Maybe it's just act 5 but that doesn't mean that the lack of mob density is a bad thing. Maybe for life after kill but certainly not for builds that don't have tons of AoE.
Mob Density is only a thing now because of Life Steal. Huge mobs would be impossible without life steal. Nerf Life Steal = nerf mob density.
Mob Density is a thing because it's fun as hell. I am sure that even without life steal, players would find a way to navigate it, even if it meant just turning down the difficulty at first.
Just watched KK run in a D. Crypt with little to no mobs in there at all on Torment Lvl 2 I believe.
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Mob Density is a thing because it's fun as hell. I am sure that even without life steal, players would find a way to navigate it, even if it meant just turning down the difficulty at first.
I think if the density is decreased in the main game, this will be why.
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