I'd say that if you've ever felt even a bit scared while playing a video game, that's a good sign of immersion. Because there's obviously no threat to your actual person.
I've felt that a few times . . . Half Life single-player most notably, also at one point in the original Unreal demo. Also somewhat when opening the Butcher's cage in D1.
Ah, true. I've been scared shitless by games before.
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It's the decisions you make when you have no time to make them that define who you are.
The most immersible and in the same sense scary game that I have ever tried is Condemned: Criminal Origins. I really agree that its a good pointer of how immersible a game is.
Immersion isn't about escapism for me, and I don't play games for escapism. Nor for competition.
I was a stage actor for about a decade, and I never felt that I was the character I was playing. I'd frankly consider that psychotic. But I was immersed in that character: I enjoyed attempting to think in ways the character needed to think. It's not about becoming another person, it's about understanding another persona, about different perspectives. It's empathy. It's also a matter of searching yourself to consider what you would do in the same situation, and learning about yourself in the process.
Roleplaying is the same way, and it is something that applies -- to some degree -- to other game genres, as well.
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‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
its good for some games, like sports or rpgs. i dunno about mmos though, they all feel like work to me so i dont really enjoy them too much, and theres the effect of other online users that brings you back down to earth...
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Remember the String of Ears
"to the worm in horseradish, the world is horseradish."
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Ah, true. I've been scared shitless by games before.
It's the decisions you make when you have no time to make them that define who you are.
I was a stage actor for about a decade, and I never felt that I was the character I was playing. I'd frankly consider that psychotic. But I was immersed in that character: I enjoyed attempting to think in ways the character needed to think. It's not about becoming another person, it's about understanding another persona, about different perspectives. It's empathy. It's also a matter of searching yourself to consider what you would do in the same situation, and learning about yourself in the process.
Roleplaying is the same way, and it is something that applies -- to some degree -- to other game genres, as well.
‘I'M NOT LEAVING UNTIL WE ALL HAVE AIDS!’—The importance of calling them ‘mercenaries.’
pokeman blue
zelda series
sims
football manager
thats about it....
its good for some games, like sports or rpgs. i dunno about mmos though, they all feel like work to me so i dont really enjoy them too much, and theres the effect of other online users that brings you back down to earth...
"to the worm in horseradish, the world is horseradish."