Well most of the defensive stats are entirely dependent upon abilities, gear etc because they are always 0. The only one that changes with defense is Damage reduction.
Now this seems to act really strange. Rather than increasing slowly for all classes (although at different rates) it seems to decrease exponentially for 3 of the classes. 2 of them have no damage reduction at all.
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Now this seems to act really strange. Rather than increasing slowly for all classes (although at different rates) it seems to decrease exponentially for 3 of the classes. 2 of them have no damage reduction at all.