Pretty sad Blizz spent so much time developing so many different items and effects and people still only want typically 1 Best Item per Slot, maybe there's a 2nd item that is a good consolation if ancient or rolled well but.......
All those items Blizz made......just so people could forget them for OP Class Set of the Month
Biggest thing Blizz doesnt want you to know is xp and paragon are much > stronger than Items in the long run for power, they infinitely add power to your char acct wide while items and sets keep getting nerfed and mechanics changed. Also although not listed, every paragon lvl gained increases MF, GF, xp/kill
That's why they keep on this Play Your Way bullshit, showcasing these admittedly cool but garbage builds
Everyone knows that paragon points are strong. The worst levels are 600-800, since they only add a little power per 4 levels.
The increased MF, GF and xp/kill I've never heard, and I'm not sure about it. It used to give MF and GF in vanilla. Then again, only 10% of your MF adds to legendaries, and at high paragon (where it would matter) nobody cares about gold anymore
Also, as paragon gets higher, the items get stronger. In S1 I think they ended around Grift 50, S2 Grift 60, now they are passing 70 already, with not that much more paragon (reset in season). They introduced ancient items and the new sets that multiplies your damage by a lot, and now F+R rings. So the paragon value is getting less every patch.
Everyone knows that paragon points are strong. The worst levels are 600-800, since they only add a little power per 4 levels.
The increased MF, GF and xp/kill I've never heard, and I'm not sure about it. It used to give MF and GF in vanilla. Then again, only 10% of your MF adds to legendaries, and at high paragon (where it would matter) nobody cares about gold anymore
Also, as paragon gets higher, the items get stronger. In S1 I think they ended around Grift 50, S2 Grift 60, now they are passing 70 already, with not that much more paragon (reset in season). They introduced ancient items and the new sets that multiplies your damage by a lot, and now F+R rings. So the paragon value is getting less every patch.
No, paragon value is the only constant in the game and the ONLY thing of value in the game that is increasing
Every patch nerfs items and sets and resets the gear needed to complete GRs. Every patch adds FoTM Flavor of the Month items (Convention of Elements, Focus/Restraint) which become the new required cookie cutter set to compete
The ONLY thing that truly increases the characters who wield these items, is the Paragon xp level progression. Everyone has full ancient sets and trifecta Ammies and good gear. Paragon, turboHUD and voice telecom is what makes leaderboards
Everyone knows that paragon points are strong. The worst levels are 600-800, since they only add a little power per 4 levels.
The increased MF, GF and xp/kill I've never heard, and I'm not sure about it. It used to give MF and GF in vanilla. Then again, only 10% of your MF adds to legendaries, and at high paragon (where it would matter) nobody cares about gold anymore
Also, as paragon gets higher, the items get stronger. In S1 I think they ended around Grift 50, S2 Grift 60, now they are passing 70 already, with not that much more paragon (reset in season). They introduced ancient items and the new sets that multiplies your damage by a lot, and now F+R rings. So the paragon value is getting less every patch.
bolded the important part, the original poster doesn't mean that paragon points directly increase these in game stats (although gold find it does very marginally), he/she meant that over the course of a gameplay session, you will find more magic items/gain more gold from kills/gain more xp per hour based on your kill speed with a higher paragon level than another player 100+ levels below you on average, which is entirely true and one of the biggest issues with the game right now from a gameplay perspective, player power is far far too wide of a chasm now in relation to those that have the means to farm daily Grifts 45-50 speed running wearing xp gain gear, relative to those who have not got this option, and as a result of this huge discrepancy a large portion of the playerbase that push for solo ranks have given up playing the game due to the inequality that exists between those that have managed to get stupidly high paragon levels and those of us who are still in the "above average but nowhere near relevant enough to matter" range (i'm talking those who are 1200+ compared to my ~760 or so).
There are many T6 viable builds on most classes, doesn't seem like they are weak then. If you aren't looking to play at the top or to speedfarm 40+ grifts, you might aswell just play your way and have fun doing so.
There are many T6 viable builds on most classes, doesn't seem like they are weak then. If you aren't looking to play at the top or to speedfarm 40+ grifts, you might aswell just play your way and have fun doing so.
Not looking to play at the top and not looking to speedfarm?
Who wants to play at the middle or the bottom and slow farm? Nobody
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https://www.youtube.com/watch?v=DMKUMriSHZA
if you want a laugh.
This is just completely overused, and not funny anymore. Besides, play your way doesn't mean play the one and only viable build...
Never has been funny.
Also, how often are you gonna repost that?
Depends on how you want to play. If you want to play a weak character, with no power, who can't even complete T5, then play your way
If you want to be strong, competitive, and kill tons of monsters, then you WILL HAVE TO USE THE COOKIE CUTTER BUILDS
That is why D3 is a bad game
Pretty sad Blizz spent so much time developing so many different items and effects and people still only want typically 1 Best Item per Slot, maybe there's a 2nd item that is a good consolation if ancient or rolled well but.......
All those items Blizz made......just so people could forget them for OP Class Set of the Month
Biggest thing Blizz doesnt want you to know is xp and paragon are much > stronger than Items in the long run for power, they infinitely add power to your char acct wide while items and sets keep getting nerfed and mechanics changed. Also although not listed, every paragon lvl gained increases MF, GF, xp/kill
That's why they keep on this Play Your Way bullshit, showcasing these admittedly cool but garbage builds
Everyone knows that paragon points are strong. The worst levels are 600-800, since they only add a little power per 4 levels.
The increased MF, GF and xp/kill I've never heard, and I'm not sure about it. It used to give MF and GF in vanilla. Then again, only 10% of your MF adds to legendaries, and at high paragon (where it would matter) nobody cares about gold anymore
Also, as paragon gets higher, the items get stronger. In S1 I think they ended around Grift 50, S2 Grift 60, now they are passing 70 already, with not that much more paragon (reset in season). They introduced ancient items and the new sets that multiplies your damage by a lot, and now F+R rings. So the paragon value is getting less every patch.
No, paragon value is the only constant in the game and the ONLY thing of value in the game that is increasing
Every patch nerfs items and sets and resets the gear needed to complete GRs. Every patch adds FoTM Flavor of the Month items (Convention of Elements, Focus/Restraint) which become the new required cookie cutter set to compete
The ONLY thing that truly increases the characters who wield these items, is the Paragon xp level progression. Everyone has full ancient sets and trifecta Ammies and good gear. Paragon, turboHUD and voice telecom is what makes leaderboards
bolded the important part, the original poster doesn't mean that paragon points directly increase these in game stats (although gold find it does very marginally), he/she meant that over the course of a gameplay session, you will find more magic items/gain more gold from kills/gain more xp per hour based on your kill speed with a higher paragon level than another player 100+ levels below you on average, which is entirely true and one of the biggest issues with the game right now from a gameplay perspective, player power is far far too wide of a chasm now in relation to those that have the means to farm daily Grifts 45-50 speed running wearing xp gain gear, relative to those who have not got this option, and as a result of this huge discrepancy a large portion of the playerbase that push for solo ranks have given up playing the game due to the inequality that exists between those that have managed to get stupidly high paragon levels and those of us who are still in the "above average but nowhere near relevant enough to matter" range (i'm talking those who are 1200+ compared to my ~760 or so).
There are many T6 viable builds on most classes, doesn't seem like they are weak then. If you aren't looking to play at the top or to speedfarm 40+ grifts, you might aswell just play your way and have fun doing so.
Not looking to play at the top and not looking to speedfarm?
Who wants to play at the middle or the bottom and slow farm? Nobody