Thank you all for your feed back on this - should make some great information to go over in the podcast! Once it's recorded and live, it will be linked to Dfans
I wouldn't. There are too many unresolved plots left from Diablo 3. We aren't done yet. Imperius is begging to be put down, Diablo is running amock without a person trying to contain him, Dirgest is out of its Jewel, Lyndon needs to "have words" with his sister in law crusader style, and after looking at her handiwork in vanilla and RoS, I think we can expect a proper battle with Nereza as well,
What we need is an expansion and as I have been saying for years now, the setting that would make most sense would be Xiansai.
Why Xiansai and not saaaay Skovos? Welll......
The central theme is always a journey eastward so the Sanctuary version of the far east would be an ideal place for the final fight.
As the home of the wizard and Covetous Shen it is an important part of the backstory.
We know that Abd-al Hazir spent considerable time in Xiansai so bestiary entries and lore trivia are covered.
It is where several swords, bows, monk equipment, jewelry and 99% of the legendary gems come from.
For final boss I vote Trag'Oul. He and his necromancers work to maintain balance. The Nephalem is an unstoppable demigod who killed the prime evil and the former head of the angiris council. He is a threat to the balance. Besides after we killed the head of the angiris council who was infused with the power of the prime evil and half the population of sancuary, I don't think anything beside a planet sized celestial dragon could pose a credible threat as a final boss. Of course we won't kill him, but we can still wound him badly.
Also I'm pretty sure Tyrael will die. He has to. That's the point of being mortal. My guess is that after the Trag'Oul fight the dragons shoots and attack at us and Tyrael takes the hit. This convinces TG to leave us alone and Tyrael learns the final lesson of mortality.
Absolutely wonderful advice and information here!
I completely agree that there is a lot of story left to tell in Sanctuary and to further the good vs evil conflict away from the repetitive "battle Diablo" each iteration of the story. However, without some significant changes to the play style of Diablo 3 and foundational shits away from the min/max RNG hunt the game has become, I can't see more development being infused into this game.
Any opinions on new systems, classes or something to change the paradigm of the game - in conjunction with the land of the Wizards/Sorcerers of Xiansai?
I'm asking this question for community feedback for a new, upcoming Diablo 3 podcast that will feature questions posed to the community and critical thinking about each topic, rather than just idle chatter about the game and news.
So I put it to you - why do you want a D4 announcement? The main rebuttal I have is if a new game is announced in November of 2016, given development time for something new and ground breaking in the ARPG/Diablo franchise, you are looking at a potential release somewhere around 2018/2019. That's a very, very long time to wait with only D3 as your companion and patches, etc to keep you entertained.
To which, imo, NO one would be satisfied any longer with D3 when the next newest thing is around the corner....a very, very, very long corner.
Why do you want an announcement for a new game so early - what will keep you satisfied to play D3 for two to three years while you wait?
Thank you all for your feed back on this - should make some great information to go over in the podcast! Once it's recorded and live, it will be linked to Dfans
Thanks again!
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I completely agree that there is a lot of story left to tell in Sanctuary and to further the good vs evil conflict away from the repetitive "battle Diablo" each iteration of the story. However, without some significant changes to the play style of Diablo 3 and foundational shits away from the min/max RNG hunt the game has become, I can't see more development being infused into this game.
Any opinions on new systems, classes or something to change the paradigm of the game - in conjunction with the land of the Wizards/Sorcerers of Xiansai?
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I'm asking this question for community feedback for a new, upcoming Diablo 3 podcast that will feature questions posed to the community and critical thinking about each topic, rather than just idle chatter about the game and news.
So I put it to you - why do you want a D4 announcement? The main rebuttal I have is if a new game is announced in November of 2016, given development time for something new and ground breaking in the ARPG/Diablo franchise, you are looking at a potential release somewhere around 2018/2019. That's a very, very long time to wait with only D3 as your companion and patches, etc to keep you entertained.
To which, imo, NO one would be satisfied any longer with D3 when the next newest thing is around the corner....a very, very, very long corner.
Why do you want an announcement for a new game so early - what will keep you satisfied to play D3 for two to three years while you wait?
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477