Is anyone actually looking forward to the different PvP system they're putting in? Because I am!
I like that they're going for something different to the whole arena style PvP. It looked like great fun at Blizzcon, but it just seemed like the easy way of dealing with PvP (let's just chuck an arena in there, that will make them happy!). It will be interesting what they come up with
I pretty iffy on dueling being brought back, but only because of how the classes are at the moment (that's assuming they won't change the classes with or before the patch). Buuuut I won't lose any sleep over it!
And please, let's try and not turn this into a "blizzard isn't what they used to be" discussion.
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
Is anyone actually looking forward to the different PvP system they're putting in? Because I am!
I like that they're going for something different to the whole arena style PvP. It looked like great fun at Blizzcon, but it just seemed like the easy way of dealing with PvP (let's just chuck an arena in there, that will make them happy!). It will be interesting what they come up with
I pretty iffy on dueling being brought back, but only because of how the classes are at the moment (that's assuming they won't change the classes with or before the patch). Buuuut I won't lose any sleep over it!
And please, let's try and not turn this into a "blizzard isn't what they used to be" discussion.
I'm interested in what they come up with as far as "PvP with PvE elements and rewards" are concerned.
The different modes might also encourage the use of certain skills that are denied currency due to the present fast-paced, always-on-the-move nature of the game, for example Monk's inner sanctuary and Barb's earthquake in capture the flag scenarios.
I'm interested in what they come up with as far as "PvP with PvE elements and rewards" are concerned.
The different modes might also encourage the use of certain skills that are denied currency due to the present fast-paced, always-on-the-move nature of the game, for example Monk's inner sanctuary and Barb's earthquake in capture the flag scenarios.
That's definitely something I hope they're working on. I love the barb's ancient spear so much, it's sad I have to swap it out for something else otherwise I just don't deal enough damage or get hit too hard.
Rollback Post to RevisionRollBack
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
I want to see if the wizard's decoys actually work with humans
agreed.... much fun
Rollback Post to RevisionRollBack
May the heroes rise from the pit of despair and the bards sing of the day of death renewed to everlasting immortality....awaiting your return to the lands of Sanctuary may peace be with you on this day...your day of birth.
I like that they're going for something different to the whole arena style PvP. It looked like great fun at Blizzcon, but it just seemed like the easy way of dealing with PvP (let's just chuck an arena in there, that will make them happy!). It will be interesting what they come up with
I pretty iffy on dueling being brought back, but only because of how the classes are at the moment (that's assuming they won't change the classes with or before the patch). Buuuut I won't lose any sleep over it!
And please, let's try and not turn this into a "blizzard isn't what they used to be" discussion.
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
I'm interested in what they come up with as far as "PvP with PvE elements and rewards" are concerned.
The different modes might also encourage the use of certain skills that are denied currency due to the present fast-paced, always-on-the-move nature of the game, for example Monk's inner sanctuary and Barb's earthquake in capture the flag scenarios.
That's definitely something I hope they're working on. I love the barb's ancient spear so much, it's sad I have to swap it out for something else otherwise I just don't deal enough damage or get hit too hard.
Bashiok - Blizzard Representative - 08/01/2011 -"So how many skill combinations are there now? Well taking into account 6 active skills, all the rune combinations, and 3 passives we currently expect each class to have roughly 2,285,814,795,264 different build combinations."
"Hey, I thought you'd like the witty irony of grub-on-glowie violence!"
agreed.... much fun
immortality....awaiting your return to the lands of Sanctuary may peace be with you on this day...your day of birth.
The Crew