I gather, from the name itself, this skill might be similar to Vault in a way that you try to get away from your enemies but unlike Vault where you get far away, Evasive Fire might be a skill wherein you just dodge or avoid enemy attacks while at the same time firing your crossbows that gets x percent chance of hit depending on the skill level.
So, Vault takes you far away when you do the cartwheel move, while Evasive Fire just makes your dodge/avoid ability better while inflicting damage to the enemies.
I had that thought of it doing SOMETHING like Vault... Should it work like you suggest then I will have to seriously consider adding it in to my list, but would it replace Vault? Hard to say, but I think I enjoy Vault's distance a little too much yet.
ACTIVE
1. Bola Shot - Fires an explosive Bola that detonates after X seconds for splash damage.
2. Vault - Tumble acrobatically across a distance.
3. Entangling Shot - Deals a percentage of weapon damage and slows/binds enemies
4. Cluster Arrow - Fires a cluster bomb impact, releasing bomblettes which explode shortly thereafter
5. Rain of Arrows - From what has been seen, the old WoW Volley.
6. Spike Trap - Lay a trap that arms after X seconds and triggers when an enemy approaches. DPS splash damage.
PASSIVE
1. Resourcefulness - When Discipline is under 20%, the regeneration of Hatred is increased by 30%
2. Years of Training When a Discipline skill is used, damage by DH is increased by 10% for 10 seconds. Stacks x3
3. Killing Spree - When an enemy is killed by DH, next attack in 5 sec. has 30% increased crit chance.
OR
1. Weak Spot - Increases crit damage by 100%
2. Killing Spree - When an enemy is killed by DH, next attack in 5 sec. has 30% increased crit chance.
3. Back to Basics - Increases basic weapon damage by 100%
(OPTIONAL: Hot Pursuit - When Hatred is full = 10% run speed)
The party I've worked out with my friends and brother will have a Wizard, Barbarian, Witch Doctor(/or Monk) and my DH. I like being the support person, and with all those AoE moves I'm sure to soften up hordes (but may end up missing out on some nice kill streaks because of it).
Of course it's way too early to tell, especially with the abilities having no formal description and I am confident that my choices will change as more information is released. Should abilities work as they sound, it'll be loads of fun. Really curious what Evasive Fire will be.
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I had that thought of it doing SOMETHING like Vault... Should it work like you suggest then I will have to seriously consider adding it in to my list, but would it replace Vault? Hard to say, but I think I enjoy Vault's distance a little too much yet.
The party I've worked out with my friends and brother will have a Wizard, Barbarian, Witch Doctor(/or Monk) and my DH. I like being the support person, and with all those AoE moves I'm sure to soften up hordes (but may end up missing out on some nice kill streaks because of it).
Of course it's way too early to tell, especially with the abilities having no formal description and I am confident that my choices will change as more information is released. Should abilities work as they sound, it'll be loads of fun. Really curious what Evasive Fire will be.