Here are a few pictures I found elsewhere. I have not seen them (after searching around) on this site, and I thought they were good pics, so here ya go.
4th difficulty reveal/confirmed
Below is a Wizard armor spell breaking up...unsure of what it is
Personally I prefer the simplicity of just having an arrow rather than a fancy gauntlet or satanic symbol or whatever. Themed, of course, like that one is.
A lot of those pics aren't really new (like one that's just a screenshot of the D3 website) but for the rest I say
I find that interior one interesting, anyone know what that's from?
Edit* Also, there's an interesting tidbit with the resources I was wondering about:
On arcane power, the tooltip reads: "A fast regenerating resource used for the Wizard's offensive spells."
Similarly, the Witch Doctor's mana reads: "The Witch Doctor uses Mana to power most of his spell casting."
Does this mean we'll have some skills for these classes that operate purely off of cooldowns, with no resource utilization? I imagine this would mostly be for things like buffs which one wouldn't necessarily be casting on the front lines of combat, but who knows?
Is that the in game cursor on the resources? I doubt it cause that would be totally lame.
And why is that lame? did you want it to look like a rubber ducky?
Simple and to the point is the least distracting option, and I'm glad blizzard thinks the same and don't turn it into a distracting symbol.
Is that the in game cursor on the resources? I doubt it cause that would be totally lame.
And why is that lame? did you want it to look like a rubber ducky?
Simple and to the point is the least distracting option, and I'm glad blizzard thinks the same and don't turn it into a distracting symbol.
Doesn't need to be a symbol, I just think it would be cooler to have some sort of gauntlet hand type pointer. Eh Im not gunna argue.
The Slaughtered Calf Inn made my heart beats faster ! Fucking nerdgasm rofl.
That place is so detailed.. i cna pass hours loving all the little details.. damnit SO GREAT.
Would you say its weird, that I think that the male Wizard looks like that alien leader from the Stargate movie with Kurt Russel...Rah..was his name? Looks just like him.
It was a picture of the game on a monitor. Actually a snapshot of a video and the monitor was angled to the camera, which was then altered in, I assume, photoshop to make it less...diagonal...if you will. Anyway, yea its a cruddy pic
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4th difficulty reveal/confirmed
Below is a Wizard armor spell breaking up...unsure of what it is
Below is the Monk's Blinding Flash skill
Below is the Wizard's Blizzard skill
Below picture is of 'Slaughtered Calf Inn'
A lot of those pics aren't really new (like one that's just a screenshot of the D3 website) but for the rest I say
I find that interior one interesting, anyone know what that's from?
Edit* Also, there's an interesting tidbit with the resources I was wondering about:
On arcane power, the tooltip reads: "A fast regenerating resource used for the Wizard's offensive spells."
Similarly, the Witch Doctor's mana reads: "The Witch Doctor uses Mana to power most of his spell casting."
Does this mean we'll have some skills for these classes that operate purely off of cooldowns, with no resource utilization? I imagine this would mostly be for things like buffs which one wouldn't necessarily be casting on the front lines of combat, but who knows?
Could be interesting.
Simple and to the point is the least distracting option, and I'm glad blizzard thinks the same and don't turn it into a distracting symbol.
2 more!3 more
The Slaughtered Calf Inn made my heart beats faster ! Fucking nerdgasm rofl.
That place is so detailed.. i cna pass hours loving all the little details.. damnit SO GREAT.
+1 for the spinning skull!
Fixed.