We don't have plans to make Diablo 3 an esport. Diablo 3 was never really designed to be an esport, and not every game necessarily needs to be an esport. SC2, on the other hand, was designed from the beginning with esports in mind. Actually, WoW wasn't, but I think there are elements from WoW that we felt worked well in terms of esports environment, and actually we're getting a great response from the Chinese community at this event. I think that there are different ways, there are certainly competitive things that we'll be able to do with Diablo, and I think that at future Blizzcons we might set up different ways for people to compete at the game, but that's very different from creating a professional tournament structure around something like that. In order to do that, you really need to get everything right and you have to have the depth of strategy, you have to look at making sure that the strategies that are successful are balanced, and fun, and entertaining to watch, and all those things. So we're not so sure that that's where we should be focusing for Diablo. There are a lot of other elements of Diablo that are a lot more important.
I am so happy about this. I know that a lot of people want to see esports (or namely, pvp). PvP will come eventually, but this statement essentially means that they will never put 100% priority on balancing pvp while neglecting pve. I realize that there are a lot of people on the forums who want pvp, and I read this in many threads over and over again. So is there anyone else in the same boat with me? As a Diablo player from the very start of the first game, I can't see how pvp would even fit into the lore/rpg aspect of the game, and it doesn't add anything great to the mechanics either. It's about fighting evil together, not fighting each other; it's about looting stuff, not ripping off someone's ear. If they would've focused on pvp, they would have to decrease the impact of gear and increase the impact of "skill" and "builds" etc. - which is against everything what I envision Diablo 3 standing for. You beat the game if you kill all evil and acquire all loot - and not by beating other players in a pointless dual about personal animosities.
1) you really need to get everything right and you have to have the depth of strategy, you have to look at making sure that the strategies that are successful are balanced, and fun, and entertaining to watch, and all those things.
2) There are a lot of other elements of Diablo that are a lot more important.
3) See the title, Diablo 3 is not and will never be about esports, and thus pvp just hasn't a top priority (and while some hate Blizzard for that, I love Blizzard for that).
Okay, I really can't believe that I'm the only one who's sick of PvP/Esports. Come on, 99% of computer games nowadays are about comparing/competing. Even Farmville works like that. I am so glad Blizzard stands up and creates at least one game where it's not about competition, but everyone can play as an individual. Am I really the only one who feels that way?
1. If you're a player since the start, then why did you forget about Diablo 2 PvP?
2. Blizzard NEVER put PvP infront of PvE, their main focus was always PvE
Also as far as I know they got different teams for different aspects...
1. If you're a player since the start, then why did you forget about Diablo 2 PvP?
2. Blizzard NEVER put PvP infront of PvE, their main focus was always PvE
Also as far as I know they got different teams for different aspects...
1. Of course I remember, see my "rip somone's ear off" comment. However, dueling in D2 was only a minor thing - some might disagree and say "no I was really badass and the community was big" blablabla. All communities I came across while playing D2 were about trading, fighting uber tristram, getting high level runes and stuff like that. Neither Blizzard nor the majority of the players actually focused on pvp in D2.
2. I know, see D2, and it's good that they keep it that way for D3 (at least I feel that's good). :-)
I think they are having a terrible time balancing characters that can crit for 1M dmg fighting against characters that, at the most, have maybe 100K health. How else can you do it without some sort of wow style resilience mechanism?
I picture a room full of monkeys sitting at computers.
I think they are having a terrible time balancing characters that can crit for 1M dmg fighting against characters that, at the most, have maybe 100K health. How else can you do it without some sort of wow style resilience mechanism?
I picture a room full of monkeys sitting at computers.
Kind of glad too. They say pvp takes more skill. However it takes the right composition. It's the case in WoW and it will be the case in D3. I'd like to see eSports grow but Diablo 3 probably isn't a fit for it right away. Maybe in a few years.
Kind of glad too. They say pvp takes more skill. However it takes the right composition. It's the case in WoW and it will be the case in D3. I'd like to see eSports grow but Diablo 3 probably isn't a fit for it right away. Maybe in a few years.
Not saying you're wrong or anything, but where did you read that thing about PvP taking more skill?
You beat the game if you kill all evil and acquire all loot - and not by beating other players in a pointless dual about personal animosities.
Wrong.. Mfing is all about finding better pvp items... Thats what D2 was about to pvpr's.
Duels where never about personal animosities until someone with mental issues in "PUBLIC" games took it to that level. Also it was never about ears. No real dueler cared about ears.
But, personal animosities where very entertaining.
Obviously you never made past that random public brawl phase.
1. Of course I remember, see my "rip somone's ear off" comment. However, dueling in D2 was only a minor thing - some might disagree and say "no I was really badass and the community was big" blablabla. All communities I came across while playing D2 were about trading, fighting uber tristram, getting high level runes and stuff like that. Neither Blizzard nor the majority of the players actually focused on pvp in D2.
Your 'opinion' is stupid. PVP was a MAJOR part of D2.
Your comment can be compared to a bunch of crack heads saying... "No one drinks beers they all do crack" Well, of course the all do crack if all you do is hang out with crack heads.
The 'MAJORITY' of players i new, played with and against where all pvp style players. A FULL friends list of all pvp players. Non STOP pvp games which featured private duels, team duels, legit duels with rules, free for all public games and the good ol' all pkr's.
From my 3 1/2 years of playing D2 i spent 90% of my time 'PVPING'.....
Also, complaining, whinning, sportsman ship, crying about balance, excuses, trolling and people who just enjoy a good duel come with the territory. Its all expected and sometimes the actual crying and trolling in public FFA games was more enjoyable then the actual FFA duels.
So please, keep your opinion to yourself if you did NOT indulge yourself fully into the PVP D2 world. Seriously, i hate NON pvprs with opinions. You all sound like Vegans giving advice on how to BBQ steaks. Everytime i see a non pvpr speak about how PVP isn't the focus and there's no point I DON'T GIVE A DAMN.
And come to this question: Why the hell is PVP taking ages to be launched?
In my eyes Inferno difficulty was not ready at launch date. That scared of many players that ended up quitting the game. I know several players who would not be playing today if I had not been able to personally convince them that Inferno has changed a lot since release.
Oh come on! At least don't lie! PVP was a Huge feature in D2. Even the D2 Beta was packed of Pvper. Couldn't you see all the PVP game in the game list? Pvper even had unofficial naming convention to help you find a pvp game: Duel, Duels, Duelss, Duelss,....... Dueling, Duel now,.... were always full and active.
God damn I miss the sound when someone was click the pvp button in town. I would go outside town and wait for that little #$#)(*!! I could feel the adrenaline pumping. Dude, it was intense. hehe
if u ask me (5-year experience as MobA player), Diablo has potential to be an eSport - for viewer's perspective these fast paced 'teamfights' will be pretty interesting to watch and RTS camera allows putting on good commentary
its like MobA game with farming factor outside of the show
Every game has "potential" for esports. Heck, there's even a tetris esports community. Does it mean that every game needs to be turned into esports? Hell, no. Why not? Simply because by focusing on esports, the game mechanics need to be changed towards "skill". Diablo was always less about skill; it's about killing millions of monsters and collecting loot. And it was designed such that it can be played by anyone who knows how to use a mouse.
http://www.diablofans.com/news/1418-diablo-3-not-aiming-for-e-sports-more-on-bots-blue-posts-happy-thanksgiving-from-blizzard/
I am so happy about this. I know that a lot of people want to see esports (or namely, pvp). PvP will come eventually, but this statement essentially means that they will never put 100% priority on balancing pvp while neglecting pve. I realize that there are a lot of people on the forums who want pvp, and I read this in many threads over and over again. So is there anyone else in the same boat with me? As a Diablo player from the very start of the first game, I can't see how pvp would even fit into the lore/rpg aspect of the game, and it doesn't add anything great to the mechanics either. It's about fighting evil together, not fighting each other; it's about looting stuff, not ripping off someone's ear. If they would've focused on pvp, they would have to decrease the impact of gear and increase the impact of "skill" and "builds" etc. - which is against everything what I envision Diablo 3 standing for. You beat the game if you kill all evil and acquire all loot - and not by beating other players in a pointless dual about personal animosities.
1) you really need to get everything right and you have to have the depth of strategy, you have to look at making sure that the strategies that are successful are balanced, and fun, and entertaining to watch, and all those things.
2) There are a lot of other elements of Diablo that are a lot more important.
3) See the title, Diablo 3 is not and will never be about esports, and thus pvp just hasn't a top priority (and while some hate Blizzard for that, I love Blizzard for that).
Okay, I really can't believe that I'm the only one who's sick of PvP/Esports. Come on, 99% of computer games nowadays are about comparing/competing. Even Farmville works like that. I am so glad Blizzard stands up and creates at least one game where it's not about competition, but everyone can play as an individual. Am I really the only one who feels that way?
2. Blizzard NEVER put PvP infront of PvE, their main focus was always PvE
Also as far as I know they got different teams for different aspects...
1. Of course I remember, see my "rip somone's ear off" comment. However, dueling in D2 was only a minor thing - some might disagree and say "no I was really badass and the community was big" blablabla. All communities I came across while playing D2 were about trading, fighting uber tristram, getting high level runes and stuff like that. Neither Blizzard nor the majority of the players actually focused on pvp in D2.
2. I know, see D2, and it's good that they keep it that way for D3 (at least I feel that's good). :-)
I think he was just talking about diablo.
Ha. Bagstone.
I picture a room full of monkeys sitting at computers.
Armor and resistances, damage reduced affix, etc.
Ha. Bagstone.
Not saying you're wrong or anything, but where did you read that thing about PvP taking more skill?
Ha. Bagstone.
just kidding,'
but honestly, I WANT PVP lol
Which Final Fantasy Character Are You?
Final Fantasy 7
Wrong.. Mfing is all about finding better pvp items... Thats what D2 was about to pvpr's.
Duels where never about personal animosities until someone with mental issues in "PUBLIC" games took it to that level. Also it was never about ears. No real dueler cared about ears.
But, personal animosities where very entertaining.
Obviously you never made past that random public brawl phase.
Your 'opinion' is stupid. PVP was a MAJOR part of D2.
Your comment can be compared to a bunch of crack heads saying... "No one drinks beers they all do crack" Well, of course the all do crack if all you do is hang out with crack heads.
The 'MAJORITY' of players i new, played with and against where all pvp style players. A FULL friends list of all pvp players. Non STOP pvp games which featured private duels, team duels, legit duels with rules, free for all public games and the good ol' all pkr's.
From my 3 1/2 years of playing D2 i spent 90% of my time 'PVPING'.....
Also, complaining, whinning, sportsman ship, crying about balance, excuses, trolling and people who just enjoy a good duel come with the territory. Its all expected and sometimes the actual crying and trolling in public FFA games was more enjoyable then the actual FFA duels.
So please, keep your opinion to yourself if you did NOT indulge yourself fully into the PVP D2 world. Seriously, i hate NON pvprs with opinions. You all sound like Vegans giving advice on how to BBQ steaks. Everytime i see a non pvpr speak about how PVP isn't the focus and there's no point I DON'T GIVE A DAMN.
Thank you for you time...lol
Oh come on! At least don't lie! PVP was a Huge feature in D2. Even the D2 Beta was packed of Pvper. Couldn't you see all the PVP game in the game list? Pvper even had unofficial naming convention to help you find a pvp game: Duel, Duels, Duelss, Duelss,....... Dueling, Duel now,.... were always full and active.
God damn I miss the sound when someone was click the pvp button in town. I would go outside town and wait for that little #$#)(*!! I could feel the adrenaline pumping. Dude, it was intense. hehe
Or know any of the old friends that played that had tried it.
Ha. Bagstone.
Every game has "potential" for esports. Heck, there's even a tetris esports community. Does it mean that every game needs to be turned into esports? Hell, no. Why not? Simply because by focusing on esports, the game mechanics need to be changed towards "skill". Diablo was always less about skill; it's about killing millions of monsters and collecting loot. And it was designed such that it can be played by anyone who knows how to use a mouse.