming w3
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Quote from name=" Diablo 3"s Lead Designer Jay Wilson" »
We're trying to balance satisfying the fans and also creating a game that feels like our own.
Not saying this is wc/sc, but you could imagine you're own storyline or world and use blizzard's technology to craft it. Sorta like use NW2 and making a side story or something, not like a DotA or Sheep tag, keep that away from meh!
~
"[Diablo1+2] obviously had the gothic look to it, but, you they weren't, they weren't very uh, very colorful games."
"We want to take dark as an emotion, rather than an actual color art choice." -Rob Pardo
"Why the hell shouldn't it be for 'kiddies', it's a goddamn game afterall." -lethlan
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I would love the idea of a Tool Kit to mod d2 or even the upcoming d3...COuld really be used to test the strength of a char In different situations.
http://www.battle.net/forums/thread.aspx?ForumName=suggestions&ThreadID=183491
I threw in a couple other suggestions as well.
map/world editors, they releave the bordom, there is only so many time you can get 7 chars to lvl 99, before you have to mod or cheat or edit in some way, Blizzard making an editor just means they can capitalise on the modding market.
creating your own monsters, items, levels, dungeons, chars, missions, campaigns, spells its all fun.
And an editor for games like these are not unheard of... Dungeon Siege and the newly released Titan's Quest are hack n slash rpg's, both have editors... Titan's Quest is literally a Diablo 2 clone, decently fun and less known but they released a decent map editor with that game and DS had a world editor as well... The editors just weren't overly great or user friendly, but that seems to be normal when it comes to most non-blizzard companies... Even the NWN's map editors are needlessly complicated.
Total Ownage of Noobs
Refering to all the people that wish that they were me. AKA Everyone!:cool: jk
Yes, there is such a program. It's called a Hero editor. But what tha does is it allows you to change you character withing the game parameters, not changing the parameters themselves.
We want to add new models, monsters, sounds, levels, quests, items, skills, gameplay rules and anything you can come up with without having to dig ourselves into the game files and manually change what we can and experiencing endless crashes and bugs. Just look at World Edit in WC 3, and tha includes pretty muh everything you can ask for.
Not so in World Edit though. Some things you cannot change, but they are very few, and generally will have no big impact on the map itself. The biggest thing I've ever encountered is skills. You can make auras, you can make damage spells, you can make healing spells, but you cannot make one spell that does it all. But, that can be worked around with Triggers, so it's more of a practical problem.
Total Ownage of Noobs
Refering to all the people that wish that they were me. AKA Everyone!:cool: jk
Which Final Fantasy Character Are You?
Final Fantasy 7
Don't sign the artistic direction petition
http://www.youtube.com/watch?v=cXsNGEKGPwo Don't sign it!! lol NSFW
You guys sound like a bunch of introverts who never go outside and wish sorcery was real.-7Deadly
Median 2007/2008 is a great mod, and at's superbly diverse skills, and items. The skills in median are much, much, much more fun to use than the ones in Diablo 2.
Voice your opinions ;p
Sorry for the mispelling of the title, only damned thing I did mispell..oh well y'all get the point.
(spelling corrected in title -- Mod)
"[Diablo1+2] obviously had the gothic look to it, but, you they weren't, they weren't very uh, very colorful games."
"We want to take dark as an emotion, rather than an actual color art choice." -Rob Pardo
"Why the hell shouldn't it be for 'kiddies', it's a goddamn game afterall." -lethlan