4 pieces Inarius grants a buff for each enemy hit 2% reduction.
Bone armor reduces damage 3% per enemy hit up to 10 enemies.
If I hit 15 enemies for example, does that mean the DMG reduction will be 30%+30% or 30%+20% (Meaning it is capped like the armor or it does not have a cap). Did anyone tested it?
Second question, does the dmg reduction calculates like the cooldown reduction or it it additive? If I get 50% DMG reduction from set and bone armor, 50% DMG reduction from Aquila and 50% dmg reduction from Unity, what is the total DMG reduction?
Thank you
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
4 pieces Inarius grants a buff for each enemy hit 2% reduction.
Bone armor reduces damage 3% per enemy hit up to 10 enemies.
If I hit 15 enemies for example, does that mean the DMG reduction will be 30%+30% or 30%+20% (Meaning it is capped like the armor or it does not have a cap). Did anyone tested it?
Second question, does the dmg reduction calculates like the cooldown reduction or it it additive? If I get 50% DMG reduction from set and bone armor, 50% DMG reduction from Aquila and 50% dmg reduction from Unity, what is the total DMG reduction?
Thank you