I believe it will be the Hunter from WoW. I'm not joking either it's perfectly balance a ranged class witha pet summoning ability so those pets can attack up close and keep the enemies at bay while the hunter stays back and fires the bow. It is a very logical choice because there will be no returning DIABLO classes, they didn't say anything bout wow.
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1) Barbarian- Pure Melle some long ranged skills But mostly the melee Tank.
2)Wd Shorter ranged magic attacks with summons
3)Wiz long and short ranged attacks absolutely no melee
4)monk pretty much holy sin medium ranged to short not much long range
5) if you have a pure caster a pure melee a middle caster and a middle melee why is'nt there a highly ranged class with some melee skils.
For some reason everyone thinks theres this overwhelming balance. THERE IS NOT. the barb cant attack from one side of the screen to the other. He has no range unless you count his spells and even then there are few. Plus the barbs attack comes from his sword not his magic most of the time. The wizard and wd rely on magic to fight and the monk relys on both his wep att for up close fights and magic for his medium ranged skills. The only other choice is a dominant I repeat DOMINANT ranged class. the reason i say dominant is this. The barb is dominant in melee not in ranged class theres not really a balance if you think of it. yes he can go from long to short range if he wants to but he doesnt have many options. so the only other class i can think of is a pure ranged class with some skills that let it do some up close damage or a teleport type skill so it can continually back up and use its ranged attacks. There is no possible other way it can be a hybrid. it has to be a dominant ranged class.
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Not even Death will save you from Diablo Bunny's Cuteness!
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1) Barbarian- Pure Melle some long ranged skills But mostly the melee Tank.
2)Wd Shorter ranged magic attacks with summons
3)Wiz long and short ranged attacks absolutely no melee
4)monk pretty much holy sin medium ranged to short not much long range
5) if you have a pure caster a pure melee a middle caster and a middle melee why is'nt there a highly ranged class with some melee skils.
For some reason everyone thinks theres this overwhelming balance. THERE IS NOT. the barb cant attack from one side of the screen to the other. He has no range unless you count his spells and even then there are few. Plus the barbs attack comes from his sword not his magic most of the time. The wizard and wd rely on magic to fight and the monk relys on both his wep att for up close fights and magic for his medium ranged skills. The only other choice is a dominant I repeat DOMINANT ranged class. the reason i say dominant is this. The barb is dominant in melee not in ranged class theres not really a balance if you think of it. yes he can go from long to short range if he wants to but he doesnt have many options. so the only other class i can think of is a pure ranged class with some skills that let it do some up close damage or a teleport type skill so it can continually back up and use its ranged attacks. There is no possible other way it can be a hybrid. it has to be a dominant ranged class.