Okay, but my point being is : almost every class would require 2 weapon sets and they all have melee and ranged abilities or abilities to get them closer to ranged opponents.
The character classes now though have melee/ranged attacks. Plus it would depend on the trees you go into. Seeing as, from what I know, every class except the WitchDoctor has at least 2 weapon types. The Monk Claws/Spear/Stave, Barbarian All basic melee weapons, Wizard Orbs/Staffs. The Witchdoctor only uses a Wand, I don't know if he uses anything else than that. The Monk may have skills only for Claws while he may have skills that require the spear/stave. I can't say for sure though, but some of his animations use the stave on his back but then he also uses his claws/fist weapons. As for the Wizard it was mentioned they use Orbs, but you can also see the male wizard using a staff. The Barbarian is given.
Problem with samurais specifically is I think they'd end up too similar to the Monk in the fast but weak melee DPS theme.
Well the Monk isn't weak in melee DPS. Why do people even think that?! He's in contrast to the Barbarian only because of his Low HP and Defense. But in terms of damage, the monk owns against mobs. Oh I'm not mad, just like.. I see/hear it often. If anyone's seen or read info from Blizzcon, they state there that he's only in contrast to the Barb through def and hp. But really is powerful in terms of attack.
Quote from "emilemil1" »
Something that can switch between ranged and melee combat (without losing too much power like in D2) is most likely imo.
And why not doing like with the Barbarian, letting the build decide the choise of weapon. You can go bow/crossbow for full ranged, throwing weapons (javelin, throwing knives/axes) for a melee/range mix, or daggers/spears for full melee.
Anyone noticed though that they kept the "1/2" weapon slots? Meaning you can switch quickly between 2 weapon sets you have equipped on?
Yeah... Lol next blizzcon would be pushing it. The farthest I'll wait before I go crazy would be Christmas. Besides I doubt they'll do any major changes to the characters without the final character being released yet. So far its only the looks and color palette of skills they've been changing but nothing major. So, yeah, my guess is they'll only do the major changes when all 5 classes are complete. Man sometimes I love it, but sometimes I also hate it, when blizzard is so secretive about their games.
Well if you darken the shade of the red it could work. I dunno, I'm guessing Blizzard could pull that kind of thing off. When do you think they'll release the 5th character though? Maybe as a Christmas Gift or a Happy Holloween release? What do you think? At least, since they did mention this last character has been the longest standing character that has just gone through a lot of re-iterations and re-imaginations, we can expect it to be released soon. There's no other characters left. Plus once the characters are out all we got to do is wait another year for D3 to be released since they'll start talking about other things than just the characters. Like the story, the in game mechanics.
Yeah, I just can't see that design though in black. The grey works better. Especially with the red. If you have black it just makes the red look too bright and painful to the eyes. Grey kinda evens it out don't you think?
I love this idea. I think the character would be cool if it looked like the Assassin's Creed character, but with more dark features instead of lighter.
Yeah like a darker shade of Gray rather than the White/Silver he's got on. The red is just great. The brown is also good. Just a darker shade of gray would work with the design actually.
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Anyone noticed though that they kept the "1/2" weapon slots? Meaning you can switch quickly between 2 weapon sets you have equipped on?
Definitely. I'm making a prediction that we'll have a major beastiary update on holloween!
Yeah like a darker shade of Gray rather than the White/Silver he's got on. The red is just great. The brown is also good. Just a darker shade of gray would work with the design actually.