The OG creator/lead dev from Diablo 2; "I like how they told the story, though. It’s interesting and I’m compelled to listen to it and I like how it’s related. The method they used to tell it is nicely-done, and it doesn’t feel tacked on. I will admit that in previous incarnations of Diablo the story was completely tacked on after the game was complete, and it felt that way. I think Diablo III did a great job integrating the story into the mechanics. "
Did people just forget the space hicks in SC1? Or basically ANYTHING ever said in a WC title? Or the "tacked on" dissconnected story from Diablo? (Zug-zug? Y U SO NOSTALGIC?)
Blizzard has never been known for deep engaging storys, they have always been "cool" and "fun", and a background for the feature of thier titles, the gameplay.
It was a great read but as I stated in that thread, Blizzard aren't the same Blizzard anymore. Diablo III was a huge success for Blizzard but in terms of quality it was terrible. It's painfully obvious Blizzard rushed this game out to the shelves. Any future Blizzard games story will be destroyed just as Diablo III was and it's a damn shame.
It was a great read but as I stated in that thread, Blizzard aren't the same Blizzard anymore. Diablo III was a huge success for Blizzard but in terms of quality it was terrible. It's painfully obvious Blizzard rushed this game out to the shelves. Any future Blizzard games story will be destroyed just as Diablo III was and it's a damn shame.
roflol
Case in point right here, read my above post; then, please show me a SINGLE Blizzard game of old that had "better" storytelling.
From the mouth of the OLD Diablo lead dev "We just tacked on the story after the game was done" (Diablo) Whats HILARIOUS is your "Blizzard of old" did EXACTLY what you just blasted the "New Blizzard" for, they slapped together a story to rush out the game, and they straight up admit to it. (take those rose tinted glasses off FFS)
Guess your "Blizzard of old" was not exactly how you seem to remember it eh?
Eh I kinda don't agree with it but hey kudos to him for writing all that up
Rollback Post to RevisionRollBack
www.myspace.com/mpotatoes for all your Trans Siberian Orchestra listening pleasure
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
The OG creator/lead dev from Diablo 2; "I like how they told the story, though. It’s interesting and I’m compelled to listen to it and I like how it’s related. The method they used to tell it is nicely-done, and it doesn’t feel tacked on. I will admit that in previous incarnations of Diablo the story was completely tacked on after the game was complete, and it felt that way. I think Diablo III did a great job integrating the story into the mechanics. "
Did people just forget the space hicks in SC1? Or basically ANYTHING ever said in a WC title? Or the "tacked on" dissconnected story from Diablo? (Zug-zug? Y U SO NOSTALGIC?)
Blizzard has never been known for deep engaging storys, they have always been "cool" and "fun", and a background for the feature of thier titles, the gameplay.
Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was *probably* being nice for the sake of his career.
It was a great read but as I stated in that thread, Blizzard aren't the same Blizzard anymore. Diablo III was a huge success for Blizzard but in terms of quality it was terrible. It's painfully obvious Blizzard rushed this game out to the shelves. Any future Blizzard games story will be destroyed just as Diablo III was and it's a damn shame.
Such blind and unthinking hatred...
If you think that DII had a better, more cohesive story than DIII does then you simply never played DII (or any other Blizzard game for that matter). Yeesh.
Lol story no one freakin plays these games for the story you think people still play Diablo 2 10+ years later because the story is so good and they enjoy it over and over? It's about killing shit and making your character more powerful. The story is painfully cliche and useless I wouldn't notice if it was completely removed and all that was left was "make your way through these acts to kill the final boss"!
The OG creator/lead dev from Diablo 2; "I like how they told the story, though. It’s interesting and I’m compelled to listen to it and I like how it’s related. The method they used to tell it is nicely-done, and it doesn’t feel tacked on. I will admit that in previous incarnations of Diablo the story was completely tacked on after the game was complete, and it felt that way. I think Diablo III did a great job integrating the story into the mechanics. "
Did people just forget the space hicks in SC1? Or basically ANYTHING ever said in a WC title? Or the "tacked on" dissconnected story from Diablo? (Zug-zug? Y U SO NOSTALGIC?)
Blizzard has never been known for deep engaging storys, they have always been "cool" and "fun", and a background for the feature of thier titles, the gameplay.
Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was clearly being nice for the sake of his career.
Your CLEARLY trying to twist the FACTS put right in front of you to suit your argument, because you have nothing to back up said claim.
Thats pretty easy to do isnt it?
Also;
"ME ORMUS"
"Whooooo- WEEEE what we got here?!?"
"In th'rear with the gear!"
"Zug-Zug"
"Oh hello, im Charsi!!!!1one!"
"Belial was horrible, Adrea was horrible, and the storyline was aimed at 12-15 year olds."
"You are correct, but I hate to break it to you folks. The reason we think all the video games back in "our" days had such great Lore was because we were 12-15 years old. Games have always been like this, now we all grow up and many of us don't know how to take off the rose tinted glasses.
I enjoyed D2's story when I first played it. After playing the Diablo franchise again I had to ask myself "Why is the Lord of Terror a big, buff red demon?" The idea that the Lord of Terror is a muscle red guy is so cliche it isn't even funny, Baal looks more terrifying than Diablo ever did. The Lord of Terror does not look scary... He only did when I was 12...."
/thread
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
The story is unbelievably bad, narration is even worse and the plot twists are cliche and painfully predictable. Don't tell me every Blizzard game had it so bad because it didn't.
The only redeeming feature are some dialogues between the followers and other non-important NPCs.
The OG creator/lead dev from Diablo 2; "I like how they told the story, though. It’s interesting and I’m compelled to listen to it and I like how it’s related. The method they used to tell it is nicely-done, and it doesn’t feel tacked on. I will admit that in previous incarnations of Diablo the story was completely tacked on after the game was complete, and it felt that way. I think Diablo III did a great job integrating the story into the mechanics. "
Did people just forget the space hicks in SC1? Or basically ANYTHING ever said in a WC title? Or the "tacked on" dissconnected story from Diablo? (Zug-zug? Y U SO NOSTALGIC?)
Blizzard has never been known for deep engaging storys, they have always been "cool" and "fun", and a background for the feature of thier titles, the gameplay.
Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was clearly being nice for the sake of his career.
Your CLEARLY trying to twist the FACTS put right in front of you to suit your argument, because you have nothing to back up said claim.
Thats pretty easy to do isnt it?
What facts? Everyone here who liked the story just said "I liked it" and gave no facts or essay. Even you did it, except for the quote from the D2 dev, who's response is about as safe as Jay Wilson's on the story feedback.
I don't know how anyone can defend D3's story as a whole. If you take a writing course and then come back and say it was great, I'll be shocked. Now I do notice that you are just saying that it's no worse than D2's/D1's/War2's etc (so in effect you could be saying that all sucked)... well I do agree that none are perfect, but there was much more subtlety, etc... (I'll let the link in my OP do the talking I guess).
I personally liked D3 story better than D2, D1 is the best because it was fresh (not original, fresh) for its time but nothing else. i must agree though, that the dialogues and voice acting are sub par compared to the previous games, but are not the worst either, the actual lore and depth of the stories in this franchise came from the books imo, I never looked for them in the games.
Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was clearly being nice for the sake of his career.
I doubt that very much. Why should he be 'nice for the sake of his career'? He could just as easily have stated in a polite manner that he didn't quite agree with the way D3 went, which definitely wouldn't have jeopardized his career. I'm inclined to agree with AudioCG, I chuckle a bit every time someone mentions how Blizzard has degraded and how untouchable Blizzard was back in the way. D1 and D2 had a lot of cheesy bits, and Schaefer is correct, D1's story was barely there and D2's story felt very much like an excuse just to kill demons.
What's funny is, people say D3 lost the gothic feel, well guess what, a decade ago people said the exact same thing about D2. I remember quite clearly how people bashed the hell out of D2 on the old diablo2.net forums. People are so prone to forget, and in a few years, D3 will be seen in as high regard as D2, once all the small issues are out of the way.
What facts? Everyone here who liked the story just said "I liked it" and gave no facts or essay. Even you did it, except for the quote from the D2 dev, who's response is about as safe as Jay Wilson's on the story feedback.
I'd say D3's story is in line with D2, it's there to get you to kill demons, and that's where it succeeded.
I liked the story because it portrayed the High Heavens very well, and it felt like a good chapter in the Diablo series. I can go from Act to Act and break down what I enjoyed, but I'm not going to. Let's just say, I enjoyed it, you didn't. Different strokes for different folks.
The OG creator/lead dev from Diablo 2; "I like how they told the story, though. It’s interesting and I’m compelled to listen to it and I like how it’s related. The method they used to tell it is nicely-done, and it doesn’t feel tacked on. I will admit that in previous incarnations of Diablo the story was completely tacked on after the game was complete, and it felt that way. I think Diablo III did a great job integrating the story into the mechanics. "
Did people just forget the space hicks in SC1? Or basically ANYTHING ever said in a WC title? Or the "tacked on" dissconnected story from Diablo? (Zug-zug? Y U SO NOSTALGIC?)
Blizzard has never been known for deep engaging storys, they have always been "cool" and "fun", and a background for the feature of thier titles, the gameplay.
Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was clearly being nice for the sake of his career.
Your CLEARLY trying to twist the FACTS put right in front of you to suit your argument, because you have nothing to back up said claim.
Thats pretty easy to do isnt it?
What facts? Everyone here who liked the story just said "I liked it" and gave no facts or essay. Even you did it, except for the quote from the D2 dev, who's response is about as safe as Jay Wilson's on the story feedback.
I don't know how anyone can defend D3's story as a whole. If you take a writing course and then come back and say it was great, I'll be shocked. Now I do notice that you are just saying that it's no worse than D2's/D1's/War2's etc (so in effect you could be saying that all sucked)... well I do agree that none are perfect, but there was much more subtlety, etc... (I'll let the link in my OP do the talking I guess).
I think you are confusing "subtlety" with "complete lack of dialog".
lol
Also, I honestly like alot of the lore in D3, and the overall story is great, but yes, there is alot of cheese, and the like.
But story "cheese" and "Simplicity" are literally present in ALL OF BLIZZARDS GAMES. I DARE you to go back and actually look at the story in SC1, or Diablo 1, or any WC game then come back in here proclaiming how its quality writing, go ahead, I DARE YOU, lol.
I'm not 100% sure who said it, but I think it was Jay Wilson, and quote becomes more and more spot-on as the time passes: "the hardest thing to fight against are people's memories" (or something like that). And he didn't even try convincing my grandmother that things are better nowadays than when we had a dictatorship here in Brasil..
The story is unbelievably bad, narration is even worse and the plot twists are cliche and painfully predictable. Don't tell me every Blizzard game had it so bad because it didn't.
I'm not 100% sure who said it, but I think it was Jay Wilson, and quote becomes more and more spot-on as the time passes: "the hardest thing to fight against are people's memories" (or something like that). And he didn't even try convincing my grandmother that things are better nowadays than when we had a dictatorship here in Brasil..
Wise man, that one.
Here's a counter-point to that. I never played D1 when it was released (didn't care back then I guess). I only went back to it after D2, so I can't be blamed for nostalgia... and I thought the mood and tone was very well done. Granted there was much less story-telling back then, since they just couldn't do it I guess... maybe it was a good thing lol?
Click for the story review.
D3 Channel: OnetwoD3
They just had MORE story/dialog in D3.
The hypocrisy in this community is hilarious.
Also; the funniest part?
http://diablo.incgam...d3-tl2-and-more
The OG creator/lead dev from Diablo 2; "I like how they told the story, though. It’s interesting and I’m compelled to listen to it and I like how it’s related. The method they used to tell it is nicely-done, and it doesn’t feel tacked on. I will admit that in previous incarnations of Diablo the story was completely tacked on after the game was complete, and it felt that way. I think Diablo III did a great job integrating the story into the mechanics. "
Did people just forget the space hicks in SC1? Or basically ANYTHING ever said in a WC title? Or the "tacked on" dissconnected story from Diablo? (Zug-zug? Y U SO NOSTALGIC?)
Blizzard has never been known for deep engaging storys, they have always been "cool" and "fun", and a background for the feature of thier titles, the gameplay.
roflol
Case in point right here, read my above post; then, please show me a SINGLE Blizzard game of old that had "better" storytelling.
From the mouth of the OLD Diablo lead dev "We just tacked on the story after the game was done" (Diablo) Whats HILARIOUS is your "Blizzard of old" did EXACTLY what you just blasted the "New Blizzard" for, they slapped together a story to rush out the game, and they straight up admit to it. (take those rose tinted glasses off FFS)
Guess your "Blizzard of old" was not exactly how you seem to remember it eh?
If you want to arrange it
This world you can change it
If we could somehow make this
Christmas thing last
By helping a neighbor
Or even a stranger
And to know who needs help
You need only just ask
Yeah but atleast back then the voice acting was bearable and they didn't have the power to do invasive cut-scenes every 5 mins.
And that Diablo 2 dev was *probably* being nice for the sake of his career.
Edited clearly to be probably.
D3 Channel: OnetwoD3
Such blind and unthinking hatred...
If you think that DII had a better, more cohesive story than DIII does then you simply never played DII (or any other Blizzard game for that matter). Yeesh.
Your CLEARLY trying to twist the FACTS put right in front of you to suit your argument, because you have nothing to back up said claim.
Thats pretty easy to do isnt it?
Also;
"ME ORMUS"
"Whooooo- WEEEE what we got here?!?"
"In th'rear with the gear!"
"Zug-Zug"
"Oh hello, im Charsi!!!!1one!"
"Belial was horrible, Adrea was horrible, and the storyline was aimed at 12-15 year olds."
"You are correct, but I hate to break it to you folks. The reason we think all the video games back in "our" days had such great Lore was because we were 12-15 years old. Games have always been like this, now we all grow up and many of us don't know how to take off the rose tinted glasses.
I enjoyed D2's story when I first played it. After playing the Diablo franchise again I had to ask myself "Why is the Lord of Terror a big, buff red demon?" The idea that the Lord of Terror is a muscle red guy is so cliche it isn't even funny, Baal looks more terrifying than Diablo ever did. The Lord of Terror does not look scary... He only did when I was 12...."
/thread
The only redeeming feature are some dialogues between the followers and other non-important NPCs.
What facts? Everyone here who liked the story just said "I liked it" and gave no facts or essay. Even you did it, except for the quote from the D2 dev, who's response is about as safe as Jay Wilson's on the story feedback.
I don't know how anyone can defend D3's story as a whole. If you take a writing course and then come back and say it was great, I'll be shocked. Now I do notice that you are just saying that it's no worse than D2's/D1's/War2's etc (so in effect you could be saying that all sucked)... well I do agree that none are perfect, but there was much more subtlety, etc... (I'll let the link in my OP do the talking I guess).
D3 Channel: OnetwoD3
What's funny is, people say D3 lost the gothic feel, well guess what, a decade ago people said the exact same thing about D2. I remember quite clearly how people bashed the hell out of D2 on the old diablo2.net forums. People are so prone to forget, and in a few years, D3 will be seen in as high regard as D2, once all the small issues are out of the way.
I'd say D3's story is in line with D2, it's there to get you to kill demons, and that's where it succeeded.
I liked the story because it portrayed the High Heavens very well, and it felt like a good chapter in the Diablo series. I can go from Act to Act and break down what I enjoyed, but I'm not going to. Let's just say, I enjoyed it, you didn't. Different strokes for different folks.
I think you are confusing "subtlety" with "complete lack of dialog".
lol
Also, I honestly like alot of the lore in D3, and the overall story is great, but yes, there is alot of cheese, and the like.
But story "cheese" and "Simplicity" are literally present in ALL OF BLIZZARDS GAMES. I DARE you to go back and actually look at the story in SC1, or Diablo 1, or any WC game then come back in here proclaiming how its quality writing, go ahead, I DARE YOU, lol.
Wise man, that one.
I am telling you exactly that. Prove me wrong.
Good one Zero, that's a very good way of putting exactly what's happening here.
Here's a counter-point to that. I never played D1 when it was released (didn't care back then I guess). I only went back to it after D2, so I can't be blamed for nostalgia... and I thought the mood and tone was very well done. Granted there was much less story-telling back then, since they just couldn't do it I guess... maybe it was a good thing lol?
D3 Channel: OnetwoD3