Character Name: Ignis Playby: Disciples II demon faction thief Age: 24 Height: 5'8" Weight: 164 Eyes: Blue Hair: Maroon, nearly 2 inches. Build: On the slim side of average, somewhat muscular. Gender: Male Distinctive Characteristic(s): Gambling addiction : If it has any potential to be turned into a bet, Ignis can figure out how. Strangely paranoid and leery of squirrels, when asked about it, he avoids the subject, simply replying, "Damn window was open, never heard them come in. Crafty little bastards."
Personal History: Born into a somewhat poor family, Ignis had to quickly learn how to get by with less than his friends. His childhood consisted of bullying by the richer children, which led him to develop a quick wit, and equally quick reflexes, as he was not the strongest child. He would often rely on dirty fighting, and speed to defend himself from the children who harassed him. Despite the rigors of school, he still managed to get by with above average grades. His home life however, was a different matter entirely. His father had recently taken to alcohol to lessen his stress, and his clothing business began to suffer. His mother had to take a job as a barmaid to help support the family. Both parents now occupied, Ignis was often left to his own devices, or in the company of his drunken, off-work father.
Near the age of 10, his father now a full-fledged alchoholic, ran his business into the ground, leaving Ignis's mother as the sole provider of the family. Ignis knew his mother could not support the family alone, and began making small bets with his schoolyard peers. Often, they were small things, like "who can run faster", or "who can jump higher". Even when he lost a bet, he often managed to pick the coinpurses of the other children, gaining back his losses as well as their coin, leaving them none the wiser. Ignis soon realized he had a knack for making bets, and began teaching himself the art of cards, which was the next logical step in his eyes. Ignis practiced whenever he could, be it alone, with friends, or with family. Soon enough, he felt confident enough to take his new found skills into the world, and went with his mother to the tavern one day to try his hand at poker. After that first night he was absolutely beaming, 4 gold richer.
At the age of 19, he had ensured his parent's financial stability, and turned towards accumulating his own fortune. Taking a dive back into his childhood, he began picking pockets once more. He easily regained his knowledge of the craft, but picking pockets could not sustain his growing sense of adventure. He began breaking into houses at night, taking anything and everything that wasn't nailed to the floor. The thrill of not being caught was a rush for Ignis, just as much as that first hand of poker had been all those years ago. He soon balanced out the two hobbies, and began amassing a substantial amount of money.
This fortune would not come without enemies. All the money he was gaining had to come from somewhere, or specifically, somebody. Ignis was unaware of how many vengeful thugs were on his trail, seeking their lost money, and lost pride. One night, it finally became apparent to Ignis that with his lifestyle, came danger. He was sleeping in his house, a modest shack near the dock district of town, when he heard frantic yelling outside. He could not make out exactly what was being said, but he knew that the victims of his luck had finally caught up with him. He then heard a crash, and bolted out of bed to grab his weapons. He strapped on his 2 knives, and carried his wakizashi in his right hand, as his Katana was too long to use indoors. He heard footsteps, and judging from them, figured 5 or so men had come for him. He crept out of his room, and hid in the bathroom, waiting. Mere seconds later, he heard the men crash into his room. They sounded confused, wondering where Ignis had gone. They decided to split up, and Ignis knew his luck had not failed him.
He waited until the footsteps dispered, and peeked outside of the bathroom. There was still a guard waiting outside of his room. He quickly dispatched him with a thrown knife, rushed to his room, grabbed his leather armor and cloak, as well as his money, and vaulted out of his window. After this incident, Ignis knew that he would have to refine his sneaking, evasion, and even infiltration abilities, since apparently garden variety thugs could find him. He also knew he would have to practice with his blades, since all the stealth in the world would not save him once his enemies were at his door. He spent the better part of a year "practicing" with the local guard, both legally and illegally. Once he felt confident in his abilities, he was able to go back to the lifestyle he knew and loved. The thieving he did during his time a was able to sustain him, but he knew that gambling was where he would get ahead. He went back to his preferred line of work, and since not many people knew or remembered him anymore, had a substantial advantage over them. At first he was somewhat rusty, and suffered some setbacks, but his previous fortune served as a good cushion to help him get back to his previous level of skill. It came back quite naturally after he had lost several games, and he began amassing his gains once more.
It seemed as if he was on the top of the world, nothing could bring him down. But all good things have to end, and end it did. His fortune was washed away in one stroke of bad luck, landing him on the streets stuck with a substantial debt, and enemies in the wrong places. Broke and jaded, Ignis had to go back to his old stomping grounds. The taverns here in the slums were not as wealthy, but they were the only places he could go. One night however, turned him towards a different walk of life. Ignis struck up a conversation with one of his poker opponents, and the chatter quickly turned towards a mercenary corporation the man was making : The Knights of the Burning Blade.
Ignis was filled with that familiar sense of adventure once more, figured he would try his hand at adventuring (After all, he heard it pays well), and joined up with this new mercenary group.
Special Training: Extensive skill at picking locks and sneaking around, also has basic training in throwing weapons as well as melee weapons.
Weaponry: A katana and a wakizashi : the pride and glory of his thieving days, stolen from a long retired warrior from the far east. Also carries 4 knives he keeps for "peace of mind", 2 of which are tucked in his boots, the other 2 being strapped to his forearms, hidden under his sleeves. The 2 knives within his sleeves are strapped in such a way as to allow them to fly loose with specific arm movements, allowing quick throwing without having to take them out.
Armour: Basic cloth and studded leather armor, dyed maroon in remembrance of his father's former glory. Wears a red cloak as well, which his mother gave to him when he helped her get back on her feet financially.
Goals and Ambitions: To get out of debt, and following a misguided sense of adventure.
Will no doubt be doing some editing later, gotta refine this and such.
It's fine to edit our characters up until the game starts, right Jetrall ?
Huzzah, may have it down to the final edit.
Willing to edit it down, if need be though, it is pretty lengthy :/.
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Character Name: Ignis
Playby: Disciples II demon faction thief
Age: 24
Height: 5'8"
Weight: 164
Eyes: Blue
Hair: Maroon, nearly 2 inches.
Build: On the slim side of average, somewhat muscular.
Gender: Male
Distinctive Characteristic(s): Gambling addiction : If it has any potential to be turned into a bet, Ignis can figure out how.
Strangely paranoid and leery of squirrels, when asked about it, he avoids the subject, simply replying, "Damn window was open, never heard them come in. Crafty little bastards."
Personal History: Born into a somewhat poor family, Ignis had to quickly learn how to get by with less than his friends. His childhood consisted of bullying by the richer children, which led him to develop a quick wit, and equally quick reflexes, as he was not the strongest child. He would often rely on dirty fighting, and speed to defend himself from the children who harassed him. Despite the rigors of school, he still managed to get by with above average grades. His home life however, was a different matter entirely. His father had recently taken to alcohol to lessen his stress, and his clothing business began to suffer. His mother had to take a job as a barmaid to help support the family. Both parents now occupied, Ignis was often left to his own devices, or in the company of his drunken, off-work father.
Near the age of 10, his father now a full-fledged alchoholic, ran his business into the ground, leaving Ignis's mother as the sole provider of the family. Ignis knew his mother could not support the family alone, and began making small bets with his schoolyard peers. Often, they were small things, like "who can run faster", or "who can jump higher". Even when he lost a bet, he often managed to pick the coinpurses of the other children, gaining back his losses as well as their coin, leaving them none the wiser. Ignis soon realized he had a knack for making bets, and began teaching himself the art of cards, which was the next logical step in his eyes. Ignis practiced whenever he could, be it alone, with friends, or with family. Soon enough, he felt confident enough to take his new found skills into the world, and went with his mother to the tavern one day to try his hand at poker. After that first night he was absolutely beaming, 4 gold richer.
At the age of 19, he had ensured his parent's financial stability, and turned towards accumulating his own fortune. Taking a dive back into his childhood, he began picking pockets once more. He easily regained his knowledge of the craft, but picking pockets could not sustain his growing sense of adventure. He began breaking into houses at night, taking anything and everything that wasn't nailed to the floor. The thrill of not being caught was a rush for Ignis, just as much as that first hand of poker had been all those years ago. He soon balanced out the two hobbies, and began amassing a substantial amount of money.
This fortune would not come without enemies. All the money he was gaining had to come from somewhere, or specifically, somebody. Ignis was unaware of how many vengeful thugs were on his trail, seeking their lost money, and lost pride. One night, it finally became apparent to Ignis that with his lifestyle, came danger. He was sleeping in his house, a modest shack near the dock district of town, when he heard frantic yelling outside. He could not make out exactly what was being said, but he knew that the victims of his luck had finally caught up with him. He then heard a crash, and bolted out of bed to grab his weapons. He strapped on his 2 knives, and carried his wakizashi in his right hand, as his Katana was too long to use indoors. He heard footsteps, and judging from them, figured 5 or so men had come for him. He crept out of his room, and hid in the bathroom, waiting. Mere seconds later, he heard the men crash into his room. They sounded confused, wondering where Ignis had gone. They decided to split up, and Ignis knew his luck had not failed him.
He waited until the footsteps dispered, and peeked outside of the bathroom. There was still a guard waiting outside of his room. He quickly dispatched him with a thrown knife, rushed to his room, grabbed his leather armor and cloak, as well as his money, and vaulted out of his window. After this incident, Ignis knew that he would have to refine his sneaking, evasion, and even infiltration abilities, since apparently garden variety thugs could find him. He also knew he would have to practice with his blades, since all the stealth in the world would not save him once his enemies were at his door. He spent the better part of a year "practicing" with the local guard, both legally and illegally. Once he felt confident in his abilities, he was able to go back to the lifestyle he knew and loved. The thieving he did during his time a was able to sustain him, but he knew that gambling was where he would get ahead. He went back to his preferred line of work, and since not many people knew or remembered him anymore, had a substantial advantage over them. At first he was somewhat rusty, and suffered some setbacks, but his previous fortune served as a good cushion to help him get back to his previous level of skill. It came back quite naturally after he had lost several games, and he began amassing his gains once more.
It seemed as if he was on the top of the world, nothing could bring him down. But all good things have to end, and end it did. His fortune was washed away in one stroke of bad luck, landing him on the streets stuck with a substantial debt, and enemies in the wrong places. Broke and jaded, Ignis had to go back to his old stomping grounds. The taverns here in the slums were not as wealthy, but they were the only places he could go. One night however, turned him towards a different walk of life. Ignis struck up a conversation with one of his poker opponents, and the chatter quickly turned towards a mercenary corporation the man was making : The Knights of the Burning Blade.
Ignis was filled with that familiar sense of adventure once more, figured he would try his hand at adventuring (After all, he heard it pays well), and joined up with this new mercenary group.
Special Training: Extensive skill at picking locks and sneaking around, also has basic training in throwing weapons as well as melee weapons.
Weaponry: A katana and a wakizashi : the pride and glory of his thieving days, stolen from a long retired warrior from the far east. Also carries 4 knives he keeps for "peace of mind", 2 of which are tucked in his boots, the other 2 being strapped to his forearms, hidden under his sleeves.
The 2 knives within his sleeves are strapped in such a way as to allow them to fly loose with specific arm movements, allowing quick throwing without having to take them out.
Armour: Basic cloth and studded leather armor, dyed maroon in remembrance of his father's former glory. Wears a red cloak as well, which his mother gave to him when he helped her get back on her feet financially.
Goals and Ambitions: To get out of debt, and following a misguided sense of adventure.
Will no doubt be doing some editing later, gotta refine this and such.
It's fine to edit our characters up until the game starts, right Jetrall ?
Huzzah, may have it down to the final edit.
Willing to edit it down, if need be though, it is pretty lengthy :/.