mutilation guard / esoteric alteration gems - work to increase toughness
royal ring - does reduce set item requirments properly
fire walkers - boots work as intended
hexing pants - movement does not effect damage
molten wilderbeast gem - does not add life per second or shield
leoric crown - properly adds helm gem bonuses
harrigton waistguard - opening chests doesn't increase damage
aquila chests - does not boost toughness from 90% resources
st. archew's gage - taking damage from elites does not create a protection bubble
bane of the powerful - killing elites does not increase damage
goldwrap - won't increase toughness from picking up gold
sash of knives - it does throw daggers when follower attacks
moonlight ward - correctly makes arcane orbs in close range
ice climbers - does work to prevent ice crowd control
stone gauntlets - do not increase toughness or attack speed on hit
legacy of nightmares - does not make them stronger/tougher
captain crimson set - 2pc gain 6000 life per second works / does not increase str/tough due to cooldown reduction
(I do not believe cooldown reduction works on followers)
sage set - 2pc 250 stat increases do get the 2.5x bonus on followers for 2500 total stats
aughild set - does not Reduces damage taken by 15% nor increases damage dealt by 30%
what i'm wondering is, with the new skills they added, does the legendary follower item still let you unlock all skills? or did they remove or rework those?
mutilation guard / esoteric alteration gems - work to increase toughness
royal ring - does reduce set item requirments properly
fire walkers - boots work as intended
hexing pants - movement does not effect damage
molten wilderbeast gem - does not add life per second or shield
leoric crown - properly adds helm gem bonuses
harrigton waistguard - opening chests doesn't increase damage
aquila chests - does not boost toughness from 90% resources
st. archew's gage - taking damage from elites does not create a protection bubble
bane of the powerful - killing elites does not increase damage
goldwrap - won't increase toughness from picking up gold
sash of knives - it does throw daggers when follower attacks
moonlight ward - correctly makes arcane orbs in close range
ice climbers - does work to prevent ice crowd control
stone gauntlets - do not increase toughness or attack speed on hit
legacy of nightmares - does not make them stronger/tougher
captain crimson set - 2pc gain 6000 life per second works / does not increase str/tough due to cooldown reduction
(I do not believe cooldown reduction works on followers)
sage set - 2pc 250 stat increases do get the 2.5x bonus on followers for 2500 total stats
aughild set - does not Reduces damage taken by 15% nor increases damage dealt by 30%
what i'm wondering is, with the new skills they added, does the legendary follower item still let you unlock all skills? or did they remove or rework those?
it unlocks all skills, but in a gr 100+ u need the undying token or followers will always be dead.
Those Who Do Not Know True Pain Cannot Possibly Understand True Peace...