I find that, unless there's some flavor to back up the decision, implementing features like auras is nonsensical. Just throwing in a "imp aim/mana regen another one for dmg reduct/health regen (sic)" doesn't make sense. Think to yourself WHY a character would have an aura, then work from there.
If the ranged character is something like your generic fantasy ranger, would that character having an aura that increases health/mana (or any other variations along this vein) fit with the theme? I think it's best to tackle questions like this and to think of character concepts before saying, "oh, I think that the character should have an aura."
That would be pretty fly if the class threw boomerangs and p'owned everyone. I would find it comical though if someone just cought the boomerang, although i know this is just a game, when i think about it in real life i picture someone just catching the thing after i threw it. Maybe unless the thing had spikes on it or something idk.
Actually, the more i think about it, the boomerang idea is kindof growing on me. If they made up a whole bunch of skills like multiple homeing boomerangs, where each of them seeks out a target ect and maybe they freeze their target like frozen boomerang or something like vally of exploding boomerangs. XD
That's the thing! It sounds funny at first, but it has some potential! Remember Mad Max II?
It could easily be adapted into the fantasy genre. It's not too far-fetched to expect, say, a higher level character to throw boomerangs made of pure energy (or something along those lines).
If the ranged character is something like your generic fantasy ranger, would that character having an aura that increases health/mana (or any other variations along this vein) fit with the theme? I think it's best to tackle questions like this and to think of character concepts before saying, "oh, I think that the character should have an aura."
That's the thing! It sounds funny at first, but it has some potential! Remember Mad Max II?
It could easily be adapted into the fantasy genre. It's not too far-fetched to expect, say, a higher level character to throw boomerangs made of pure energy (or something along those lines).