clear all
Name Type Class Effects
Circle of Nailuj's EvolLegendary RingYou now raise an additional Skeletal Mage with each cast and they last an additional 2 - 4 seconds.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Damage Increased by 26 - 50%
Briggs' WrathLegendary RingUncursed enemies are pulled to the target location when a curse is applied to them.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Krysbin's SentenceLegendary RingYou deal 75 - 100% increased damage against slowed enemies or triple this bonus against enemies afflicted by any other type of control-impairing effect.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Attack Speed Increased by 5 - 6%
Lornelle's SunstoneLegendary RingYour damage reduction is increased by 0.75 - 0.95% for every 1% Life you are missing.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
The JohnstoneLegendary AmuletWhen Land of the Dead expires, you are granted 50 stacks of Macabre Knowledge. Macabre Knowledge increases the damage of Corpse Lance and Corpse Explosion by 150 - 200%.
+626 - 750 Strength
+626 - 750 Dexterity
+626 - 750 Intelligence
Critical Hit Damage Increased by 51 - 100%
Haunted VisionsLegendary AmuletSimulacrum now drains 5% of your maximum life every second and lasts twice as long.
+626 - 750 Strength
+626 - 750 Dexterity
+626 - 750 Intelligence
Sockets (1)
Haunted VisionsLegendary AmuletSimulacrum now drains 1% of your maximum life every second and lasts forever. They can now duplicate Grim Scythe instead of Skeletal Mage.
+626 - 750 Strength
+626 - 750 Dexterity
+626 - 750 Intelligence
Sockets (1)
Wisdom of KalanLegendary AmuletIncreases the maximum stacks of Bone Armor by 5.
+626 - 750 Strength
+626 - 750 Dexterity
+626 - 750 Intelligence
Attack Speed Increased by 5 - 6%
Dayntee's BindingLegendary BeltYou gain an additional 40 - 50% damage reduction when there is an enemy afflicted by any of your curses.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Maltorius' Petrified SpikeLegendary Two-Handed ScytheBone Spear now costs 40 Essence and deals 550 - 700% increased damage.
+5 - 8% Damage

+(1439 - 1788) Physical Damage


+(1439 - 1788) Fire Damage


+(1439 - 1788) Lightning Damage


+(1439 - 1788) Cold Damage


+946 - 1125 Intelligence

+(1439 - 1788) Poison Damage


+(1439 - 1788) Arcane Damage


+(1439 - 1788) Holy Damage

Lost TimeLegendary PhylacteryYour cold skills reduce the movement speed of enemies by 30%. In addition, your movement speed is increased by 8 - 10% for 5 seconds. Maximum 5 stacks.
+1.443337E-43 Minimum Damage
+1.471363E-43 Maximum Damage
+626 - 750 Intelligence
Leger's DisdainLegendary PhylacteryGrim Scythe deals an additional 65 - 80% damage for each point of essence it restores.
+1.443337E-43 Minimum Damage
+1.471363E-43 Maximum Damage
+626 - 750 Intelligence
+626 - 750 Vitality
Scythe of the CycleLegendary ScytheYour Secondary skills deal 350 - 400% additional damage while Bone Armor is active but reduce the remaining duration of Bone Armor by 4 seconds.

+(1199 - 1490) Physical Damage


+(1199 - 1490) Fire Damage


+(1199 - 1490) Lightning Damage


+(1199 - 1490) Cold Damage


+(1199 - 1490) Poison Damage


+626 - 750 Intelligence

+(1199 - 1490) Arcane Damage


+(1199 - 1490) Holy Damage

Bloodtide BladeLegendary Two-Handed ScytheDeath Nova deals 80 - 100% increased damage for every enemy within 25 yards, up to 25 enemies.

+(1439 - 1788) Physical Damage


+(1439 - 1788) Fire Damage


+(1439 - 1788) Lightning Damage


+(1439 - 1788) Cold Damage


+(1439 - 1788) Poison Damage


+946 - 1125 Intelligence
+946 - 1125 Vitality

+(1439 - 1788) Arcane Damage


+(1439 - 1788) Holy Damage

Bloodtide BladeLegendary Two-Handed ScytheDeath Nova deals 300 - 400% increased damage for every enemy within 25 yards, up to 25 enemies.

+(1439 - 1788) Physical Damage


+(1439 - 1788) Fire Damage


+(1439 - 1788) Lightning Damage


+(1439 - 1788) Cold Damage


+(1439 - 1788) Poison Damage


+946 - 1125 Intelligence
+946 - 1125 Vitality

+(1439 - 1788) Arcane Damage


+(1439 - 1788) Holy Damage

Nayr's Black DeathLegendary Two-Handed ScytheEach different poison skill you use increases the damage of your poison skills by 75 - 100% for 15 seconds.

+(1439 - 1788) Physical Damage


+(1439 - 1788) Fire Damage


+(1439 - 1788) Lightning Damage


+(1439 - 1788) Cold Damage


+(1439 - 1788) Poison Damage


+946 - 1125 Intelligence

+(1439 - 1788) Arcane Damage


+(1439 - 1788) Holy Damage

Fate's VowLegendary HelmArmy of the Dead deals an additional 200 - 250% damage and gains the effect of the Unconventional Warfare rune.
+626 - 750 Strength
+626 - 750 Dexterity
+626 - 750 Intelligence
Sockets (1)
Golemskin BreechesLegendary PantsThe cooldown on Command Golem is reduced by 20 - 25 seconds and you take 30% less damage while your golem is alive.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Sockets (1)
Defiler CuissesLegendary PantsYour Bone Spirit's damage is increased by 400 - 500% for every second it is active.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Sockets (1)
Defiler CuissesLegendary PantsYour Bone Spirit's damage is increased by 400 - 500% for every second it is active and will also freeze enemies on impact. Maximum of 5 seconds.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Sockets (1)
Steuart's GreavesLegendary BootsYou gain 75 - 100% increased movement speed for 10 seconds after using Blood Rush.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
+10 - 12% Movement Speed
Gelmindor's Marrow GuardsLegendary BracersBone Spears cast from Simulacrums deal 300 - 400% increased damage.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%
Bonds of C'LenaLegendary BracersArmy of the Dead deals 75 - 100% increased damage or double this bonus against an active target of Command Skeletons.
+416 - 500 Strength
+416 - 500 Dexterity
+416 - 500 Intelligence
Critical Hit Chance Increased by 4.5 - 6%