Lmfao, Macros I was hoping somebody would post that demotivational poster.
Anywho, Meph.
Aaaand Nekro.
- Stormcat
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Member for 17 years, 1 month, and 10 days
Last active Fri, Jun, 6 2014 11:39:44
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Holyknight3000 posted a message on Fiery Runes Series 3 - The Skeleton KingPosted in: Diablo Wallpaper and OS Art
: S I Z E S :
16:9 - 4:3
I used the Skeleton King art piece from the d3 blizzcon 2010 press kit. this epic painting I had to use. Cutting him out was tricky but turned out well. I had hoped to find a way to make it look like he was standing inside the circle and partially outside.
This came out exactly like i had hoped, and I finally recolored the nameplate. Shocking i know! I hope you all like.
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FingolfinGR posted a message on G4tv - Confirmed BetaPosted in: Diablo III General DiscussionQuote from Alcovitch
If he had told us WHEN the beta was likely to start, that would have been news.
this.
now the fact that they are talking about a beta is encouraging. but we shouldn't get too excited before they talk about "when" there's going to be one. -
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ScyberDragon posted a message on Character CustomizationThere was a whole lot of info given out about just how we will get to make our characters unique. Although there will still be auto-stat distribution, they are adding in a lot of new mechanics to help us build our characters just they way we want. From the skills they use to fine tuning the play-style, no onw character is going to be alike.Posted in: News & Announcements
- Skills -
Development
Skills are at the core of the Diablo franchise and a major part of what makes your character unique. We have all known that they got rid of the original tree-like mechanic but we were left in the dark to what new system they are using now. First off, it should be re-iterated that each player can now only have seven skills at their disposal. While there will be a lot more skills to choose from than seven, you will only get seven skill slots to use and put your selected skills into. Since leaving the tree system, the development team went to a tab system, like in Diablo II, to help break up the clutter. Unfortunately, this made it too hard to see all of your choices. Next, they went to a simple list system that worked really well but it looked unappealing. The combined this list idea with a better looking UI and came up with the current version,
Current System
The new UI reflects this change to seven skills. On the left will be your seven skill slots which will unlock as you level. To the right is a window with all the skill choices possible, broken up by when you can access them. This will help you to see directly what you have as well as what you can get and plan for future levels. All skills start off with a possible increase of five ranks but there will be a chance to increase this amount through other means. Leveling up a skill will be as simple as clicking o the skill in the UI.
New Skills
- Demon Hunter - You can read about the newly announced Demon Hunter skills here.
- Barbarian - A new skill added to the Barbarian is Ancient Spear. Keeping in touch with his melee roots, Ancient Spear is a ranged attack that will actually pull the monster within melee range of the Barbarian.
- Wizard- For the Wizard, they are bringing back the ever popular Meteor skill with a revamped graphic and feel. They have promised that runes will have a wide array of effects for this skill.
- Witch Doctor- The movement skill for the Witch Doctor, Spirit Walk, has finally been shown. Going into the spirit world, the Witch Doctor becomes corporal and can move through enemies.
- Monk - In-tune with the Monk's melee and Holy attributes, Wave of Light drops down a symbolic holy bell that the Monk hits and sends flying towards monsters.
How it Works
Traits is a new system that will be replacing passive skills. This mechanic was added to allow players to customize their character without having to waste skill points to do so. As you level, you currently gain one trait point every other level. Traits will vary and help distinguish your particular play style. Each Trait will have ranks that will range from one to five that you can upgrade. Helping define you character as a tank, berserker, or battle master for the Barbarian, each trait also includes some flavor text to help explain and immerse your character into the world. There will be about ninety possible choices, including upgrading, but your character will only get about thirty points to distribute. Jay mentioned that right now there are actually too many possibilities and that some will probably be cut out. This will still leave plenty of room for variety and personal choice. Because passives can also become simple mathematical stat boosters, they are making sure that the stat increases are enough to wow you. Some where like a 50% increase as oppose to using +.1 damage.
Examples
- Inner Rage - increases strength and attack damage to your Barbarian
- Prismatic Cloak - adds more damage to defense skills and attacks enemies that attacks you.
- Legendary Might - increases attack speed
- Iron Skin - improves defense
-Talisman-
Mechanics
The Talisman feature has finally been revealed. It will be a system that will work in conjunction with charms to help customize your character. A UI included in the character screen, the Talisman will house the charms you use so you no longer have to waste inventory store holding them. Starting off with just one charm, the Talisman will increase in size as you level finishing with thirteen available slots.
Charms
Charms will act very similar to the charms in Diablo II. They will be random drops that you can collect to enhance and customize your character. However, in Diablo II, charms would have almost any random stat possible in the game. In Diablo III, charms will focus more on key attributes like increasing strength or health points. This will help alleviate the monotony of the auto-stat distribution.
-Skill Runes-
Mechanics
Skill Runes have finally made their way back into Diablo III. They have been reworked and are fully implemented into the game. There have been some changes to the skill runes since we last heard. Still random drops, the skill runes are added to your skills to augment their effects. There are officially five runes; Crimson, Indigo, Obsidian, Golden, and Alabaster. The original names of multi-strike and power were changed to allow a wide range of effects the runes can have on skills. With the amount of skills, skill runes, and choices, each class will now have 96,886,969,344 combinations of active skills. That is over 484 Billion builds including each class; obviously lending itself to character customization. Most of these skill changes will not only have a gameplay change but a visual change as well so you feel like you have actually changed your skill. Each rune will also have seven different grades ranging from stone which will cover levels one through and be found in Normal, silver which will be levels four and five and will be in Nightmare, and finishing with gold which will be levels six and seven and found in Hell setting. The rank will increase the effect the rune has on the skill. The example given was the Wizard's Magic Missile with the Indigo rune. It normally shoots one missile but increases to two with a level one rune. With the level seven rune, it jumps up to eight missiles.
Examples
Which Doctor's Blow Dart skill:- Regular - Blows out a dart
- Crimson - Adds fire damage
- Golden - Steals mana
- Obsidian - Slows target
- Indigo - Adds multiple darts
- Alabaster- Blows out a snake that stuns the target
- Regular - throws a weapon for basic damage\
- Crimson - Adds damage
- Obsidian - Turns into a stunning hammer
- Indigo - Adds ricochet
- Alabaster - Confuses target
- Golden - Throw a corpse instead of a weapon
- Regular - Summons a fire spitting hydra
- Crimson - Changes to short range frost
- Indigo - Creates a never missing lightning hydra
- Alabaster - Changes to a AoE arcane type
- Obsidian - Adds acid element
- Golden - Giant hydra that creates fire walls
- Regular - Summons out poison toads
- Crimson - Changes them to fire damage
- Golden - Reduces mana
- Alabaster - Blinds target
- Indigo - Causes the toads to rain down
- Obsidian - Giant toad that eats monsters
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ScyberDragon posted a message on Iron MaidenWell, it's Thursday and as promised, Blizzard revealed the female Barbarian in a new set of armor. While it is unknown at this time what type of armor it is, by the coloring it looks like leather armor. Beefier than the female Wizard's outfit, this femme fatale still boasts her womanly prowess. Notice how even though this is probably a lighter armor than the Wizard's, the female Barbarian looks more armored. Keeping in line with the fact that each armor will cater to each character's persona.Posted in: News & Announcements
Official Blizzard Quote:
Our third (of six) armor preview continues with a behind-the-scenes look at the female barbarian. She stands ready to crush her enemies, see them driven before her, and hear the lamentation of their men. Enjoy! We'll be back next Tuesday with a preview of gear on the female witch doctor.
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DieHardBastionFan posted a message on Demonic CatpultsOh yeah!Posted in: Diablo III General Discussion
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Jetrall posted a message on Marijuana LegalizationAlas, I cannot be President because I am not an American.Posted in: General Discussion (non-Diablo)
Anyways, I certainly don't want anyone to think that I believe my own argument to be 100% foolproof or anything. I mostly want to encourage people to think critically rather than just believing everything they're told (especially by people with power).
Do some research, look into the statistics of what you're talking about and develop your opinions based on investigation, not on other people's opinions. -
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Jetrall posted a message on Marijuana Legalization1 - Why Marijuana is illegalPosted in: General Discussion (non-Diablo)
I have actually done a considerable amount research on this matter, branching off from a study I had to do on cotton a few years back. There's a considerable amount of evidence to support the theory that Marijuana was originally made illegally only because it was a byproduct of the Cannabis plant, which was also used to make hemp. During the early times of American colonization, a great deal of the fledgling country's economy was based on cotton. It funded the slave trade, funded western expansion, funded the government, etc. There was a terrible amount of money invested in this single crop with hundreds (if not thousands) of acres of land devoted to cotton plantations.
Then along came hemp. Certain (progressive) people started to realize that hemp (another byproduct of the Cannabis plant) could be turned into a much stronger, more resilient, lighter and longer-lasting material than cotton with otherwise very similar properties. Had it become a business venture, it likely would have destroyed a lot of the cotton business, as it would have been considerably more value without any extra effort or work.
Immediately plantation owners and those heavily involved with the cotton industry (almost everyone, including many politicians) came down hard on it. They pointed out the narcotic aspects of the Cannabis plant, among other supposed "problems" with it and banned its growth and production - essentially killing any resistance to the cotton movement. Down the road, more and more people would begin to view Cannabis as this evil child-corrupting drug (all part of the government's very clever campaign to justify it's own actions). Since then it's stayed illegal mostly due to people's fear of it that has been disseminated from the government for it's mind-altering properties and dangerous 'gate-way drug' status.
2 - The facts about Marijuana usage and health
Marijuana is not bad for you (the average person) at all. AT ALL. The plant itself, is simply that, a plant. Consuming Marijuana is analogous to eating broccoli in terms of harmfulness to the human body (physiologically speaking). Marijuana when consumed through eating (baking it into brownies or cookies or whatever) or as vapour (through a water bong, bubbler, etc) has no harmful effects what-so-ever. The only potential direct harm from Marijuana consumption is if you smoke it. This is due to the harmful chemicals (such as Carbon Monoxide aka SMOKE) and the ash entering your lungs, throat, etc.
It should be noted, though, that smoking almost anything else will be worse for you. Look at cigarettes, for example. Cigarettes contain approximately 4,000 different chemicals (many of them harmful). To name a few: Formaldehyde, Acetone, Ammonia, Arsenic, Benzene, etc. This is in addition to the carbon monoxide and ash inhalation. Finally, cigarette smoke is also highly addictive, as it contains the chemical Nicotine. Some people can get permanently hooked on the drug after only a single dosage (one cigarette).
Another harmful (but completely legal) drug product is alcohol. Alcohol impairs your judgement and removes inhibitions. It is the ULTIMATE gateway drug, because it is completely legal for young people to buy (and they will!) and removes your normal inhibitions that make you say, "no cocaine for me, thank you". In addition to this, alcohol and ethanol are poisonous to humans. Consuming them is deadly. Ever heard of alcohol poisoning?
Other legal (and harmful) drugs include: caffeine (in coffee and chocolate), cough medicine, glue, pain medication, sleep aids, anti-depressants, and oxy-contin. All of these are considerably more addictive and harmful than simply consuming Marijuana.
Even sex, on average, is more dangerous than consuming Marijuana. Through sex, you can get any number of deadly or horrendous diseases such as HIV, HPV, Hepatitis, Syphilis, Gonorrhea, Herpes, Mononucleosis, Crabs, etc. Recreational sex is enjoyable yet dangerous (just like alcohol, cigarettes, caffeine, etc, etc, etc).
(The following stats apply only to the USA and are approximated)
Annual deaths directly related to Alcohol consumption: 85,000
Annual deaths directly related to Cigarette consumption: 435,000
(The following stats apply to the entire world and are approximated)
Annual deaths directly related to Sexually Transmitted Diseases: 7,000,000
Annual deaths directly related to Marijuana consumption: 0
Marijuana has actually been proven to help some people suffering from pain or certain debilitating diseases (such as glaucoma). While it is obviously not generally used as a treatment by all, it is used very successfully by some and should continue to be. If it is going to improve the quality of your life, you should do it.
The only potential health risk I can even imagine being attributed to Marijuana consumption is obesity (and that's a pretty flimsy argument at best). Some people say Marijuana makes you lazy. Well, it can, but so can using the computer or watching TV or drinking beer. A lot of the time, Marijuana actually makes people more active, prompting them to want to go and explore or travel somewhere. It does increase appetite, but if you're a generally healthy individual in general there should be no cause for concern. The point is, if you're fat, it's probably your own fault. Don't blame it on the drug that you choose to take that makes you a bit hungrier. That's just silly.
3 - What should be done
This is tricky subject. Every country is different and has different laws. Being a Canadian, I am most familiar with Canadian society and its legal system. I am pretty familiar with the American society and system as well, though, so I'll try to comment on that as well.
In both countries, the recreational and medicinal use of Marijuana should be legalized but restricted. The production and distribution of Marijuana should be strictly regulated and controlled by government agencies. This should be similar to the production and distribution of alcohol or tobacco. The government should put a tax on it and print warnings on all packages sold warning of the potential hazards of smoking Marijuana (similar to with cigarettes).
- It should be illegal for minors (under 21 in the USA or under 19 in Canada) to purchase, own, or consume Marijuana
- It should be illegal for anyone to give or sell Marijuana to minors
- It should be illegal to consume Marijuana and then operate machinery or drive
- If there are restrictions on smoking cigarettes in public, the same restrictions should apply to smoking Marijuana
- The government should promote safe and responsible usage by encouraging the use of bongs or baking rather than smoking
This system would accomplish several things at once.
- It would cut down significantly on the amount of black market illicit drug trafficking
- There can be incentives to buy in-country Marijuana, promoting local agriculture
- Taxing sales would increase government revenue
- Regulated quality would prevent 'lacing' from occurring, promoting safer usage
- Restricting it from minors would make it just as legal as cigarettes and alcohol
At very least, Marijuana should be de-criminalized. We need to stop putting people in prison for consuming a relatively healthy, safe drug in the comfort of their own home, far from causing anyone else any harm.
If you have any respectable (like, from a scientist, not a pastor) evidence to support the idea that Marijuana is dangerous, harmful, addictive, or evil in any way, please reply. I'd love to hear it.
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Sixen posted a message on Forum reorganizationI was going to do it this afternoon, but i'm going to wait until tonight when the least amount of users are on, so they aren't posting and like, "dubya tee eff, where'd mai foramz go?"Posted in: Backstage Archives (Pre-Release) -
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Nekrodrac posted a message on Motivational Pic ThreadPosted in: General Discussion (non-Diablo)
- To post a comment, please login or register a new account.
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Here's to your promotion.
*raises her glass and clinks it with his*
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9. "It's a little dry, do you still want to eat it?"
8. "Don't play with your meat."
7. "Just spread the legs open & stuff it in."
6. "I didn't expect everyone to come at once!"
5. "You still have a little bit on your chin."
4. "How long will it take after you stick it in?"
3. "You'll know it's ready when it pops up."
2. "That's the biggest one I've ever seen!"
1. "How long do I beat it before it's ready?"
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lol
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Great job!!!
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Venture out Ully, new place means new choices, new tastes and new adventures.