So with how the monk works honestly i think they will make a pretty amazing tank class. Especially if they focus hardcore on dodge. Now i dont know if dodge effects the chance to avoid magic attacks or not someone inform me please. But with how inferno will be alot of the damage will be coming from just the swarms of enemies and their melee attacks.
Is the build im currently looking at. You can swap out serenity for something else but i slapped that in there with the heal incase something funky does go wrong.
And honestly with the amount of dex and dodge rating you can get from gear this could be overkill so skills could be swapped out accordingly.
But from the abilities you get:
+16% from Fists of Thunder
+20% from Cyclone Strike
+20% from Dashing Strike
+15% from Mantra of Evasion (+15% extra right when you activate)
+15% from Guardian's Path
Total of : 86% Dodge (Not including Sixth sense since the number will effect which abilities you use)
Now i believe you can keep up this dodge easily by weaving each ability.
Sweeping Wind is the vast of your aoe since Cyclone Strike pulls everything to you and once you use Sweeping wind i think you can keep it up easily.
Now depending like i said on what base dodge you have you could swap out runes or abilities so you could have a more steady dodge.
With FoT +Mantra + Guardians path, youu have easily 45% dodge up almost all the time.
One with everything could be swapped for something else as well, honestly could do the spirit per second passive to go with the rune on sweeping wind so you can use your spirit dumps easier.
Backlash on the mantra is a no brainer, since you will be dodging a ton you will be doing tons of the aoe xD
I hope it stacks that way, its the only defense really for monks. Any monk that uses a shield is just silly xD
Never heard someone say a Tank using a Shield is silly before.
The monk is loaded with Damage reduction passives, an armor increase buff, Healing and sustain, but you are saying that almost doubling your armor by throwing on a shield is silly? I must admit I am thoroughly confused by this statement lol.
I hope it stacks that way, its the only defense really for monks. Any monk that uses a shield is just silly xD
Never heard someone say a Tank using a Shield is silly before.
The monk is loaded with Damage reduction passives, an armor increase buff, Healing and sustain, but you are saying that almost doubling your armor by throwing on a shield is silly? I must admit I am thoroughly confused by this statement lol.
With the passive of a flat +15% dodge i think it would trump the armor from a shield. Not to mention you can dish out more damage while DWing.
I love Tempest rush myself. But since it is currently bugged to all hell, and it still isn't even on the "known bugs list", I think I will quit playing for a while until it is fixed.
Thanks alot Blizzard,
I really hope you get your shit together.
Oh, and the bug I refer to is reported on Blizz's Bug report forum. I would post a link, but I haven't met the minimum requirements (10 posts)
I love Tempest rush myself. But since it is currently bugged to all hell, and it still isn't even on the "known bugs list", I think I will quit playing for a while until it is fixed.
Thanks alot Blizzard,
I really hope you get your shit together.
Oh, and the bug I refer to is reported on Blizz's Bug report forum. I would post a link, but I haven't met the minimum requirements (10 posts)
So because one skill you mention is a little "buggy".....you think Blizz is incompetent and you're quitting?
Jebus Fucking Cripes some of you people make me want to puke.
http://eu.battle.net...gdih!dWU!ZYacYc
Is the build im currently looking at. You can swap out serenity for something else but i slapped that in there with the heal incase something funky does go wrong.
And honestly with the amount of dex and dodge rating you can get from gear this could be overkill so skills could be swapped out accordingly.
But from the abilities you get:
+16% from Fists of Thunder
+20% from Cyclone Strike
+20% from Dashing Strike
+15% from Mantra of Evasion (+15% extra right when you activate)
+15% from Guardian's Path
Total of : 86% Dodge (Not including Sixth sense since the number will effect which abilities you use)
Now i believe you can keep up this dodge easily by weaving each ability.
Sweeping Wind is the vast of your aoe since Cyclone Strike pulls everything to you and once you use Sweeping wind i think you can keep it up easily.
Now depending like i said on what base dodge you have you could swap out runes or abilities so you could have a more steady dodge.
With FoT +Mantra + Guardians path, youu have easily 45% dodge up almost all the time.
One with everything could be swapped for something else as well, honestly could do the spirit per second passive to go with the rune on sweeping wind so you can use your spirit dumps easier.
Backlash on the mantra is a no brainer, since you will be dodging a ton you will be doing tons of the aoe xD
I hope it stacks that way, its the only defense really for monks. Any monk that uses a shield is just silly xD
Never heard someone say a Tank using a Shield is silly before.
The monk is loaded with Damage reduction passives, an armor increase buff, Healing and sustain, but you are saying that almost doubling your armor by throwing on a shield is silly? I must admit I am thoroughly confused by this statement lol.
he talks about stats but he talks a lot about the defenses that they give as well, and covers dodge very well.
Thanks alot Blizzard,
I really hope you get your shit together.
Oh, and the bug I refer to is reported on Blizz's Bug report forum. I would post a link, but I haven't met the minimum requirements (10 posts)
So because one skill you mention is a little "buggy".....you think Blizz is incompetent and you're quitting?
Jebus Fucking Cripes some of you people make me want to puke.
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