I don't know if anyone else has noticed, but from what I have seen the ranged and melee wallers have a different strategy.
Ranged wallers still seem to make random walls to trap you as always, but melee wallers seem to now block you into a hallway with a dead end (normally)
Has anyone else noticed this?
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Ranged wallers still seem to make random walls to trap you as always, but melee wallers seem to now block you into a hallway with a dead end (normally)
Has anyone else noticed this?