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    posted a message on So we must play seasons to gain more Stash space?
    Quote from Windirmere»

    I would roll a hc toon, hc comunity needs the people

    lol - Fine. But we are going to five page disagreement on why I, and likely others, think that it's wrong to gate a stash tab in HC mode. :P But is that then the issue? Seasonal mode is hurting for an audience so put the carrot there? I'd assume that by now the majority would rest in seasonal mode. Not to diminish the non-seasonal folk's presence.
    Posted in: Diablo III General Discussion
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    posted a message on So we must play seasons to gain more Stash space?

    I'm seeing the word "earn" appear more frequently as this drags on. So, with the spirit of "earn" imbued in my mind I offer this hypothetical. A non-seasonal journey that runs the same time period as the season.


    I haven't seen it suggested so far from what I've read. This would be solely for rewards from the seasonal pool that are ubiquitous in necessity to the player. Storage or a special item but not cosmetics such as pets, portraits and tmogs. Have to maintain some semblance of exclusivity. Regardless of whichever method was used (seasonal/non-seasonal) to unlock the reward prohibits the other. Definitely too late this time around but possibly something to dwell on next time, if there is to be one.


    Aside:
    As a seasonal player I didn't really understand why people took umbrage with new legendary items not being placed in the non-seasonal pool when seasons were just starting. My attitude was "get over it". I know that I foolishly thought/wrote that they wanted to be handed something without "earning" it, like I would have to. Now a reward as tantalizing as more storage is being gated behind a specific "optional" game mode. Imagine the following scenario: There's going to be one more storage tab that can only be unlocked in HC mode. It's farcical but that would bother me immensely. I bet we all have a line that can be crossed similar to that.

    Posted in: Diablo III General Discussion
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    posted a message on PTR 2.4 - Item Proc LoN Build Concept (Video)

    This makes me imagine a wizard riding a motorized recliner. Paired with that lazy locust WD, the soporific strafe DH and the weary WW Barb... The next demon boss to be introduced will be Sloth. All kidding aside, I love these builds that melt things without stopping. Thanks for the video.

    Posted in: Diablo III General Discussion
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    posted a message on We need Items and map editor.

    @OP: I'm all for such a thing in PTR. But rather for the reason that you shouldn't have to waste time getting to the point where you can test and break things. Wind up time even with the buff is offputting to testing purposes. But swinging the best user generated content into live? Well... I don't know. I mean how much user generated content would Blizzard have to sift through to vet what could be voted on? The quantity of entries alone I imagine would be overwhelming.

    Don't get me wrong, I'm happy to see people wanting to get user content into the game. It was really fun watching that D3 panel where they came up with the Convention of Elements. The Shard of Hate was neat twist too for a while. Sadly those are the only two items, that I recall, that were spawned based on public voting we could see. I assume getting this done takes a lot of effort. Might be wrong but those are just my observances. Forgive my discouraging tone.

    Quote from Glowpipe»

    Quote from Kallizk»

    They could just introduce a map editor so we could make custom rifts or even pvp maps, and have a new option in the menu to browse customs.
    Obviously those wouldn't award any loot/xp ofc. one can only imagine what new fun ways to play ppl would come up with.




    And it would be used for a about a month before it was dead. If it doesnt reward anything, hardly anyone would use it it in a game like diablo



    Hmm. That strikes me as a bit true. Though, it really depends on implementation, feedback and developer support. However if it gets done, a concrete reward would not only be favorable but almost necessary to draw continued interest into custom map making. It would have to extend beyond a leaderboard even with a well fleshed out idea such as the one PrvtPile suggested and TrueColdKil mentioned above. And for that reason it would have to achieve the similar responsibilities as, or piggyback onto the Greater Rifts system. But then what role does the Greater Rift play in gameplay? Reduce Custom Rifts to Nephalem Rifts with a leaderboard? No legendary gem leveling?

    Posted in: Diablo III General Discussion
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    posted a message on [Fanmade] Avatar (new Druid) Q&A - by Nightcrest87

    "... When can this be put into the game?" - Everyone probably

    Posted in: Diablo III General Discussion
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    posted a message on So we must play seasons to gain more Stash space?
    Quote from Elggur»

    you do know their is multiple step in the season journey, therefore you will unlock it all in ONE season, but one tab per step of the journey ....



    Ooo. I hadn't thought that was how it would go when I read that part of the news update. I assumed that it would be as Gorok states above. IE: one seasonal journey would only net you one additional tab. But if it's like that: Slayer +1 tab, Champion +1 tab, Destroyer +1 tab? That would be cool too... Wonder if you'd have to do that every season? Thanks for the (confirmation/correction) Kallizk :P

    As for the OP. The focus on seasons. I'm going to apply some specious reasoning for a bit. They have to focus on the things that will yield the greatest potential for keeping their game from stagnating. There is no PvP. They have seasons. The majority of players are more likely to play the game if they have a mandated goal to complete. Seasons introduce a fresh set of explicit and implicit goals to achieve when you get into them. Nonseasonal has these as well of course. Sadly the previous statement should read "had" because more than likely they have been attained so long ago. To avoid that stifled feeling coercing you into thinking "what now", you are pressured into seasons. I'm probably bemoaning all the points you've heard time and again but it's important to keep in mind that retaining players' interest is highly important to the game and future development.

    My version of your gripe involves grouping vs solo. So I commiserate in not wanting to participate but still feeling pressured into it. That all being said, I do hope they change their minds and provide a different cosmetic reward in seasons and hand out stash space to everyone. I can't speak for others but I would participate in Season 5, sans Seasonal Journey reward Stash space. Not sure if that's how others feel or not.

    Posted in: Diablo III General Discussion
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    posted a message on Open Letter against Botting

    Been away for a bit and there are some varied reactions so far. Here's my severe tirade.


    Blizzard needs to seriously consider integrating botting and thud into their software. Then there will be absolutely no need to invest time or resources to ensure integrity when everyone has the same tos approved tools at their disposal. Also it would behoove them to have an extraterritorial legalese document that allows them to appropriate any tool that arguably has an effect on gameplay. SweetFX? It would perpetually evolve into this hideous amalgamation of chode and detritus. Ever reducing the need for slavish input. Think Akira. I, for one, can not wait... Alternatively, Blizzard can punch some people really hard. Make it painful and public. But keep it classy. Borderline draconian. Don't stop at botting though. If the message is indifference can't truly expect something else in return.


    And wasn't one of the selling points of "always online", the integrity? Or was it community? Serious question. I'd rather have modding, with botting and thud rather than only the latter two... Too self-righteous?

    Posted in: Diablo III General Discussion
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    posted a message on Death's breath goblin maybe?
    Quote from AlucardTnuoc»


    Mostly it's because bots would farm the easier purples that always spawn and take like 10 seconds to get to.

    Yes. No idea on the sophistication bots have for finding a particular mob but many purples still have set spawn locations. And until then I reckon we're not going to see purples drop anything nice any time soon. Was it Cudgelarm that was botted and subsequently led to all purples dropping only one rare item way back when?



    @OP: As for a goblin that drops only DB? I can't help but feel likewise. Odious collectors are too infrequent and do not drop nearly enough to sustain the draw of DB. Perhaps another look at recipe costs if not a boost to DB drops? I feel that DB's are too ubiquitous. Particularly since it's the only reagent you cannot realistically collect any of until your first 70, seasonally speaking. Although in the rush to 70 that number may be a marginal help at best based on drop rate to difficulty. The costs in ascending order are Gems(x1), Rerolling(x1), Convert Reagent(x1), Extracting(x5), Convert Set(x10), Upgrading(x25). Maybe halve the latter three? Extraction - 3, Set Conversion - 5, Upgrading - 12?



    Sage set for more DB? I like how the set has gained itself a foothold in the meta but honestly I'd much rather have the set do something more meaningful to the game to warrant that.

    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo
    Quote from mannercookie»

    To me they are all bugs tbh, I'm referring to them as exploits because of people like yourself who will be anal about the terming.
    Anytime a game isn't working as intended, to me it's a bug in the game's design and the only party at fault are the game's developers.
    I also don't care deeply about the video games I play, they are to me simply video games.
    Some of you seem to care a little too much about your video games.


    Now to keep integrity of the seasons, should cheaters be dealt with?


    Yes absolutely, but there are better ways of doing this than simply running a random script on a mass playerpool and banning people that don't even fit your own criteria for perm ban.

    This whole thing was about sending a message. Blizzard will not admit it outright. Using extreme measures to deal with an issue is either the result of frustration or to establish a foundation. I agree that it's an awful experience to suffer if you're one of the afflicted parties. However I can also see that they need a clear baseline from which they can say - "See that line? Don't cross that. Crossing it is a ban."


    Every season seems to have its share of fun that people abuse. Ranging from mild to excessive. Next time there won't be the murky belief: "I'm going to get away with it because I only used it x times, or x hours". Finis rerum. No joking around from Blizzard.


    Or... maybe this will be a Roger Goodell vs. Tom Brady event? Over responding to cheating that'll eventually be overturned? I do wonder how many accounts will be recovered after this.

    Posted in: Diablo III General Discussion
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    posted a message on This Banwave is a joke imo

    - Perm bans on players who tried a simple bug in the game is very extreme.

    I don't agree. In my personal polluted view of this game. Every "exploit" is seemingly met with a lukewarm response. Temporary banning, rollbacks. By taking a hardline they're hopefully establishing a precedent. You yourself mentioned that point in your video. A deterrence. We can only hope it actually holds water.


    - This banwave had absolutely nothing to do with botters, botters remain untouched (bots are extremely sophisticated).

    Sad thing that is too. Botting as pervasive and undermining as ever.


    - 17 passives was nowhere near the level of game breaking as blood shard goblins exploit, yet the passive bug was treated with much more extreme measures.

    I don't know which is more game breaking. But the latter part of your statement harkens back to the first point.


    In your video I found it alarming that you were so dismissive of this particular exploit and the reaction BY persistently comparing it to other egregious offenses. Someone earlier made an apt analogy about being pulled over for speeding and asking the police officer why they aren't chasing murderers. I can't think of a better way to put it. A powerful lesson this has been for some.

    Posted in: Diablo III General Discussion
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    posted a message on Hide builds, only see news on start site?

    Serious OR serious?

    Posted in: Site Feedback
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    posted a message on Stash space
    Quote from Thornagol»

    I see what you are saying. It doesn't stop you from still having multiple items, but can stop some cases where hording can exist.


    Anyway, i think I prefer my idea for creating smithing plans better than the storage idea anyway.

    That sounds great on the surface. Once a salvage limit is reached for a particular legendary item or set the Blacksmith learns to make it himself with the proper resources? The only drawback I see is that it far overshadows functions the cube already possesses unless they've changed it since I played PTR.

    Posted in: Diablo III General Discussion
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    posted a message on Stash space
    Quote from Kamui_1337»

    Wyatt Cheng, said it already. BLIZZARD WILL NEVER GIVE US OR EU MORE STASH SPACE. I don't know if you knew, but server space cost money. And unless micro transactions gets implemented in US or EU its impossible to infinite stash space. What you are asking for is borderline S****d. you are asking BLIZZARD for at least 15 more servers. There is a max of 15 character slots.

    You know that thing called Kanai's cube, use that. You know how rare it is to get a GG gear piece, rare. all the RORGs, unities, CoEs, etc you can salvage them.

    Never is a harsh word. They may... possibly? Infinitesimal that chance may be ;)


    @OP

    Yes this topic comes up a lot. A ton, actually. As fstr21 Kamui said server space is a premium. Is it possible to expand storage capacity without requiring more server space? I would say, definitely. Kanai's Cube is an example of that being done. I'm always hoping there'll be a magic bullet; eradicating the tetris crux. The goal is to come up with an idea to create more storage without actually creating more storage. Make set items mutable? Reduce standbys such as gems and keys into gui currency and such? Those kinds of things. I think Grim actually said that the second one I listed is a no go.

    Posted in: Diablo III General Discussion
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    posted a message on Paragon 10000!

    I'll agree that the current mathematical model used is... Do they have one? I agree that it should be altered. However, I regrettably don't feel compelled to change it because of the reward as much as it offends my eyes in that graph format. Burn it already! p0 - How about (x^2)+b? p750 - Let's try (x*m)+b? p2000 - Nah bro, it's just (x+b) now.


    I suggest that they normalize the numbers if they're becoming too great and scale monster xp accordingly. Make the whole thing a nice formula and keep total xp below 9 quintillion if the issue is overflow related.

    Posted in: Diablo III General Discussion
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    posted a message on Sentry Buff Icon Useless to all Demon Hunters
    Quote from StoneOld»

    [...]
    So the Sentry icon needs two numbers on it. One in the bottom-left corner of the icon to show how many Sentries are on the screen and shooting at monsters, and one to show how many extant Sentries there are in total.

    Thoughts?

    I don't know how difficult it would be to discern "active" from "inactive" sentries from either the user's perspective or the coder's but I like the idea of being able inform the user of that data. Wishlisted.

    I haven't played DH or specifically Mara for a very long while now. I know there was an issue with Helltrapper and misreporting when changing zones but I thought they had fixed that. Sorry to hear that they haven't. Perhaps when or if Mara, or some other sentry heavy build, comes into favor again it'll get yet another look? Until then, I wish you luck.

    Posted in: Diablo III General Discussion
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