So, I'm just curious as to why I have never, not once, seen an inferno Wiz using Electrocute w/chain lightning (or Electrocute with any other rune for that matter).
Now, my build is working for me, so I'm not asking if I should or shouldn't continue to use it, I would just like some explanation as to why other signatures (mainly MM -> seeker or SP -> orb) seem to be used far more often by Wizards in inferno.
I've tried MM -> seeker, didn't like it really. I've tried SP -> orb, and it's fine, does nice damage, but I prefer the quick, accurate strike of electrocute, as well as the fact that it propagates through huge groups instantly, has great range, and can "bend" around walls and obstacles due to the chain effect. Anyway, like I said, just curious.
I'm a fan of electrocute with crit builds/procs. Forked lighting seemed pretty terrible when I first got it back in normal but now that I'm in inferno with 35% crit, it's really nice. Spamming 3 hits each with a 35% chance to proc four 46% weapon damage bolts = blown up stuff. I think the downside of electrocute is that the weapon damage is a little lackluster against single targets/elites. Kiting + charged blast > kiting + electrocute imo.
MM has better single target damage and orb has better aoe damage and can pierce through large groups. I do still think electrocute is underrated though.
Yeah, the single target damage is lackluster. I don't really use it that way though since I am using Disintegrate or AO for damage on elites the vast majority of the time, and I don't have AP problems. Thanks though, that's pretty much the conclusion that I came to myself.
Well into hell I used chain lighting + prodigy heavily to facilitate disintegrate spam. I may try it in inferno when my gear is good enough that I don't have to spend as much time running away like a scared little girl. For the time being, I prefer the higher single target damage and ease of use while stutter stepping of seeker MM, and being able to fire around corners is nice.
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Now, my build is working for me, so I'm not asking if I should or shouldn't continue to use it, I would just like some explanation as to why other signatures (mainly MM -> seeker or SP -> orb) seem to be used far more often by Wizards in inferno.
I've tried MM -> seeker, didn't like it really. I've tried SP -> orb, and it's fine, does nice damage, but I prefer the quick, accurate strike of electrocute, as well as the fact that it propagates through huge groups instantly, has great range, and can "bend" around walls and obstacles due to the chain effect. Anyway, like I said, just curious.
MM has better single target damage and orb has better aoe damage and can pierce through large groups. I do still think electrocute is underrated though.