i don't know what you'd call it, but i'd love to see a an archer class combined with some blademaster (and even sneaky) abilities.
just a few of the latter skills, like blade skills for pushing back monsters so you can pound em with arrows/bolts, and maybe also a "backstab" type skill where you can sneak up and just rape shit from behind.
That combined with archery skills might be too much and too overpowered, but hell, it'd be kick ass.
I'm thinking like an assassin, but not in the D2 sense. like a sneaky bastard who is lethal with weapons. throwing knives would be nice here too if they could make them not a joke.
..thoughts?
"hunter" or "headhunter" or something maybe...
Quote from "Morden79" »
I personally would like to see a retooled Assassin, with more emphasis on ranged combat instead of that Trap crap. I never caught on to traps, and they didn't feel all that natural. Personally, what I would like to see is something more like the Oblivion assassin, bows and blades, with a little bit of stealth (via skill or magic), quick attacks, and poisons. It would be pretty killer, though I have a feeling many would scream "WOW ROGUE REMAKE"...
I'd love to see something like what you both said, basically a mercenary or paid assassin who focused on ranged weapons, a sniper. He or she would be a mix of World of Warcraft Hunter (without the pet) and Rogue (without the melee combat specialization). Bows or crossbows would be his usual tool of the trade. He'd focus on aimed shots: a slow rate of fire that did lethal damage.
This would be a dark character, but unlike the Necromancer who desires power and seeks it through occult paths, he would be down-to-earth, practical, greedy and criminal. He'd wear cloaks, cowls, hoods. Lots of black clothing and armor.
Anyone here play the Thief series of 1st person sneakers? Someone like Garret- very practical, cynical and worldly, yet professional and focused. Or, like the Thieves from the Majesty RTS; I really loved the line they said whenever they got gold: "My ambition has paid off!" A female version would be like the character Haley from the Order of the Stick webcomic.
Skills would include ranged attack stuff, stealth and some dirty fighting tricks for melee (usually to disable opponents or keep them away from you). Sniping shots (long cast time (aiming), but does a lot of extra damage- best done as an initial attack). Sand or dirt in your eyes. Garrotes (silences target; attacking a lone target does not cause other mobs in the area to aggro you for a certain amount of time; if you kill quickly enough, you will leave combat without attracting attention). Trick shots (example: shooting someone in the foot, leg, paw, hoof, tentacle, etc. to slow them down). Stealth (you can sneak by). Distraction 1 (making it easier to sneak by). Distraction 2 (distract an opponent, step back into the shadows, escape).
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I'd love to see something like what you both said, basically a mercenary or paid assassin who focused on ranged weapons, a sniper. He or she would be a mix of World of Warcraft Hunter (without the pet) and Rogue (without the melee combat specialization). Bows or crossbows would be his usual tool of the trade. He'd focus on aimed shots: a slow rate of fire that did lethal damage.
This would be a dark character, but unlike the Necromancer who desires power and seeks it through occult paths, he would be down-to-earth, practical, greedy and criminal. He'd wear cloaks, cowls, hoods. Lots of black clothing and armor.
Anyone here play the Thief series of 1st person sneakers? Someone like Garret- very practical, cynical and worldly, yet professional and focused. Or, like the Thieves from the Majesty RTS; I really loved the line they said whenever they got gold: "My ambition has paid off!" A female version would be like the character Haley from the Order of the Stick webcomic.
Skills would include ranged attack stuff, stealth and some dirty fighting tricks for melee (usually to disable opponents or keep them away from you). Sniping shots (long cast time (aiming), but does a lot of extra damage- best done as an initial attack). Sand or dirt in your eyes. Garrotes (silences target; attacking a lone target does not cause other mobs in the area to aggro you for a certain amount of time; if you kill quickly enough, you will leave combat without attracting attention). Trick shots (example: shooting someone in the foot, leg, paw, hoof, tentacle, etc. to slow them down). Stealth (you can sneak by). Distraction 1 (making it easier to sneak by). Distraction 2 (distract an opponent, step back into the shadows, escape).