All 6 skills have a form of stun.. your job is to stun/interrupt every chance you get and just be a big annoying barb. Run with a shield/fast hammer, and feared by all monks.
Stomp = 100% to stun on use
Seismac Slam / Leap = 70% chance on use
weapon throw = 55% on chance
bash 25% / furis charge 3.5second stun on crit
very defensive talents as well....
charge in, stomp, seismac slam, weapon throw, leap, bash, wepaon throw etc.
I remember them saying they probably would be balancing CCs for PvP. So i would expect the durations of stuns/fears etc in PvP to be abit shorter than the tooltip says.
Well its not really about perma stun.. its more of a build for 2v2's and 3v3's .. where your sole job is to just jump around stunning people and breaking chains.. you have all the stuns for 3 people combined while ur team focuses damage
http://us.battle.net/d3/en/calculator/barbarian#aeSTWd!TeU!cbccca
All 6 skills have a form of stun.. your job is to stun/interrupt every chance you get and just be a big annoying barb. Run with a shield/fast hammer, and feared by all monks.
Stomp = 100% to stun on use
Seismac Slam / Leap = 70% chance on use
weapon throw = 55% on chance
bash 25% / furis charge 3.5second stun on crit
very defensive talents as well....
charge in, stomp, seismac slam, weapon throw, leap, bash, wepaon throw etc.