Not trying to put words in your mouth, just playing devil's advocate.
I'm just saying it's impossible to verify how much income is saved by DRM. I am well aware of the many possibilities piracy can be viewed. I had to write a paper on it in my Information Systems class. Long story short I was in favour of pirating
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
Meh, the effectiveness of DRM is dubious at best. When studies that study ( :P) this matter count "X pirated copies" as "Y lost revenue"....I don't think there's anything left to say about the accuracy of said studies.
Some savings is better than none, but I agree it's impossible to quantify the actual savings. In many cases with pirating people didn't have the disposable income to purchase the game in the first place.
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
I'm well aware of the "benefits" of DRM, but all in all the main reason why it was created and used it reduce lost sales. I don't care how you slice it or say how good it is for player protection it is a tool that protects their investment anything else is secondary and used for PR fluff. Believe me I love the fact that there is no to little duping anymore. The main point is you can still cheat in D3, however you need to purchase a copy of the game to play and every time you get caught you need to purchase another copy.
Honestly I don't care about DRM, gone are the days of LAN, that’s what consoles are for now.
Rollback Post to RevisionRollBack
Playing Diablo since 97. I know nothing and having nothing good to say, I be a troll.
I'm just saying it's impossible to verify how much income is saved by DRM. I am well aware of the many possibilities piracy can be viewed. I had to write a paper on it in my Information Systems class. Long story short I was in favour of pirating
Some savings is better than none, but I agree it's impossible to quantify the actual savings. In many cases with pirating people didn't have the disposable income to purchase the game in the first place.
I'm well aware of the "benefits" of DRM, but all in all the main reason why it was created and used it reduce lost sales. I don't care how you slice it or say how good it is for player protection it is a tool that protects their investment anything else is secondary and used for PR fluff. Believe me I love the fact that there is no to little duping anymore. The main point is you can still cheat in D3, however you need to purchase a copy of the game to play and every time you get caught you need to purchase another copy.
Honestly I don't care about DRM, gone are the days of LAN, that’s what consoles are for now.
/thread