I tested the proc coefficients of all DH skills last night. I used the Siegebreaker (reflect damage) method, the Death Toll (healing) method is not reliable for procs with continuous effects (especially dots / ground effects). Here are the results:
In case you don't know what proc coefficients are and how they work; they basically are a multiplier to proc chances depending on the skill you use. Since many effects in this game are based around procs (e.g. Thunderfury proccing a Chain Lightning effect), and many of our skills deal AoE damage (e.g. Multishot), we cannot have the same chance for every skill (otherwise single target spells would be absolutely worthless for procs). When you have an effect that procs 10% of the time and you attack an enemy with Multishot, it will have a 2.5% (10% x 25%) chance to activate it's effect (on every target of course, given the proc doesn't have an internal cooldown).
Some of these were changed in 2.3 already, but here are noteworthy differences compared to http://www.d3maxstats.com/skills/ (in case anyone was still using that for reference)
Hey all,
I tested the proc coefficients of all DH skills last night. I used the Siegebreaker (reflect damage) method, the Death Toll (healing) method is not reliable for procs with continuous effects (especially dots / ground effects). Here are the results:
In case you don't know what proc coefficients are and how they work; they basically are a multiplier to proc chances depending on the skill you use. Since many effects in this game are based around procs (e.g. Thunderfury proccing a Chain Lightning effect), and many of our skills deal AoE damage (e.g. Multishot), we cannot have the same chance for every skill (otherwise single target spells would be absolutely worthless for procs). When you have an effect that procs 10% of the time and you attack an enemy with Multishot, it will have a 2.5% (10% x 25%) chance to activate it's effect (on every target of course, given the proc doesn't have an internal cooldown).
Some of these were changed in 2.3 already, but here are noteworthy differences compared to http://www.d3maxstats.com/skills/ (in case anyone was still using that for reference)
Smoke Screen obviously doesn't have a proc coefficient anymore, it just displays the old value from the reworked poison gas rune.
Enjoy
Full list as image (link: http://puu.sh/n5D8x/3398da9d3f.png)
Full list as text (in %):
Skill | Proc Coefficient
Hungering Arrow | 65
- Puncturing Arrow | 55
- Serrated Arrow | 65
- Shatter Shot | 59
- Devouring Arrow | 65
- Spray of Teeth | 65
Entangling Shot |100
- Chain Gang |100
- Shock Collar | 40
- Heavy Burden | 100
- Justice is Served | 100
- Bounty Hunter | 100
Bolas | 40
- Volatile Explosives | 33,33
- Thunder Ball | 40
- Freezing Strike | 40
- Bitter Pill | 40
- Imminent Doom | 40
Evasive Fire | 33,33
- Hardened | 33,33
- Parting Gift | 27,8
- Covering Fire | 33,33
- Focus | 33,33
- Surge | 33,33
Grenade | 66,67
- Tinkerer | 66,67
- Cluster Grenades | 25
- Grenade Cache | 40
- Stun Grenade | 66,67
- Cold Grenade | 16,5(4.75x)
Impale | 100
- Impact | 100
- Chemical Burn | 50(2x)
- Overpenetration | 40
- Ricochet | 40
- Grievous Wounds | 100
Rapid Fire | 16,67
- Withering Fire | 16,67
- Frost Shots | 16,67
- Fire Support | 16,67
- High Velocity | 5,6
- Bombardment | 11,11
Chakram | 50
- Twin Chakrams | 33,33(2x)
- Serpentine | 50
- Razor Disk | 40
- Boomerang | 50
- Shuriken Cloud | 5
Elemental Arrow | 50
- Ball Lightning | 25
- Frost Arrow | 25
- Immolation Arrow | 10(5x)
- Lightning Bolts | 40
- Nether Tentacles | 30
Fan of Knives | 33,33
- Pinpoint Accuracy | 50
- Bladed Armor | 33,3
- Knives Expert | 30
- Fan of Daggers | 33,33
- Assassin's Knives | 20
Spike Trap | 15
- Echoing Blast | 15
- Sticky Trap | 33,33
- Long Fuse | 15
- Lightning Rod | 15(10x)
- Scatter | 5
Vengeance | 5
- Personal Mortar | 5
- Dark Heart | 2,5
- Side Cannons | 20
- Seethe | 5
- From the Shadows | 10
Vault - Action Shot | 10(4x)
Vault - Trail of Cinders | 4(8x)
Sentry - Chain of Torment | 20
Strafe | 25
- Icy Trail | 25
- Drifting Shadow | 25
- Stinging Steel | 25
- Rocket Storm | 20
- Demolition | 20
Multishot | 25
- Fire at Will | 25
- Wind Chill | 25
- Suppression Fire | 25
- Full Broadside | 25
- Arsenal | 18
Cluster Arrow | 15
- Dazzling Arrow | 20
- Shooting Stars | 20
- Maelstrom | 20
- Cluster Bombs | 15
- Loaded for Bear | 15
Rain of Vengeance | 4(20x)
- Dark Cloud | 6(16x)
- Shade | 4(20x)
- Stampede | 15(10x)
- Anathema | 12(30x)
- Flying Strike | 15(8x)
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