Have you ever noticed how boring Kerrigan actually becomes as a character once she's infested? She just becomes all, "I'm gonna kill you. I'm the queen bitch of the universe. I'm evil and annoying in the worst sarcastic way ever."
For the most part I agree with you, SolidS. I like heroines that are tough and calculating, but they also appear to have weaknesses and emotion. Uma Thurman in Kill Bill is kind of a good example. She's obviously a badass, but she also has real issues and a past that makes her motives real and less contrived.
I don't think a Ghost would necessarily need motives other than they were trained a certain way. But you just gotta reveal the humanistic characteristics of any fictional character. Otherwise, you just think, why do we even care what happens to this person.
Zeratul and Artanis kind of bugged me in Brood War. Because they just became so naive (and I know the Protoss' biggest weakness is how stubborn and stalwart they are) that they just believed everything Kerrigan told them. I'm thinking to Zeratul, "Dude, you're like 800 or so years old. You are supposed to be a headstrong rebel who thinks for yourself." But instead Zeratul is more like, "Really, Kerrigan? We should help you cause you insist that the UED is our common enemy and will kill us all? Okey dokey then!"
And in that campaign Aldaris (who in the end appears to be the one who gets it) says to everyone else, "Uh, she's a Zerg? She's killed tons of our people. Why are we trusting her?" Unfortunately he also had to say he was betraying them because he still felt it was a mistake to collaborate with the Dark Templar. And this reasoning managed to make him one dimensional all over again.
Sorry to get off topic. I guess I should start a new Brood War conjecture thread or something.
hello when i bought diablo 2 expansion yesterday inside the box theres a game catolog and on the first page it says in big writing''COMING SOON,starcraft ghost to playstation 2,computer entertainment system and X box video game system'' just thought i would let u no.:)
and theres some pics on it and its in 3d.
Please excuse the double post, but I didn't know how to edit and then put the quote in.
It's important to keep in mind that they'll start marketing and advertising games even if they're not finished. Cause Warcraft Adventures was being marketed all like it was this game that was totally gonna be released soon. One Blizzard game, and maybe someone can help me out with this, actually provides a trailer for it on the start up screen. But in the end, Blizzard proved that can still mean nothing.
Yeah that's true about Blizzard's standard of quality. Personally I thought Warcraft Adventures looked like a really fun game. But that game was scrapped mainly cause it wasn't meeting their quality standards. It's actually a very honorable thing to do for a game, even though we as fans probably wouldn't mind playing it.
My impression of Ghost from the beginning was that the timing seemed strange for it. Especially for the kind of graphics it was displaying. As far as the gameplay, the trailers didn't seem to do it that much justice. And it kind of looked boring. However, I think if you're interested in games like Splinter Cell, this seemed like a good game for you.
As for the character Nova, and I know I've already discussed it in this thread, but she seemed too soft and pretty. I imagine the extensive training and the use of their psychic inhibitors would wreak havoc on a Ghost's appearance. And Kerrigan was a great example of this. Sure, she was mildly attractive, but at the same time she had a look on her face like when presidential candidates campaign heavily and then loose and they look all spent. I liked how Kerrigan was (pre-Zerg, obviously) level-headed, sensible, and cynical.
I understand that we didn't really know much about Nova. But I didn't like how she just appeared as some female James Bondish caricature with her elegant looks.
I also understand that I'm focusing a lot merely on her appearances but it seems to go a long way with Blizzard games and their character development.
Consider Arthus from Warcraft 3. Obviously he's supposed to be this sort of handsome and charming prince, but just look at him on the cover of the box: he appears kinda ugly and dirty, doesn't he? And that just seems realistic that he would be scarred and rugged cause he lives under the type of conditions that would make a person look that way after years of that kind of life.
So, back to a Ghost. When you read about them in the Starcraft manual, it doesn't exactly seem like they have a pleasant life even though their status and value as agents is very high. As children if they exhibit psychic abilities, they're taken by the government at a very early age, implanted with inhibitors and trained to become lethal instruments of death. So you would expect a life of that to really show in their asthetics.
I actually had been looking forward to Ghost for a long time, even as it gradually became more apparent that it'd be indefinitely scrubbed.
However, while in some ways it looked interesting, others I just rolled my eyes at. Particularly the character Nova. Now, I'm not naive that sex sells and there will be provocative women in movie, television, and video games.
But this was just ridiculous...
What's up with her ass? This just doesn't look like the kind of rugged saboteur they portrayed ghosts as in the original Starcraft. Even Kerrigan, while mildy attractive, still had that beaten up, worn look that seemed more realistic. This bitch just looks like she's at some terrible Euro-trash fashion show.