+Life on hit seems to have some kind of scaling based on attack speed and aoe's. I am looking for tests and research about this. But it seems that if you have an attack that does a lot of small hits, you get only a fraction of the stated hp per hit. Also large aoe's seem to have a similiar scaling.
This guy has got it right. We just don't know exact %'s and numbers. So as a Wizard, if you're running with tons of AoE skills, you won't see as much life return as you would intuitively think with Life Per Hit.
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This guy has got it right. We just don't know exact %'s and numbers. So as a Wizard, if you're running with tons of AoE skills, you won't see as much life return as you would intuitively think with Life Per Hit.