I think that if dual wield and two-handed weapons dealt almost the same DPS, without major re-balancing of the way many procs, cooldowns, and DoTs worked, people would prefer two-handed weapons instead of dual wield. Assuming that two-handed weapons and dual-wield dealt the same DPS, two-handed weapons would do significantly more damage with the following abilities/procs, for example:
There are a lot more, but those are off the top of my head. Currently, two-handers do hit harder than one-handers with those abilities, but due to the sustained DPS loss, it at least provides a decision between types of skills and weapon selection.
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Thundergod's Vigor, Death Watch Mantle, Lava Walkers, Rend, Earthquake, Avalanche, Revenge, Overpower, Haunt, Angry Chicken, Locust Swarm, Beckon Sail
There are a lot more, but those are off the top of my head. Currently, two-handers do hit harder than one-handers with those abilities, but due to the sustained DPS loss, it at least provides a decision between types of skills and weapon selection.