there quick efficient and can hit from a range blizzard does massive damage even at a low level even in hell cows and on hell meph less damage faster runs more efficiency better items.
but who ever made it cant do shit with graphic design or hand drawing i couldve done better in my sleep if someone wants to be good then they need to go to college for it first like some of us
my MF is at 607 all i do is cow levels i find eth superior sacred armor all the time always socket it and i get ohm jah or ber for it all the time...easy way to get the good stuff mostly by trading high 4 socket armor but anyways thats just me
i think each character should be able to pick and choice there own skills and that they can choose from all classes but they have to be in order from lowest skills to the highest...like a barbarian with Might without having to use Doom. or a sorc with conviction she would own like crazy. also i think weapon requirements should be slightly lowered and more usable..my reasoning is for multiple players to be able to use them like certain items made for justa pally or a zon or sorc and i think druids should be able to use Wolf howl.
Oblivion of hands
Lo+Ith+cham+jah+mal
5 socket Axes, swords, polearms, maces
+3 to all skills
1% MF(raises based on character level) limit 80%
100-300 poison damage
55% faster run walk
300% ED (enhanced damage)
+12 to all attributes
25 all resist(based on level) limit 75
prevent monster heal
level 15 conviction aura when equiped
most deffinately agree with the idea of the lesser evils i can actually see my self playing that...hopefully its picked cause it sounds beeter than the rest of the ideas ive read.
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weapons?Hoto and Cta
armor? enigma
belt?arachs mesh
rings? bks or sojs
ammy?maras
boots?war traves or sand treks
gloves?mage fist
helm?shako
sheild?HoZ
orr....do you need skills and stat points ?
strength id say 90 -95
dex 45 (for cta and hoto)
life as many as you need
and energy...about say 75
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heres mine:
Oblivion of hands
Lo+Ith+cham+jah+mal
5 socket Axes, swords, polearms, maces
+3 to all skills
1% MF(raises based on character level) limit 80%
100-300 poison damage
55% faster run walk
300% ED (enhanced damage)
+12 to all attributes
25 all resist(based on level) limit 75
prevent monster heal
level 15 conviction aura when equiped
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