Physical Traits: 6' 1", average build, medium length redish-brown hair.
Equipment: Leather Chest piece and boots, fur spaulders, and cloth leggings and gloves. Hardened wood club
Personality: Calm and reserved. Even in the heat of battle, he manages to collect himself and think thoroughly through the situation.
History: Tre lived his life like most of his other Druid brothers and sisters; becoming one with nature. It was this connection to the world around him that made the Druids so different from their Barbaric cousins. Tre would spend each day in Scosglen practicing his skills controlling the elements around him as well as befriending the animals around him.
One day while speaking to some wolves, one of them turned on him and viciously attacked Tre. As much as it hurt him to do so, he summoned the fires from the world and scorched the wolf. As the wolf lied their whimpering as it came close to death, Tre walked up to it and noticed that something had corrupted this wolf. His eyes were blood red, his lower jaw was almost separated from its mouth. With one quick bash to its skull, Tre put the wolf out of its misery.
Tre began wondering the world looking for more of this corrupted influence on the beautiful world around him. Plants and animals all across Sanctuary had been changed. An evil flowed through them that would cause them to turn on one another. Tre eventually followed the source of this Evil to a place called Tristram hidden in the Sharval Wilds. Venturing into the wodds, Tre found himself at a Rogue encampment where he would learn far more about what this Evil has done to his world.
Text Color: Orange
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Physical Traits: Tall, thin, lithe. Black hair, green eyes, pale skin.
Equipment: Black leather armour with gloves and boots. A cloak with hood. Bow enchanted with the magic of her people. A dagger of the same variety. Arrows, several small potions, and a simple bronze ring.
Personality: Sarcastic and morose with a sullen air about her most of the time. She would rather talk about other's people's histories than her own and never initiates what she calls, "idle chit-chat".
History: Celia doesn't like to think or talk about her past. She was once a part of the Sisterhood of the Sightless Eye. When she was younger, only fourteen years old, she was one of the girls that traveled with Blood Raven. She began to doubt her motivations as they would travel farther and farther away from the camp during scouting trips. Raven would bring along strange artifacts and disappear into the woods for long periods of time. One by one the girls of the group began changing, becoming darker and meaner. Celia wasn't sure what to do. Part of her wanted to stay with the group, follow her mentor, Blood Raven's example. The other part knew that something strange was happening and that keeping it to herself could lead to trouble.
The day came when Akara and Kashya confronted her and three of the other girls about what was happening. The other girls immediately covered for Blood Raven, explaining away her odd behaviour as family trouble and the growing length of her trips into the woods as additional hunting lessons. When they asked Celia who, up to that point had remained silent, whether the girls' story was true, she buckled. She told them the lies were truth and that Blood Raven truly was a shining example.
When Raven's true nature became apparent, Celia was banished from the camp for having lied and put the lives of all the other Rogues in danger. As it was, Raven had managed to convert or murder nearly all the other girls in her group. Celia became a lone wanderer of the Blood Moor, making camp where she could and fending off the creatures that plagued the area on her own.
This is a work in progress.. will finish it when I get home, can't really think about this too much at work xD
Name: Tilika Vyieturn
Gender: Male
Class: Barbarian
Skills: Bash, Axe Mastery, Howl
Extra Abilities - Tilika seeks reason and logic, thus concluding him more of a thinker and a little bit of a philosopher. He is agile, very resilient and quick. In a fight he's bound to act like and resemble a feline than, say, a bear.. not the usual kind of barbarian you would see or even imagine.
Physical Traits: Tilika is 33 years of age, 181 cm (5,9 ft), 82kg (180 lbs), lightbrown eyes, built like an athletic runner/wrestler with no overdimensional visible muscle (say like Arnold in Conan.. although they show) and an overall good physique due to fierce training in the wilderness (climbing rocks/mountainwalls/trees, hunting/running etc.).
He has long, light sand colored hair hanging down in a ponytail. 2 big scars can be seen across the left side of his chest, like 2 big claws had tried ripping his heart out. He has a lighter skincolor with some hint of a tan.
Equipment: Wearing a dirty and stained, white tunic with some minor tears in it, a grayish tunic as to cover his more gentle parts and a lightbrown cloth belt holding everything in place. A pair of soft cloth boots.
Personality: Tilika has a strong sense of irony. He is witty and cunning, thus disabling the use of heavy muscle but instead enabling his agility and resilience. Suffering from traumatic events in his past, Tilika has some trouble sleeping at times and cannot always make out the difference between what's real and what's not.
History: Raised by his grandfather and mother in a village only a few days travel from Harrogath. His father slain by "thieves", as his mother told him, but his grandfather, on the other hand, told stories about great evils and vile demons. Trained to fight by his grandfather, and to contemplate the reasons behind all the fighting by his mother. He left his village when he was somewhat older than 24, to go on a spiritual journey across the lands, in order to find an answer to the question of existence.
Throughout the years he more and more recognized the sights he saw, as it was painted before him, spoken as one of his grandfather's tales. Tired of what the world has become he decided to rid the world of evil as best he could and finally learned what he thought was the source of this - the Three Prime Evils. Tales told about the Lord of Terror waking up, bringing with him forsaken demons from the burning hells, in a town called Tristram. He made his way there but actually ended up in some sort of encampment, desperetely seeking aid..
Text Color: Using this one
Holy shit, this looks like alot compared to what the rest of you guys wrote ;P
History: Algranon heard of great evil, the evil that killed his parents (and drove him insane) had come to tristram. He also heard of great treasure to be had there. Algranon jumped at the chance of fighting the corruption!
Text Color: This is my Color
Equipment: - For now, he wears a cloak. He does not prefer to come in contact with the light. He will carry a small dagger in his pocket, but that's about it.
Personality: A dark soul. He is very quiet and does not talk a lot. Many thought that he was a recluse, yet he would sometimes come to the local pub and sit by himself.
History: When Anagra was younger, he was a sorcerer in living in the cities of Kurast. He was married and had 3 children, all who displayed talent of sorcery. His life was perfect, and he wished no better.
Yet on one of his visits in the mountains, he was visited by a demon. A demon invaded his mind and promised him the powers of the undead for his services. Twisted, Anagra agreed, giving up his soul to the demon. When he returned to his wife and children, his wife saw the difference in his personality. The relationship turned dark, and soon, when his wife threatened to run away, Anagra found his dagger in her chest.
Absolute horror at the sight of their mother's dead body, his children ran away, and he never saw them again. Since then, he has been refusing to use his dark powers, and refusing to use his sorcery skills, as they are a reminder of his perfect past. They are essentially forgotten. Yet the demonic skills are still inside him, tearing him apart. He has learned of an elder that has been trapped in Tristram, which could help him release his soul from this misery...
Extra Abilities - Very high intelligence, very frail physical body
Physical Traits: A lean 6'1, shoulder-length blond hair held back in a ponytail. Blue eyes.
Equipment: A simple yet heavy dark traveling cloak and hood, matching boots and a stout, gnarled staff (+1 to Ice Bolt).
Personality: Seems perhaps slightly unhinged a very cold, distant manner. He's obsessive, and a perfectionist. An underlying anger seems to float beneath every word and action, subtle but ever-present. He seems sometimes a bit to eager for conflict, particularly when it comes to battle. While he never throws caution completely to the wind when it comes to his life or the life of his allies, he acts with a sense of recklessness that often times puts him into positions he's not equipped to deal with.
History: His distant, quiet nature reveals little about his intentions, though not going as far as to give any impression of ill will on his behalf. He's clearly not interested in riches or fame, but something more complicated that has lead him to Tristram of all places. When asked, he simply recalls to mind the many legends about the great tomes of knowledge hidden deep beneath the small town, knowledge that surely shouldn't be left to the demons. When asked about his past, he hints at nearly decade of intense study in a grand desert city full of myriad mage clans far to the east, but reveals little else save that he originally comes from a small fishing village to the coast south of Tristram, though he hasn't traveled back there in many years.
Text Color: Darker blue
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A dripping sword / removes all memories.
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Gender: (Male/Female)
Class: (Necromancer, Amazon...)
Skills: (Choose three from the first tier)
Extra Abilities - (Super strong, really agile, intelligent, any other special traits not dictated by your skills)
Physical Traits: (What your character looks like)
Equipment: (Again this will change with the progress of the story. Please keep it reasonable for now. This includes both armor and weapons)
Personality: (Anything that makes your character special)
History: (Explain your characters past as well as why they have come to Tristram to fight the Evil)
Text Color: (Please choose a text color. It must be different from everyone else. First come, first serve)
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Name: Tregan Olguard "Tre"
Gender: Male
Class: Druid
Skills: Raven, Poison Creeper, Firestorm
Extra Abilities - Very tactile.
Physical Traits: 6' 1", average build, medium length redish-brown hair.
Equipment: Leather Chest piece and boots, fur spaulders, and cloth leggings and gloves. Hardened wood club
Personality: Calm and reserved. Even in the heat of battle, he manages to collect himself and think thoroughly through the situation.
History: Tre lived his life like most of his other Druid brothers and sisters; becoming one with nature. It was this connection to the world around him that made the Druids so different from their Barbaric cousins. Tre would spend each day in Scosglen practicing his skills controlling the elements around him as well as befriending the animals around him.
One day while speaking to some wolves, one of them turned on him and viciously attacked Tre. As much as it hurt him to do so, he summoned the fires from the world and scorched the wolf. As the wolf lied their whimpering as it came close to death, Tre walked up to it and noticed that something had corrupted this wolf. His eyes were blood red, his lower jaw was almost separated from its mouth. With one quick bash to its skull, Tre put the wolf out of its misery.
Tre began wondering the world looking for more of this corrupted influence on the beautiful world around him. Plants and animals all across Sanctuary had been changed. An evil flowed through them that would cause them to turn on one another. Tre eventually followed the source of this Evil to a place called Tristram hidden in the Sharval Wilds. Venturing into the wodds, Tre found himself at a Rogue encampment where he would learn far more about what this Evil has done to his world.
Text Color: Orange
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Name: Celia
Gender: Female
Class: Rogue
Skills: Magic Arrow, Fire Arrow, Inner Sight
Extra Abilities: Excellent tracker and hunter.
Physical Traits: Tall, thin, lithe. Black hair, green eyes, pale skin.
Equipment: Black leather armour with gloves and boots. A cloak with hood. Bow enchanted with the magic of her people. A dagger of the same variety. Arrows, several small potions, and a simple bronze ring.
Personality: Sarcastic and morose with a sullen air about her most of the time. She would rather talk about other's people's histories than her own and never initiates what she calls, "idle chit-chat".
History: Celia doesn't like to think or talk about her past. She was once a part of the Sisterhood of the Sightless Eye. When she was younger, only fourteen years old, she was one of the girls that traveled with Blood Raven. She began to doubt her motivations as they would travel farther and farther away from the camp during scouting trips. Raven would bring along strange artifacts and disappear into the woods for long periods of time. One by one the girls of the group began changing, becoming darker and meaner. Celia wasn't sure what to do. Part of her wanted to stay with the group, follow her mentor, Blood Raven's example. The other part knew that something strange was happening and that keeping it to herself could lead to trouble.
The day came when Akara and Kashya confronted her and three of the other girls about what was happening. The other girls immediately covered for Blood Raven, explaining away her odd behaviour as family trouble and the growing length of her trips into the woods as additional hunting lessons. When they asked Celia who, up to that point had remained silent, whether the girls' story was true, she buckled. She told them the lies were truth and that Blood Raven truly was a shining example.
When Raven's true nature became apparent, Celia was banished from the camp for having lied and put the lives of all the other Rogues in danger. As it was, Raven had managed to convert or murder nearly all the other girls in her group. Celia became a lone wanderer of the Blood Moor, making camp where she could and fending off the creatures that plagued the area on her own.
Text Color: Light Blue (#00BFFF)
Name: Tilika Vyieturn
Gender: Male
Class: Barbarian
Skills: Bash, Axe Mastery, Howl
Extra Abilities - Tilika seeks reason and logic, thus concluding him more of a thinker and a little bit of a philosopher. He is agile, very resilient and quick. In a fight he's bound to act like and resemble a feline than, say, a bear.. not the usual kind of barbarian you would see or even imagine.
Physical Traits: Tilika is 33 years of age, 181 cm (5,9 ft), 82kg (180 lbs), lightbrown eyes, built like an athletic runner/wrestler with no overdimensional visible muscle (say like Arnold in Conan.. although they show) and an overall good physique due to fierce training in the wilderness (climbing rocks/mountainwalls/trees, hunting/running etc.).
He has long, light sand colored hair hanging down in a ponytail. 2 big scars can be seen across the left side of his chest, like 2 big claws had tried ripping his heart out. He has a lighter skincolor with some hint of a tan.
Equipment: Wearing a dirty and stained, white tunic with some minor tears in it, a grayish tunic as to cover his more gentle parts and a lightbrown cloth belt holding everything in place. A pair of soft cloth boots.
Personality: Tilika has a strong sense of irony. He is witty and cunning, thus disabling the use of heavy muscle but instead enabling his agility and resilience. Suffering from traumatic events in his past, Tilika has some trouble sleeping at times and cannot always make out the difference between what's real and what's not.
History: Raised by his grandfather and mother in a village only a few days travel from Harrogath. His father slain by "thieves", as his mother told him, but his grandfather, on the other hand, told stories about great evils and vile demons. Trained to fight by his grandfather, and to contemplate the reasons behind all the fighting by his mother. He left his village when he was somewhat older than 24, to go on a spiritual journey across the lands, in order to find an answer to the question of existence.
Throughout the years he more and more recognized the sights he saw, as it was painted before him, spoken as one of his grandfather's tales. Tired of what the world has become he decided to rid the world of evil as best he could and finally learned what he thought was the source of this - the Three Prime Evils. Tales told about the Lord of Terror waking up, bringing with him forsaken demons from the burning hells, in a town called Tristram. He made his way there but actually ended up in some sort of encampment, desperetely seeking aid..
Text Color: Using this one
Holy shit, this looks like alot compared to what the rest of you guys wrote ;P
If so this is my character:
Name: Algranon
Gender: Male
Class: Necromancer
Skills: Bone Armor, Raise Skeleton and Amplify Damage
Extra Abilities - Intelligent (Insane type of intelligent)
Physical Traits: Pale white skin, taught skin
Equipment: A Cloth Robe and a Thin Wooden staff
Personality: Eccentric, Stubborn, Insane, Paranoia
History: Algranon heard of great evil, the evil that killed his parents (and drove him insane) had come to tristram. He also heard of great treasure to be had there. Algranon jumped at the chance of fighting the corruption!
Text Color: This is my Color
One, you can only have one starting skill, at level one.
Two, all discussion takes place here.
Gender: Male
Class: Necromancer
Skills: Raise Skeleton, Teeth, Amplify Damage
Extra Abilities - Very high magic powers
Physical Traits:
A torn apart man in his forties.
Equipment: - For now, he wears a cloak. He does not prefer to come in contact with the light. He will carry a small dagger in his pocket, but that's about it.
Personality: A dark soul. He is very quiet and does not talk a lot. Many thought that he was a recluse, yet he would sometimes come to the local pub and sit by himself.
History: When Anagra was younger, he was a sorcerer in living in the cities of Kurast. He was married and had 3 children, all who displayed talent of sorcery. His life was perfect, and he wished no better.
Yet on one of his visits in the mountains, he was visited by a demon. A demon invaded his mind and promised him the powers of the undead for his services. Twisted, Anagra agreed, giving up his soul to the demon. When he returned to his wife and children, his wife saw the difference in his personality. The relationship turned dark, and soon, when his wife threatened to run away, Anagra found his dagger in her chest.
Absolute horror at the sight of their mother's dead body, his children ran away, and he never saw them again. Since then, he has been refusing to use his dark powers, and refusing to use his sorcery skills, as they are a reminder of his perfect past. They are essentially forgotten. Yet the demonic skills are still inside him, tearing him apart. He has learned of an elder that has been trapped in Tristram, which could help him release his soul from this misery...
Text Color: Red
Name: Kiserai
Gender: Male
Class: Sorcerer
Skills: Ice Bolt / Warmth / Fire Bolt
Extra Abilities - Very high intelligence, very frail physical body
Physical Traits: A lean 6'1, shoulder-length blond hair held back in a ponytail. Blue eyes.
Equipment: A simple yet heavy dark traveling cloak and hood, matching boots and a stout, gnarled staff (+1 to Ice Bolt).
Personality: Seems perhaps slightly unhinged a very cold, distant manner. He's obsessive, and a perfectionist. An underlying anger seems to float beneath every word and action, subtle but ever-present. He seems sometimes a bit to eager for conflict, particularly when it comes to battle. While he never throws caution completely to the wind when it comes to his life or the life of his allies, he acts with a sense of recklessness that often times puts him into positions he's not equipped to deal with.
History: His distant, quiet nature reveals little about his intentions, though not going as far as to give any impression of ill will on his behalf. He's clearly not interested in riches or fame, but something more complicated that has lead him to Tristram of all places. When asked, he simply recalls to mind the many legends about the great tomes of knowledge hidden deep beneath the small town, knowledge that surely shouldn't be left to the demons. When asked about his past, he hints at nearly decade of intense study in a grand desert city full of myriad mage clans far to the east, but reveals little else save that he originally comes from a small fishing village to the coast south of Tristram, though he hasn't traveled back there in many years.
Text Color: Darker blue