I love watching INVIS play - its a glimpse into the world of dps that I hope I have soon
Thank you for the description of the gameplay for using EP - its pretty much what I imagined trying to do. I still feel though that I'm spending more time making sure that mobs are targeted and marked with EP, rather than just focusing on dpsing the whole group. But that's also because I'm chasing too much due to the fear proc of my Echoing Fury.
I'd love to run a game with you - but I'm state-side
On live I feel Exploding Palm is the best skill we have. Buffing it from 30 to 50% will only make it overpowered. I like that
When I used Echoing Fury I did NOT use Exploding Palm simply because the fear ruined the whole thing. If you use EF, then Exploding Palm might be something to stay clear of. I spent 1b on new weapons just to get rid of my EF to be able to use Exploding Palm, so I may be a bit biased.
And I think Wall of Light is much better when using two-handed weapons. Well, ofc it is, but on MP10 (what I play 100% of the time) 30-50% corpse explosion vs X amount of wep dmg always favors the % based life loss.
It all comes down to what you enjoy playing, so why not use Wall of Light if that is something you enjoy?
I agree that the bane of my existance is going to be that fear proc on the Echoing Fury. It is sometimes, situtionally beneficial when I'm dealing with packs. To have one run away from the desecration, or plague that they continually all cast is helpful. And with the short tele from Thunderclap, i've made it work.
And to clarify - I found the Echoing Fury and just considered it my RNG destiny that I have to use it
However - help me out with actual gameplay of Exploding Palm. You've got four mobs around you and at mp10 they aren't going to drop quickly (I would assume) so you mark up one of them with EP and when they are at low life, you plan or hope that they are near to the others and then the explosion takes the rest out?
What I don't get is the other three mobs have probably lost maybe 25% of their health while standing around you from SW and the Cyclones. So that 50% hit is great, but again - situationally - you are getting wailed on by four mobs, while you focus fire down one of them so that it can do your dps for you, all at once and only once to the rest that are near to it. You still have to go after the others and single target another down.
With Wall of Light, I was able to essentially drop all four mobs at roughly the same time, because of how far and wide the dps effect goes. Exploding Palm's radius seems to be very, very small.
I'm not laboring on about this to change people's minds about Wall of Light- as you said, if I have fun with it, than that's the way to play. I'm mainly curious that I'm not using Exploding Palm in the right way and my Echoing Fury is causing too many issues.
Because realistically if you can use it on mp10 and have fun - than its got to be worth its salt. Or dps, rather
I was on MP6. I didn't go any higher, because at 6 is where I feel with my current dps that I drop stuff "fast enough" to progress the rest of the way to 100.
I will take a look at EP again, but, I still feel like it doesn't do damage in a large enough area to hit anything.
I've experiemented with Exploding Palm on the PTR and I really don't see it helping. And the main reason why is that very, very rarely is something that I mark with Exploding Palm, near to other mobs when they die and it explodes. Now I freely admit that I use an Echoing Fury, so most of the time my target likes to go for a walk every few seconds. However, I've spammed it on mobs around me and I just don't see things blowing up.
I did run with this build http://eu.battle.net/d3/en/calculator/monk#aXeYSk!WUX!abbcca which essentially uses BoH for the constant up of 15% extra damage and Wall of Light-Empowered Wave. With the buffed dps of Wall of Light and the lower spirit cost, I can spam 3 of these on top of elite packs and or larger clumps of mobs and they all instantly die. This is the effect that I expected from Exploding Palm and I just don't see it. I drop stuff, way, way faster with Wall of Light than any other ability I've used. I know that the buff to Exploding Palm makes it seem amazing - but mechanically, it doesn't seem to near have the effect that Wall of Light does.
So those of you that don't use an Echoing Fury - do you find Exploding Palm that beneficial and have you tried Wall of Light on the PTR?
With Exploding Palm being buffed from 30% to 50% of mob's max health it seems strictly better than say, BoH: Blazing Wrath.
Just so I'm clear - SW does not really benefit from a snapshot at all anymore - just the dps of each weapon (if you DW) and the current dps at the time? So Blinding Flash will only help SW while the 4 seconds of Blinding Flash is up?
I assumed that I read the notes correctly - so I started experimenting with Exploding Palm for the first time. I see the beenfit, the dmg is nice - however, I have an Echoing Fury and I can't get the benefit of Exploding Palm in action very much, becuase of the fear on EF. So I also added in Cyclone Strike. Which again, helps, but with burning through so much spirit to constant spam Cyclone Strike and Exploding Palm - I very rarely have the spirit to be able to recast Sweeping Winds when it falls off at the next set of mobs.
Thank you for the description of the gameplay for using EP - its pretty much what I imagined trying to do. I still feel though that I'm spending more time making sure that mobs are targeted and marked with EP, rather than just focusing on dpsing the whole group. But that's also because I'm chasing too much due to the fear proc of my Echoing Fury.
I'd love to run a game with you - but I'm state-side
Thanks again for the advice!
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I agree that the bane of my existance is going to be that fear proc on the Echoing Fury. It is sometimes, situtionally beneficial when I'm dealing with packs. To have one run away from the desecration, or plague that they continually all cast is helpful. And with the short tele from Thunderclap, i've made it work.
And to clarify - I found the Echoing Fury and just considered it my RNG destiny that I have to use it
However - help me out with actual gameplay of Exploding Palm. You've got four mobs around you and at mp10 they aren't going to drop quickly (I would assume) so you mark up one of them with EP and when they are at low life, you plan or hope that they are near to the others and then the explosion takes the rest out?
What I don't get is the other three mobs have probably lost maybe 25% of their health while standing around you from SW and the Cyclones. So that 50% hit is great, but again - situationally - you are getting wailed on by four mobs, while you focus fire down one of them so that it can do your dps for you, all at once and only once to the rest that are near to it. You still have to go after the others and single target another down.
With Wall of Light, I was able to essentially drop all four mobs at roughly the same time, because of how far and wide the dps effect goes. Exploding Palm's radius seems to be very, very small.
I'm not laboring on about this to change people's minds about Wall of Light- as you said, if I have fun with it, than that's the way to play. I'm mainly curious that I'm not using Exploding Palm in the right way and my Echoing Fury is causing too many issues.
Because realistically if you can use it on mp10 and have fun - than its got to be worth its salt. Or dps, rather
edit: because tired fingers make for great typos.
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I will take a look at EP again, but, I still feel like it doesn't do damage in a large enough area to hit anything.
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
I've experiemented with Exploding Palm on the PTR and I really don't see it helping. And the main reason why is that very, very rarely is something that I mark with Exploding Palm, near to other mobs when they die and it explodes. Now I freely admit that I use an Echoing Fury, so most of the time my target likes to go for a walk every few seconds. However, I've spammed it on mobs around me and I just don't see things blowing up.
I did run with this build http://eu.battle.net/d3/en/calculator/monk#aXeYSk!WUX!abbcca which essentially uses BoH for the constant up of 15% extra damage and Wall of Light-Empowered Wave. With the buffed dps of Wall of Light and the lower spirit cost, I can spam 3 of these on top of elite packs and or larger clumps of mobs and they all instantly die. This is the effect that I expected from Exploding Palm and I just don't see it. I drop stuff, way, way faster with Wall of Light than any other ability I've used. I know that the buff to Exploding Palm makes it seem amazing - but mechanically, it doesn't seem to near have the effect that Wall of Light does.
So those of you that don't use an Echoing Fury - do you find Exploding Palm that beneficial and have you tried Wall of Light on the PTR?
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477
Just so I'm clear - SW does not really benefit from a snapshot at all anymore - just the dps of each weapon (if you DW) and the current dps at the time? So Blinding Flash will only help SW while the 4 seconds of Blinding Flash is up?
I assumed that I read the notes correctly - so I started experimenting with Exploding Palm for the first time. I see the beenfit, the dmg is nice - however, I have an Echoing Fury and I can't get the benefit of Exploding Palm in action very much, becuase of the fear on EF. So I also added in Cyclone Strike. Which again, helps, but with burning through so much spirit to constant spam Cyclone Strike and Exploding Palm - I very rarely have the spirit to be able to recast Sweeping Winds when it falls off at the next set of mobs.
Thoughts?
Monkalicious: http://us.battle.net/d3/en/profile/OptimusPrime-12194/hero/79139477