That's a pretty cool concept build. You might want to scale back the healing a tiny bit in order to be able to do some damage hahaha. I didn't think the WD was capable doing so much healing.
ya 2.5% of 100% is just 2.5% wpn dmg per second which isnt shit for healing. so ya id switch to the highest dmg rune on bats and this may work out. ez mode with so much healing.
EDIT - fixed build link n doubled dmg of firebats.
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
This build seems to be interesting. I also tried to built up such a WD but I dont know what will happen with your Mana. It would be nice to change one skill/rune to mana reg, though.
this build has zero issues with mana. in fact its over compensating. i have zero high mana costing spells and i have 2 passives that help regen mana. one regens 1% per kill and the other is a 15% reduction in mana costs. since i have 25 regen a second and firebats is only 23 (27 minus 15%) i can almost literally infinite spam firebats. plague of toads is 21 mana and in the beta u can sit there and hold it down for over a full minute and not even be halfway through your mana pool.
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"once the pretty hardcore gamers we had testing inferno found it fairly difficult, we then we doubled it" -trolololol jay wilson
His passives should be enough for mana regen, very interesting build for sure. Think the healing can keep up with the lack of AoE or is it more of a party build? Just think you'll get overwhelmed at some point, unless enough monsters get hexed
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Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
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so i thought id come up a build that utilized all of his healing capabilities to see how good it would be.
insane healing. dmg is decent. haunt haunt haunt haunt then firebats spam.
EDIT - fixed build link n doubled dmg of firebats.
this build has zero issues with mana. in fact its over compensating. i have zero high mana costing spells and i have 2 passives that help regen mana. one regens 1% per kill and the other is a 15% reduction in mana costs. since i have 25 regen a second and firebats is only 23 (27 minus 15%) i can almost literally infinite spam firebats. plague of toads is 21 mana and in the beta u can sit there and hold it down for over a full minute and not even be halfway through your mana pool.