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    posted a message on Anyone else *extremely* starved for mats?
    tottaly agree

    Now that we are free from legendary mats, the regular mats are just too much.
    Posted in: Diablo III General Discussion
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    posted a message on SOH = Trash
    Have you ever seen the arcane torrent wiz? this shit is so broken, stope nerving all other classes and favouring the wizards.



    all my friendliest became wizards, and worst part it that the monks are GONE. Think about buffing the monk for a while, we don't wanna be tank/heal/utilities because not always we are playing in a party.

    If you are going to nerd anything soon cut wizards power down to a half.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Legendary Drop Rate Modifiers Analysis - Rifting versus Non-Rifting, Equation Basis, and Magic Find Implications
    Please tell me that the MF contribution to legendary drops is not only 10% of your total MF.



    THis would be totally retarded and misleading, and also makes me very sad to have spent MAX TIER gems on the Cain set pieces.

    Please Blizz this is stupid and should at least be stated INGAME so you know you are paying very much for so few.
    Posted in: Theorycrafting and Analysis
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    posted a message on Re-rolling Leg rings and amulets to expensive IMO
    I think it is prohibitive,

    Make it Imperial gems, OK, but one tier above that is insane.



    I wonder what the Wizards and WDs do about it. I do use rubies but if I had to spend my hard earned imperials for that I'd just switch to another class, it is impossible to use lots of T2 imperials and still have gems to socket on your weapons.



    PS: Using max tier Jewels for crafting is kinda hardcore, if you get 2 rolls out of what you need, you just wasted materials because not always rerolling one spec is enough, if it was a royal gem instead of Max gem, it would be doable to craft one or 2 more, taking that you would still need to reroll.
    Posted in: Diablo III General Discussion
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    posted a message on Influence of weapon elemental damage
    That is sad !!!



    I wish they actually have a meaning to this feature, since it is there since day 1.



    In the beginning of the 2.0 I was trying to find weapons with the elemental damage matching the one I mainly use. i feel stupid now.



    In fact, why not make all waepons with black damage?? and what is the difference when crafting a level 70 weapon, tkaing exemple on fist weapons, there is one with fire damage, and one of the holy weapon set, with holy damage, if they have the same effect, it is meaningless to craft one or the other.



    Wonder if Blizz have plans for the elemental weapon damae anytime soon.
    Posted in: Diablo III General Discussion
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    posted a message on Influence of weapon elemental damage
    Hi

    As the title says, I wonder if any of you guys know about the influence of the weapon elemental damage on skills and damage calculation.



    IE: I have a weapon with 1500 fire damage. If I do regular attacks, the damage will be fire.

    But, if I use a physical skill, lets say it does 300% weapon dmg, Will the skill hit for 4500 Physical damage or Fire Damage?



    Another question, I still have the 1500 fire damage, and I use a Fire skill that hits for 300% dmg, will it hit for more damage because my weapon element is fire??

    Does the skill element change the Type of damage to the skill type, no matter the element of the skill? For example, I have 1500 fire damage weapon and I use 1600% dmg Avalanche with Ice Rune, now all the damage from Avalanche will be Ice? In this case the Damage type of my weapon wouldn't matter/

    The last question, Do I have to care of what element is the damage of my weapon?



    PS: Sorry for bad english, and sorry if this is double post.
    Posted in: Diablo III General Discussion
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    posted a message on Advice for those leveling a new character.
    Just use the Mistic to reroll the [Socket] to something else and the gem will go to your inventory, in case you don't want to salvage.

    Then you can always re add the socket.
    Posted in: Diablo III General Discussion
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    posted a message on [Suggestion] STR INT and DEX change to Main Stat
    Hello !

    After thinking of what might be a solution to the complaints of the smart drop feature, i have come to this:

    Change the item description of the affix to:

    Dmg xxx - xxxx

    Vit + xxx

    Main Stat + xxx



    The main stat would act differently in whatever class you are playing with, in this case you would be able to give equipment to your follower even if you a rent the same class stat as him, also you could share your equipment through all of your characters.

    By doing this you could switch with your characters much more often without having to farm all again, using some of your already aquired gears !



    So what do you guys think?
    Posted in: Diablo III General Discussion
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    posted a message on Rifts seriously need a density buff
    I Agree with the OP !!

    I love rifts, they are the best that has ever come to this game !!

    The bad part is some maps are a desert, I'm doing them all day and reading the other comments everyone loved the ultra-high dense maps, not only for the reward but also for the challenge, sometimes the pack is so stacked u just resurrect and die ! tons of fun and lola.

    IMO rifts should have 1 or 2 levels, and the big prison level full of walls is kinda annoying, but is passable.
    Posted in: Diablo III General Discussion
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    posted a message on List of percentages of re-enchanting a certain affix in N tries.
    Nope, you should see that u can reroll the same affix once or even twice whenever you are re-enchanting.

    EDIT: Also, me and my friends have found some affixes to me much rarer than others, like Crit DMG on jewellery, takes a LOT of tries to roll, at least for us, when the regular Stats (VIT and Main Stat) roll really often.
    Posted in: Diablo III General Discussion
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