This is my idea for a class that I cooked up in about 10 minutes =]
Name: Zealot
Archtype: Support Caster/Light Melee
Place of Origin: Aranoch Desert
Look: Cloaked in Middle Eastern robes with chain mail details, ornate floral designs, commonly dual wields ornate/sacrificial daggers, light leather for gloves, bracers, boots, etc.
Description: Hailing from the deserts of Aranoch this fanatical priest is both a giver and taker of life. He possesses the ability to command his allies and bolster their strength, as well as the ability to smite his foes with the power of his mind. The Zealot is well known for his great deal of wisdom in which he has to offer anyone in need.
Trees-
Of Blade: Strict training has honed the skills of the Zealot so that he can deliver precision blows to an enemy in the smallest time possible
Of Spirit: Calling upon the gods, the Zealot is able to aid his allies in many different ways, as well as curse his enemies, be it saving them from the grasp of the unholy, or calling upon them to hinder his enemies.
Of Mind: Focusing all the Zealot's energy, he can cause a great deal of damage to the world around him and it's creatures.
Notes-
Has a strict creed to follow
Fervor gets in the way of the truth
Like assassin, but can be pure caster
Looks similar to Altaïr from "Assassin's Creed" but with more sandy colored robes and floral designs
It's worth noting that the Wizard's Conjuring tree already heavily gears her towards melee combat and casting, if you choose to take it in that direction. So I find the Zealot to be very redundant, personally.
sounds good except diablo is not about having support anything. so change it to caster/light melee
It's like the paladin's auras, or the necromancer's curses. I think that they were both very well implemented in Diablo II, so why not again?
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It's worth noting that the Wizard's Conjuring tree already heavily gears her towards melee combat and casting, if you choose to take it in that direction. So I find the Zealot to be very redundant, personally.
But, isn't that like, close quarters combat spells? I meant more of an actual like, stab things tree. He's basically a paladin, but with lighter armor, curses, and more DPS.
Sounds like the paladin.....I expect to see something like this in the game to lol.....cool stuff tho I like it a lot...and normally i hate most peoples ideas for new classes and skills...:P
Sounds like the paladin.....I expect to see something like this in the game to lol.....cool stuff tho I like it a lot...and normally i hate most peoples ideas for new classes and skills...:P
Hehe, thanks, I normally hate them too, skills are so hard to make up, that's why I skipped them in here. =]
this sounds wierd, but it doesnt sound "epic" enough. In all diablo games, the characters have enormous power and extravagant abilities. the zealot sounds sorta weak.
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"I'd rather chop off my ding-dong than admit that booze ain't food!"
this sounds wierd, but it doesnt sound "epic" enough. In all diablo games, the characters have enormous power and extravagant abilities. the zealot sounds sorta weak.
Then we'll give him a skill where he shoots a laser beam... =]
I was thinking that the smiting skills could be sorta like the good versions of necromancer skills. Like have a spirit that chases people, but call it something that sounds "good", like some "Avenging Spirit." And you could have an FoH-like skill, where something comes out of the sky and knocks the fucker out. Some AE skill that is like this mist that comes down and like rolls through everything. Call it "Hand of God." Then some equivalent of the wizard melee slashy thingy. But have it like one big slash, that goes all the way around you, which will OFC do less damage then the wizard one, because it's a bigger AoE, "Guardian Angel." And then some basic smite skill, maybe "Smite" would be appropriate for this one, might elude to the paladin shield attack though...
Name: Zealot
Archtype: Support Caster/Light Melee
Place of Origin: Aranoch Desert
Look: Cloaked in Middle Eastern robes with chain mail details, ornate floral designs, commonly dual wields ornate/sacrificial daggers, light leather for gloves, bracers, boots, etc.
Description: Hailing from the deserts of Aranoch this fanatical priest is both a giver and taker of life. He possesses the ability to command his allies and bolster their strength, as well as the ability to smite his foes with the power of his mind. The Zealot is well known for his great deal of wisdom in which he has to offer anyone in need.
Trees-
Of Blade: Strict training has honed the skills of the Zealot so that he can deliver precision blows to an enemy in the smallest time possible
Of Spirit: Calling upon the gods, the Zealot is able to aid his allies in many different ways, as well as curse his enemies, be it saving them from the grasp of the unholy, or calling upon them to hinder his enemies.
Of Mind: Focusing all the Zealot's energy, he can cause a great deal of damage to the world around him and it's creatures.
Notes-
Has a strict creed to follow
Fervor gets in the way of the truth
Like assassin, but can be pure caster
Looks similar to Altaïr from "Assassin's Creed" but with more sandy colored robes and floral designs
[SIGPIC][/SIGPIC]
YUCK!
It's like the paladin's auras, or the necromancer's curses. I think that they were both very well implemented in Diablo II, so why not again?
But, isn't that like, close quarters combat spells? I meant more of an actual like, stab things tree. He's basically a paladin, but with lighter armor, curses, and more DPS.
I was thinking that the smiting skills could be sorta like the good versions of necromancer skills. Like have a spirit that chases people, but call it something that sounds "good", like some "Avenging Spirit." And you could have an FoH-like skill, where something comes out of the sky and knocks the fucker out. Some AE skill that is like this mist that comes down and like rolls through everything. Call it "Hand of God." Then some equivalent of the wizard melee slashy thingy. But have it like one big slash, that goes all the way around you, which will OFC do less damage then the wizard one, because it's a bigger AoE, "Guardian Angel." And then some basic smite skill, maybe "Smite" would be appropriate for this one, might elude to the paladin shield attack though...
=], well, I don't know what to call him... And since he's religious, I figured it was appropriate.