Since its silent, expect something big for us in terms of PvP.
And when a date is set for the expansion, we can gladly see the PvP BEFORE the expansion, giving it a better overlook on the timeperiod we have to wait.
Not that I care for PVP, but Blizzard failed to deliver it in a timely manner. Add that to the ever growing, great, stinking pile of Diablo 3 failures, and what we have is probably the biggest gaming disappointment of 2012. Relatively speaking, of course. The game isn't all bad, it's just that the expectations were enormous.
Not that I care for PVP, but Blizzard failed to deliver it in a timely manner. Add that to the ever growing, great, stinking pile of Diablo 3 failures, and what we have is probably the biggest gaming disappointment of 2012. Relatively speaking, of course. The game isn't all bad, it's just that the expectations were enormous.
You never know, you may wake up one morning and BAM PvP patch has arrived (of course this day would have to be a Wednesday for the maintenance, and we'll probably know because they'd tell us.)
But who knows, it'd be interesting to see how pvp balances out, especially with the stat bonuses from paragon leveling and the crazy amounts of gear people have nowadays, and the crazy amount of people who don't have outrageous gear.
What is the purpose? Farm gear to sell so you get gold and buy gear that you later use to ... uh.. farm gear? And then what? I've killed Diablo a number of times already. Killing the same "bosses" over and over isn't my idea of having fun. I guess Blizzard's definition of having fun is different from mine these days.
Uhhh...... welcome to the Diablo franchise?
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
What is the purpose? Farm gear to sell so you get gold and buy gear that you later use to ... uh.. farm gear? And then what? I've killed Diablo a number of times already. Killing the same "bosses" over and over isn't my idea of having fun. I guess Blizzard's definition of having fun is different from mine these days.
Do you guys think they will have more then just 4v4 deathmatch in the beginning? I really REALLY hope somehow...someway... FREE. ROAM. PVP. with a hostile button added right to the side of player icons. =3
However much I don't care about pvp I actually think it could add flavour to an otherwise pointless game.
What is the purpose? Farm gear to sell so you get gold and buy gear that you later use to ... uh.. farm gear? And then what? I've killed Diablo a number of times already. Killing the same "bosses" over and over isn't my idea of having fun. I guess Blizzard's definition of having fun is different from mine these days.
I think I've extended my D3 binge a bit too long. Time to play something else for 6 months.
This has been said, but I feel the need to reiterate. Welcome to the Franchise, perhaps you should have done some historical research before hopping on the 'OMG D3 OUT AFTER 10 YEARS OF DEVELOPMENT!?'
It just boggles my mind, the game really has come leaps and bounds from launch with the new systems, revamped unique/set items, etc. They just need to factor PvP into the mix with some new twists.
There also shouldn't be some kind of filter on the type of gear levels being normalized when PvP'ing. In D2 if you couldn't match up to others in PvP games, the general idea was go back to farming. Farm up wealth, and create a great PvP character. This can be offset however by some kind of matchmaking that takes into account your hero paragon/gear levels and matches you against equally strong characters. I can imagine this would be fairly complex however, and perhaps that is what is holding everything up. I'm sure everyone will be pretty happy with some kind of SC2 esque MMR system that matches people against one another. Also, perhaps they are implementing game modes other than team deathmatch. I recall seeing datamined files related to keywords such as 'DotA' or others indicative of some kind of 'MOBA' game.
Hey it's just about time! Blizzard should give a hint what we can expect and when. They are pretty late and we shouldn't accept it as a fact since we payed for a game with pvp.
I'm sure I heard wrong, but didn't blizzard say (not just in blog posts but also on camera several times) that the Diablo3 PvP would 'be released before end of the year'?
You guys do realize they had to pretty much reinvent the end game content to keep whatever remaining players they continuing to play and possibly attract disgruntled ones back.
I'm not making excuses for the lack of PvP, it should be out by now, but with the initial disappointment of what was released it's probably best it's not in game yet. There's many who have said they would have waited another 6 months for D3's release and there will be more saying the same for PvP.
I posted back in August somewhere I was expecting PvP to be mid october. I change that to Late Feb/Early March.
Only thing im scared of pvp is that there is no specific pvp gear.. so its pay to win? Rich kids buy awesome gear from RMAH with daddys visa and then they own pvp... doesnt sound fun to me in any ways. If its that way i will skip the pvp.. any thoughts?
It's not pay to win, it never has been. I'm not going to do the whole "If you don't like the game go play something else blah blah blah" and all that crap. All there really is to it is just a bit of patience and knowing how to actually use the auction house.
There's no such thing as pay to win, if you don't want to buy something expensive, guess what? you don't have to! There's the exact same gear on the auction house at lower prices, all you have to do is look for it. You don't have to use the RMAH, so that rules out the "using daddy's credit card" saying that whiner's use.
If there were PvP specific gear wouldn't there be the same "problem" of "pay to win"? People putting up really good gear for high prices?
Please, don't come in jumping to conclusions that because there's no PvP specific gear that it's pay to win. It's really annoying.
In response to my thoughts on there being no specific gear! I think it's great, means I don't have to feel that I need to PvE to be able to destroy at PvP. By that I mean having to obtain the gear through drops or however they would have made us get it.
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
Only thing im scared of pvp is that there is no specific pvp gear.. so its pay to win? Rich kids buy awesome gear from RMAH with daddys visa and then they own pvp... doesnt sound fun to me in any ways. If its that way i will skip the pvp.. any thoughts?
If Blizzard's original standpoint still er... stands, the rich kid draining loot from the nipple would do them more harm than good, as the original design ethos is the PvP queue would pit you against people of a similar gear standard. Buy all your gear and have no knowledge how to use it? Good luck when you get queued against someone geared and skilled.
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wtf?
And when a date is set for the expansion, we can gladly see the PvP BEFORE the expansion, giving it a better overlook on the timeperiod we have to wait.
:: Enkeria [Twitter / Twitch / Website / Tattoos]
But who knows, it'd be interesting to see how pvp balances out, especially with the stat bonuses from paragon leveling and the crazy amounts of gear people have nowadays, and the crazy amount of people who don't have outrageous gear.
Uhhh...... welcome to the Diablo franchise?
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
I think h'n's is just not your type of game then.
OR
something like battlegrounds with capture the flag, domination, headquarters and so on... that would be just awesome.
I can haz dreamz?
This has been said, but I feel the need to reiterate. Welcome to the Franchise, perhaps you should have done some historical research before hopping on the 'OMG D3 OUT AFTER 10 YEARS OF DEVELOPMENT!?'
It just boggles my mind, the game really has come leaps and bounds from launch with the new systems, revamped unique/set items, etc. They just need to factor PvP into the mix with some new twists.
There also shouldn't be some kind of filter on the type of gear levels being normalized when PvP'ing. In D2 if you couldn't match up to others in PvP games, the general idea was go back to farming. Farm up wealth, and create a great PvP character. This can be offset however by some kind of matchmaking that takes into account your hero paragon/gear levels and matches you against equally strong characters. I can imagine this would be fairly complex however, and perhaps that is what is holding everything up. I'm sure everyone will be pretty happy with some kind of SC2 esque MMR system that matches people against one another. Also, perhaps they are implementing game modes other than team deathmatch. I recall seeing datamined files related to keywords such as 'DotA' or others indicative of some kind of 'MOBA' game.
~looks at calendar and giggles~
well, i really was a diablo fanboy for 10 years, this made me hate it.
they failed so hard its silly
My PvP senses are tingling.
Ha. Bagstone.
I'm not making excuses for the lack of PvP, it should be out by now, but with the initial disappointment of what was released it's probably best it's not in game yet. There's many who have said they would have waited another 6 months for D3's release and there will be more saying the same for PvP.
I posted back in August somewhere I was expecting PvP to be mid october. I change that to Late Feb/Early March.
There's no such thing as pay to win, if you don't want to buy something expensive, guess what? you don't have to! There's the exact same gear on the auction house at lower prices, all you have to do is look for it. You don't have to use the RMAH, so that rules out the "using daddy's credit card" saying that whiner's use.
If there were PvP specific gear wouldn't there be the same "problem" of "pay to win"? People putting up really good gear for high prices?
Please, don't come in jumping to conclusions that because there's no PvP specific gear that it's pay to win. It's really annoying.
In response to my thoughts on there being no specific gear! I think it's great, means I don't have to feel that I need to PvE to be able to destroy at PvP. By that I mean having to obtain the gear through drops or however they would have made us get it.
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
If Blizzard's original standpoint still er... stands, the rich kid draining loot from the nipple would do them more harm than good, as the original design ethos is the PvP queue would pit you against people of a similar gear standard. Buy all your gear and have no knowledge how to use it? Good luck when you get queued against someone geared and skilled.